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This Event Is Driving Survivors Away – Is That Really What We Want for DBD?

spagz
spagz Member Posts: 111

I don’t usually post, but this event has pushed me to say something. I finally got some friends to come back to Dead by Daylight, and after over 50 games, they’re done. Not one escape through the gates — only two hatches. And now they say they're never touching the game again.

Why? Because nearly every match was non-stop tunneling and slugging — at five gens. Where’s the fun in that? Events are supposed to be a time to enjoy the game, earn bloodpoints, and try goofy builds or new ideas — not a sweatfest where killers act like it’s comp play.

I get it — killers want wins too. But if the only way to win is by removing people from the game instantly, you’re not giving anyone a chance to play. There is no skill in tunneling or slugging, I don’t care what anyone says. If people bring you whatever you ask for dinner every night, are you a good cook? No. No skills. Survivors gen rush because they have to — it’s the only way to maybe avoid being tunneled out before you’ve even touched a gen yourself. Then killers complain about gen rushing like it’s unfair, but it’s a direct response to how brutal the matches have become.

And honestly? It’s wild that after 9 years, this is still what Dead by Daylight looks like.

BHVR — how have you had nearly a decade with this game and the core problems are still exactly the same?
Tunneling. Slugging. Unfun events. Game-breaking bugs. Cheaters running around untouched. Survivor gameplay feels like an afterthought, and that’s exactly how a lot of us feel — forgotten. Left behind. Disposable.

This event just confirms it. There’s no incentive to try new builds or play for fun. Survivors are punished for everything. Meanwhile, killers are allowed to play like it's a 2v8 and are even rewarded for it. If survivors quit, who’s left to play against? Bots?

This game thrives on a healthy balance between killer and survivor. But it’s not balanced when your best bet of escaping is hiding long enough to maybe hatch out, and your friends uninstall the game two days into the event because they literally can’t enjoy a single match.

You need to decide what game you want DBD to be. Because if this is the direction — one where events are miserable, balance is ignored, and survivors are treated like cannon fodder — there won’t be a game left to balance. People are walking away. Fast.


FNAF brought in more players, yes, but what happens when they get tired of playing the same game over and over and going against bots because the devs at BHVR don’t care?

If you care about this community at all, start acting like it.

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Comments

  • I_Cant_Loop
    I_Cant_Loop Member Posts: 2,276

    I don’t really like the event on either side, it I will agree that it feels a bit too killer-sided. I just do my event achievements and then go back to normal mode.

    I get that certain people are frustrated about the event or the game in general, but at the same time, BHVR must being doing something right because the game is still hitting 100K+ player count peaks on Steam in the past few days. There are obviously plenty of survivor players who are enjoying it enough to keep up those numbers.

  • Haildamage93
    Haildamage93 Member Posts: 21

    I don't understand these posts. Just don't play the event. It's that simple. I have went from 70/30 killer main to 95%survivor main simply due to the crazy amount of BP I can farm. Between the instant Qs, the 1.5x mult, and all the offerings I'm getting 200k BP on a bad game, and games are only lasting about 10 minutes on avg as survivor. I don't feel like having the devs take time and focus to balance a 20 day event over new content, or base game balance is a good way of keeping the game going. If the event balance bothers people, they can just play norms.

  • spagz
    spagz Member Posts: 111
    edited June 30

    As I stated, “I finally got some friends to come back to Dead By Daylight”. They are not new to the game.

  • Raccoon
    Raccoon Member Posts: 8,134

    https://steamdb.info/app/381210/charts/

    The event has been wildly successful.

    What are you basing your statements on?

  • UnicornMedal
    UnicornMedal Member Posts: 1,528

    Oh, missed that part. I've done the same and they always leave too lmao

  • ShanoaLegendaryPlz
    ShanoaLegendaryPlz Member Posts: 1,241

    Im just mainly disapointed in the penalty for being p100 now having the most expensive cakes

  • spagz
    spagz Member Posts: 111

    I couldn’t agree more! They should keep 2v8 in the game all the time. You should be able to pick between 2v8 or 1v4. Only problem is we’d need more players playing.

