http://dbd.game/killswitch
Go Next Killers
When all survivors are down the Go Next feature allows them to move on since at this point the game is arguably over. When a door is opened killers should receive this option as well. Any survivors waiting in a open exit are wasting the killers time the same way a killer with slugged survivors is wasting their time. This feature would give both sides a appropriate balance
Comments
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Wont happen, many survs would be screaming this is unfair they won and as winner they have to enjoy the moment of winning.
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I doubt that would happen, tbh. There have been many discussions about this, and not once was this complaint seen. What is most often used as an argument is that killers can force the match to end, while survivors cannot.
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Hit them out. Killer still has agency in this scenario.
And people won't like it, but this is BHVR's official stance on this as well:
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It is holding the game hostage and if they gave it to survivors and not killers it shows a definite 1 sided change to the game. Balance requires that it goes to both sides of the field. Either they need to remove the go next for survivors or offer it to both sides to keep the game balanced
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Them waiting for a hit out is the same line as slugging out survivors. Letting toxic play continue when it can be patched out easily and when they have proven they will do that for survivors would be very one sided of the DEVs. And in recent years they have show much better efforts to actually balance the game and stop toxic play. This is just the logical next step
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Lmao, BHVR letting survivors teabag at the exit (against only some killers, mind you) is so one sided of them!!! It's totally not like they just got rid of hook suicides, map offerings, chsbged the mori system, changed the spawn logic and changed the AFK crows all to appease one side and make the other one miserable.
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nah they only patch toxic play when it's a killer doing it to a survivor t-bagging at gates has been a problem for years
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If the killer was replaced with a bot the same way survivors are when they abandon, I would be in full support of this. But as it currently stands the game is over for all 5 players of the killer gives up. I don’t think the solution should be an ejection to the end game screen, just like 1 survivor giving up shouldn’t result in an ejection the end game screen. The other 4 people should be allowed to finish off the game no matter which role they are playing.
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The Abandon feature was implemented because of players who would slug the survivors and then just let them bleed out (often while humping their bodies). There was nothing survivors could do to speed this up besides DCing and copping a penalty. In the situation you are mentioning, the killer has an option to speed this up - walk up to them.
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so why didn't survivors just use unbreakable? that's something they could do and the survivor meta would change slightly
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I don't think it is the same thing, tbh. The killer isn't helpless in these situations.
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The killer can, by basic attack (a base kit mechanic of every killer) force the behavior to stop, end the match earlier than the EGC timer, and in some cases there is a potential for the killer to force over confident survivors to make a mistake and the killer gets an additional kill.
None of that is available to a slug, and certainly not base kit.
So if you're arguing that "slugged survivors should be able to injure, and down the killer humping them, which guarantees shortening the bleed out timer significantly, and also gives a small chance to turn that situation into an escape" then they would at least be closer to "the same situation".
Personally I think that's a terrible way to go, but hey if you want identical, base kit scenarios that's a start.
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You are ignoring the point and changing the subject. Please stick to the core subject
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You aren't listening to what I said. This isn't complex. When players are wasting the killer/survivors time at endgame then survivors have the option to go next..killers don't. That isn't complex or confusing. This should be even implemented and if you have a problem with this idea then that makes me wonder what you do during endgame
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This content has been removed.
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You are avoiding the point. There is no benefit for survivors waiting in exit other than too tbag and flick flashlights. If survivors can go next to avoid toxic behaviors so should killers. If someone has a problem with a killer go next mechanic them it implies they would miss being toxic in the exit gate. This mechanic should not bother players who aren't toxic
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The only reason this mechanic should bother you is you intend to be toxic in the exit gate. So if it bothers you then admitting that is a self report
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And they added basekit borrowed time and a anticamp meter. They have been trying to balance both sides and when they added the go next for survivors and not killers the balance ended. I love having a go next option when I get slugged it was a great change. Not the balance needs to go to both roles
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They should but we all know takes them lot of time to make go live.
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Well hopefully it is on the schedule somewhere
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