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Anti-Bully Squads (QOL)

I'm gonna say that the thing that drives New Killers away is Bully Squads. There a situations where the killer is forced to use play styles like Tunneling, Slugging, Camping just to get a single kill and remember you won't be able to do these strategies in the next patch but maybe Slug but that pretty much it.

Killers can only kick a Gen so many time while Sabo Squads can Sabotage hooks Infinity and can blind and stun the killer to the point they can't do anything and forcing them to DC with a penalty along side it. I know trolling is a bannable offense but this doesn't stop players from abusing the system

Why give Survivors basekit stuff but the killer can't get anything basekit like we shouldn't need to bring Anti bully Squads perks just to counter bully Squads if we added basekit LightBorn or even after a certain about of stuns the next one doesn't work make it do survivors can't abuse mechanics in the game to ruin the game for new players

Comments

  • Callahan9116
    Callahan9116 Member Posts: 402

    If you encounter a bully squad stop playing B tier killers. Bully squads shape up real quick against A and S tiers.

    Makes you wonder 🤔

  • RJoyYourJoy19
    RJoyYourJoy19 Member Posts: 77

    Not only can you not get bullied in a video game, the bully squads are ridiculously uncommon, it's just that too many killers instantly start screaming "bully squad" the second someone gets a sabo or a flashlight save

    Also, how are killers not getting anything? The patch coming out in the few days is the most killer sided patch we've ever had and you're out here panicking over announced anti-tunnel changes that are probably gonna be something like BT lasting 15 seconds lmao

  • SkeletalElite
    SkeletalElite Member Posts: 2,890

    "bully squads" are 90% a matter of just being worse than your opponents. They rely on tricks that will only work on an ignorant opponent. As you get better at the game it becomes a non issue. The remaining 10% is bad matchmaking and people who throw their matches in order to keep getting new and bad players as opponents, but there really isn't a way to nerf them in a way that doesn't negatively impact good faith players.

  • Skeleton23
    Skeleton23 Member Posts: 521

    Yes but once the new update hits with the anti-Camping, Tunneling, slugging bully Squads will take advantage of those things. I'm morely speaking for the newer player base. I've won against countless Bully Squads because most of them are bad. The Survivors are getting basekit DS off hook and Anti Slugging will probably won't be that bad and honestly I don't camp that often. If you all think about it what kinda basekit stuff will get other than more Tbags at the gates and people leaving the killer side. If anything bully Squads have more ways to keep the killer hostage than the killer does. Killers shouldn't need to bring perks or stronger Killers to just play the game

  • Skeleton23
    Skeleton23 Member Posts: 521

    Uhm this is probably why lower Tier Killers are not picked. Some Killer Mains play lower tier killers to have a better experience.

  • NarkoTri1er
    NarkoTri1er Member Posts: 1,366

    "most killer sided patch" because it combats people who destroy soloQ lobbies by giving up early into the match and forcing early 3v1?

  • Falcao
    Falcao Member Posts: 214

    in fact, the problem is much worse. for some reason, the developers weakened solo q by reducing their first aid kit charges, and buffed swf with perks that are useful only to them. for example, a perk that exchanges hook stages, a perk to increase the speed of all survivors if you get hit next to a wounded teammate. only swf uses this

  • VibranToucan
    VibranToucan Member Posts: 674

    What do you mean most killer sided patch ever? Your teammates can no longer go next on hook, meaning they have to DC, meaning they are removed from the pool for a while. This change will absolutely help Survivors, at least those who don't go next all the time.

  • Linkdouken
    Linkdouken Member Posts: 680

    I'm not great at killer but I find in most cases of these 'bully squads' they end up dying because they have been too focused on offence or altruism disregarding the objective.

    The rest of the time sure, I get stomped but that doesn't bother me too much as long as I've progressed some quests or something

  • Elan
    Elan Member Posts: 1,442

    It's not a bad idea. For the health of the game, the following would be good:

    1. replace flashlights with new item, killers can't be blinded, flashbnag would remain as distract tool (flashlight saves also causes a lot of potential hooks loss, which again is frustrating and unfair)
    2. remove pallet stuns, replace them with - 1% hindred to the killer for 3s isntead (there are almost 25 pallets on some maps like "the game" or etc. so replacing old mechanic which is outdated would result in more fun and fair experience.
    3. crouching more than 1 times in a 5s will result in 40 % hindred for 60s
  • NarkoTri1er
    NarkoTri1er Member Posts: 1,366

    dishonest? You want to tell me it's not your random teammate who destroys your match by turning it into 3v1 at first 2 minutes but killer instead?

  • MechWarrior3
    MechWarrior3 Member Posts: 5,389

    There’s no debating with this person. They have insane takes. The account is pretty new. Likely a troll account.

    They only see through one lense and one lense only.

  • Shinkiro
    Shinkiro Member Posts: 393

    Didn't you know? It's always the killers fault no matter what. That is the gospel of the survivor rulebook.