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Disbalance in Matches

Dan3
Dan3 Member Posts: 12

I think there is no way to run from kaneki and singularity. ONLY that you can do is drom all pallet and have a little hope that it will help. wee need to nerf those killers due to broken mechanics. i think its harder that run out from nurse or oni. i can suggest to make this nerfs:
singularity:
-tp only 1 time in minute, like a nightmare.
-jammers should destroy cocoon imidiatly.
-make cocoons endible like have demogorgian.
-after theatment from infested survivor have a resist for cocoon cameras
kaneki:
-less ability time like nurse after bling
-less distance for ability
-ability can hit only no more than 5 meters away from killer
-there is no way to fast hit in ability
-no autoaim on ability
- more stuns after jumping in window or pallet.

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Comments

  • Akumakaji
    Akumakaji Member Posts: 5,619

    Bro, how much do you want to destroy this killers? If you think a killer is too strong, sure, we can have a discussion about that, but what you are offering is not a discurse, it its the utter annihilation of two killers that you don't like, without outright deleting them. But honoestly, why would anyone want to play them after this changes?

    I will do a small whataboutism here, just to prop up a mirror for yourself: imagine for a minute if a killer main burst in here, fuming because they lost a game against a super well coordinated SWF and than claimed "Wuah! Survivors are too strong, there is NO way for a killer to win and they have so many broken mechanics!!!1. We need the following changes: Survivors can only vault once every 30s. Dropped palettes disintegrate 1min after thrown. Healing time is doubled. Gens take 120s basekit. "

    So with all due respect, maybe watch a couple of streams about this killers and how regular players who face regular survivors manage with them and if they are this seemingly broken all the time. Or better yet: buty the killers yourself and play them for a week. After the honeymoon period of easy wins against baby survivors I would love to hear your experience of "broken singularity winnign every chase".

  • Dan3
    Dan3 Member Posts: 12

    i play dbd since 2019 and i think i understand things well.

    Tell me, what can the Legion do, besides highlighting other survivors, that Kaneki cannot? However, Kaneki jumps over all structures too quickly and doesn't allow for escape. If we have other weaker killers, then we need to rework them, but the meta has existed for a long time. It's only fair to give a bunch of mechanics for map control or capture when there are other weaker killers in the game. The Clown has exactly the same control as the Singularity and mobility just like Kaneki. A truly meta character. Let's buff the Clown too. Let him have teleportation across the map, it still won't be stronger than Freddy, who, for example, performs just like the Clown but without mass control. As long as we add "unique reworked changed" and super "new" acceleration systems to killers who have control or enhanced capture in addition, these discussions will arise. As long as Ghostface is in the game, you have no right to say that other killers are balanced. The problems of killers that prevent them from always being able to catch you in all cases are not a balanced solution!!! Killers should be equal to each other, but developers believe that adding new killers is more interesting than polishing the old ones and creating playable conditions for everyone immediately.

  • Gozuthelivingdead
    Gozuthelivingdead Member Posts: 9

    https://www.youtube.com/watch?v=0GgC8vOVPyU

  • Dan3
    Dan3 Member Posts: 12

    there is already a solution. -Compound percentage when combining accelerations. if i just try to talk about all dbd problems i will live on this forum, But what you mentioned is not always implemented and is used in very limited situations. Survivors also need to understand at least something about the mechanics. Here, the ability of the killers plays more of a role than their personal skill and experience, which is silly. Your take is funny.

  • Dan3
    Dan3 Member Posts: 12

    I am not suggesting implementing everything I mentioned above, but at least some of it is necessary. I believe that in games, every killer should have the opportunity to prove themselves, but in the end, we have killers with either too strong map control, quick recovery from stuns, teleportation, map control, or even all of these combined. Until Ghostface can compare to Kaneki in abilities, Kaneki needs to be nerfed. Why do we have such a large disparity in killer tiers? Why do old characters remain overshadowed by newer, simpler, and stronger ones? A killer should not be simple. They should have been made user-friendly during the PTB. That's a separate issue. The Nurse character was reworked to be user-friendly without breaking or changing mechanics. So why does making a character balanced mean making them inconvenient? I am against an endless stream of killers when old ones could be made meta again with the same success. At least not forgotten!

