Interested in volunteering to help moderate for the Forums? Please fill out an application here: https://dbd.game/moderator-application
Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Generators and Springtrap's Doors

The fact that Springtrap's door spawn right next to the generator's is unfair play. There is no slow down when he comes out of the door nor when it comes to his axe throws on top of him being undetectable. Blight has a moment where he cannot move when he comes out of the door. There is also no way to counter him teleporting with the doors being that close unlike with Blight and Onryo. In the games of FNAF, you are allowed to block the doors to keep the Animatronics out of the Security Room so why can that not be a mechanic in the game especially when there are soo many doors and many of them are super close to generator's.

image_2025-06-19_211100231.png

Comments