A New Killer Idea Called The Blob
The Blob
1. Primary Power: Phasing
Hold the Power button to phase through a wall (You do it pretty slowly) Upon exiting, you leave behind a slime wall which becomes a “phaseable slime wall.” (That you can phase way more quicker)
2. Phaseable Slime Walls (Linked With The Primary Power)
You start the trial with 4 charges of making slime walls. Each time you make a slime door, you consume a charge. If you’re out of charges, you have to return to any slime door you created and absorb the slime to regain one charge back.
3. Secondary Power: slime trail
Activate to coat the ground behind you in slime. Survivors crossing this trail suffer movement speed penalty.
4. Basic Attack & Pickup (Because The Slime Has No Arms Or Hands To Pick Up)
With no arms, your M1 becomes a chomp that Injures/downs Survivors. When you pick up a downed Survivor it would be different, as you will suck the survivor into your slime body. (When you stun The Blob, it vomits out the survivor)
I May Not Have A Brain Gentlemen, But I Have An Idea.
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