http://dbd.game/killswitch
Generators and Springtrap's Doors
The fact that Springtrap's door spawn right next to the generator's is unfair play. There is no slow down when he comes out of the door nor when it comes to his axe throws on top of him being undetectable. Blight has a moment where he cannot move when he comes out of the door. There is also no way to counter him teleporting with the doors being that close unlike with Blight and Onryo. In the games of FNAF, you are allowed to block the doors to keep the Animatronics out of the Security Room so why can that not be a mechanic in the game especially when there are soo many doors and many of them are super close to generator's.
Comments
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This was a game changer for me: you can see when he's in the security room. If the green light on the door handle starts blinking, he's en route to that door.
Position yourself so you can see it!11 -
Well this was intently made by a QOL change that made Killer items take importance over chests an other props. Trust me this change is good for killers like. Xenomorph, Plague, Springtrap, The Ring lady and other killers with Items that's spawn. It's Crucial for killer items to be near Gens to make them useful. I understand ur concern but this was a well needed change to make more killers with low pick rates be played more
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You should be on the other side of the Gen to see the lit console just as the post below said here. Its really helpful.
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The problem is sometimes the door faces away from the gen so you physically can't see. Also certain setups like a jungle gym will have the door on the other side of the wall with the window while the gen is near the pallet as per usual. The door sound is almost entirely muffled on the other side of the wall with the noises of the gen going off AND he's literally invisible coming out. By the time you see him, he's already inside of you.
The door spawn logic is horrific.
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So sense you wanna complain about how doors are close together at gens, about I complain about the 10,000 and one survivor perks are in the game that gives you guys an constant advantage over the killer mind you has no counter play to ether of the aforementioned perks in the game.
Not mention several of them are aura reading perks.
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The biggest issue (the invisibility) is a bug and it will be fixed.
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It will be fixed and you'll still have the problem of the door spawn logic being abysmal.
Because the doors have 3 different versions to their spawn:
- Way too close and obscuring the screen on the door so the only way you know is once the door opens, which atp he's just guaranteed a hit
- An actual fair distance
- Screwed by the spawn logic so it's in a completely different room (Gideon) or on a completely different level (2nd floor gen but 1st floor door) so it does nothing for the springtrap.
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I think it would be much more aesthetically pleasing if the doors actually looked like they were attached to walls.
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This is ok. I got door where they were 0.5m from gen so i got so many grabs it was funny. :D If you struggle, take sprint burst, it's that ez.
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Making him UNDETECTABLE EVERY TIME IS INSANE. THE MOST OP KILLER EVER!
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You just need to pay attention to your surroundings, if 20 seconds of undetectable is insane, imagine Killers like Ghostface, Wraith or Pig who can be Undetectable forever :O
You can also hear his footsteps from a very long distance.
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Every time you go in and out, its undetectable. It is practically forever if used that way and there is no cool down and I dont know if he is, but ST seems faster than most Killers. Killers are OP in general. OPPRESSIVE. There is no time to do Gens with these doors and I think i'll play Killer Exclusively tomorrow and use SpringTrap and kill the kiddies in less than 5 minutes every time. I'll post some screens if we're allowed to but this game is way worse unfair lopsided than it was last week and thats a bad thing for all.
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He only gets undetectable when he goes to one door to another. You just need to pay attention to where he comes from. He's designed to be a Jumpscare killer who can grab you without needing to down thr survivor.
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Sometimes that is not possible when you are on a single gen or a gen with other people.
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Ghostface, Pig and Wraith all have the ability to be undetectable but when they are out of their "abilities" they are and have radius's. Ghostface you can look at him to break it. Wraith is detectable when out of invisibility and the same goes for Pig when they are not crouching around.
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