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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Springtrap A tier against SOLO C against SWF

Springtraps entire design is such that he is strong against no comms, weak against any comms.

Terrible Design

I know that balancing SWF vs SOLO is really hard, but why make a killer who stomps no comms and gets squashed by comms?

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