  • Vladimir_putin_Z
    Vladimir_putin_Z Member Posts: 1

    I warmly greet all participants of this debate dedicated to my favorite game—Dead by daylight. Today, we are discussing important questions about killer balance in this game. My personal, subjective opinion on the matter is that Singularity should be reverted to its embryonic state, as it was at launch, because now it is excessively overpowered. It requires no skill to play—just pressing one button to farm your little MMR. I firmly disagree with the notion that Kaneki is a weak killer, as some of you have claimed above. Many of us play on console, but I don’t see that as an issue when the game does everything for you, including auto-aiming.

    To sum up, I want to say that a new balance system needs to be introduced. I propose nerfing Freddy Krueger—right now, he’s in a state where he surpasses even the Nurse, making him SSS-tier. Please implement a mechanic where survivors can put the killer to sleep, forcing Freddy to land a hit on a survivor to wake up. While asleep, all he can do is endure survivors teabagging at the exit gates while his face is full of joy from this wonderful game. Wishing you all kindness and positivity, colleagues!"

  • justadreampallet
    justadreampallet Member Posts: 301

    I get Kaneki. He was strong and I’m not all to sure how strong now but Singularity? He is okay, not strong not very weak. His EMP’s are very good counterplay. There just isn’t a reason to change him other then very minor changes,

  • Abbzy
    Abbzy Member Posts: 2,404

    Blight will still catch up much easier than kabeki or singularity. Singularity has to infect you and coordinated survivors can use emp to make him chase you longer, kaneki is just legion with solid mobility and after nerfs you can still predrop and run to other loop if he breaks because he cant brute force you like blight. Nurse can be juked but still she has to make mistake for you to last longer, oni when enraged is one of the strongest powers in game so he cant be shaken of easily. There are many killers with good catch up mobility but blight and singularity are probably best with enraged oni.

  • 100PercentBPMain
    100PercentBPMain Member Posts: 2,843

    this games balance is cooked as long as levels are allowed to be so terrible and Nurse is allowed to exist

  • Dan3
    Dan3 Member Posts: 12

    I am saying that no matter what the Singularity does and no matter how long the "sequence of actions" for capturing might be, it cannot compare to what the Nurse character has to do. For the Singularity to appear in front of a survivor, you need to: 1 - place an unbreakable turret on a generator, 2 - look through it at the survivors. That's it! You are ready to teleport in front of them. The Nurse, however, needs to track and make a good blink, considering that she will be juked. To play well as the Nurse, who has a speed of 3.8, you need to train. To do what the Nurse does, the Singularity just needs to perform two actions sometimes. (And remember, his speed isn't even 4.4!) Nobody talks about the difficulty of Oni, Hag, or Nurse because you need skill to play them. Where does skill come into play when Kaneki can almost 100% guarantee to reach you in seconds on most maps and give a free hit, from which you can't crouch, dodge, or fake? A killer should be complex. The Gunslinger doesn't have auto-aim. Let the Singularity's cameras not shoot automatically. Let Kaneki's ability be released like Nemesis' tentacle or the Gunslinger's shot, so it can be dodged. Have you often seen Kaneki miss with his ability? Is everyone really okay with this? There are plenty of solutions that could be invented. I don't want the names of the strongest and most skillful killers in the game to stand alongside the names of newly released killers or those simply buffed in a patch and given a lot of control.

    P.s. And , abbzy, you are RIGHT! As nurse you should make mistakes to allow survivor live. but after that, you need to understand this killer as all your fingers. and only then you can do mistakes to be juked. but you not a robot. YOU WILL BE JUKED. and what the balance? kaneki and singularity have 4.6. they can yesily get near and get hit. where is the skill issue?

  • Gaminboi2864
    Gaminboi2864 Member Posts: 35

    The game has to be Killer sided because there are 4 Survivors and 1 Killer. Therefore, Killers must be strong. The Ghoul and Singularity aren't even that strong as Nurse and Blight. Every Killer should be as strong as Nurse and Blight, whether by buffing every other Killer by a lot, or nerfing Nurse and Blight substantially and increasing Generators to needing 120 charges basekit. Right now, it seems BHVR is doing the former and buffing all the weaker Killers, which is nice, but still not enough. That said, The Ghoul and The Singularity don't need nerfs. Can we stop trying to make this game Blight by Daylight and only making Nurse and Blight the only playable Killers in High MMR?