http://dbd.game/killswitch
Hook spawns on indoor maps
A few patches ago, you changed the hook spawns on indoor maps like The Game or RPD so they spawn parallel to the wall instead of a 45 degree angle. I'm wondering why. Because now it's harder to unhook someone if the killer decides to block the hook from an angle - like in the old days. What was the reason?
Apart from that hook spawns on The Game are pretty rare sometimes. So, it happens that you down a survivor and can't reach a hook because the next one spawned above or below you. More (reachable) hooks should spawn on both floors.
Comments
-
Its not just in indoor maps. I would say you can see this in all maps its just not so obvious as its in indoor maps. I have had odd angle hooks even in outdoor maps. So it would hint there is something universal wrong in hook direction spawning.
There is also quite many reports about these misaligned hooks in the bug reports.
0