  • spagz
    spagz Member Posts: 111
    edited June 30

    No worries haha and yeah they end up leaving and don’t play for another year or so. It just sucks cause then I’m playing solo queue or having to play different games, just to play a game with my friends.

  • spagz
    spagz Member Posts: 111

    No worries haha and yeah they end up leaving and don’t play for another year or so. It just sucks cause then I’m playing solo queue or having to play different games, just to play a game with my friends.

  • TimberGoingDown
    TimberGoingDown Member Posts: 944

    This event is driving killers away, too. Something's changed, and my matches for the last week or so have been absolutely bonkers. Gens are flying way too fast

  • Raccoon
    Raccoon Member Posts: 8,134
    edited June 30

    The killer was released two weeks ago.

    All time player high was 3 days ago...and that's just from Steam.

    Whether they're new players or veterans, more people are showing up to this event than ever before.

    Peak for today alone was over 100k concurrent on Steam alone.

    That's millions of players across all platforms, most likely.

    People are clearly logging in to play at record numbers.

    It will probably go down during the week, per usual.

  • spagz
    spagz Member Posts: 111

    That’s unfortunate! I will say that it is because of the killers who are constantly slugging, tunneling and bleeding. For the most part, survivors are trying to have fun. Yes, there are survivors who are toxic, but a lot of us just want to have fun. I go in the game knowing I probably won’t win. Doesn’t mean I don’t try my best. If I go in 10 games and 9/10 games I’m being tunneled or slugged at 5 gens, I’m gonna start bringing in gen builds to give myself a shot. Just sucks that it’s like that. I wish I had a solution so that survivors and killers can just have fun in game and not have to sweat every second just to give themselves a chance.

  • Raccoon
    Raccoon Member Posts: 8,134
    edited June 30

    That still means the event has been the most successful one so far.

    Either way you spin it, it's broken all previous records.

  • kosaba11
    kosaba11 Member Posts: 312

    It's like this in regular matches too because Killer Mains think being toxic is healthy for the game and BHVR is doing nothing about it. The game, in general, just isn't fun anymore on Survivor.

  • HeroLives
    HeroLives Member Posts: 3,233

    I'm sure the events will get better in the future, right now their main focus is operation health. Which the community basically demanded so I do believe other things are suffering a little more because of that, but we’re getting what we wanted so there’s that. I like the idea, it does feel a bit too killer sided. I’m not sure if it’s because of the event conditions, new content drop, or because of the patch so I’ll not speak on why. It can just be a growing pain as the community adjusts.

  • mecca
    mecca Member Posts: 554

    This game is just all about killers winning, having fun, and worst of all killers rubbing it in. And BHVR supports it 100%.

    I tried playing some games and killers win every single game. It's honestly an embarrassment on gamers to support such a grossly unbalanced mess.

  • MechWarrior3
    MechWarrior3 Member Posts: 5,365

    The event is the exact same as last year..Literally the same. The only change they made this year was that survivors could have counterplay with remote hooks.

  • Madmillennial
    Madmillennial Member Posts: 120

    This event every year is always ass. How is anyone surprised? Lol any event where either side gets extra abilities will feel overwhelmingly oppressive.

    I say this every year. Remote hooking? Yeah let's deny survivors the chance at flashlight saves despite the fact you offer event flashlights lol.

    Remote pallets break upon impact so meh....

  • kosaba11
    kosaba11 Member Posts: 312

    There is a 0% chance any future events will be better. BHVR has made it clear they don't care about Survivors, and that's shown in literally every event. All future events are going to do is the same crap happening now - Survivors get useless crap to work with while Killers get their hands held.

  • TimberGoingDown
    TimberGoingDown Member Posts: 944

    That's why they're releasing Anti-tunnel, anti-camp, anti-slug? And why they've added a bunch of information to the HUD? Survivor has literally never been easier.

  • kosaba11
    kosaba11 Member Posts: 312

    Oh, you mean those placebo solutions that do nothing to mitigate the issue? Or are you talking about the features they claim are coming but refuse to even talk about that will likely just be placebo BS too? F-off, Survivor has never been worse than it is now. Killers are overpowered, maps are crap, toxic Killer strategies are being encouraged by the developers while Survivors are being punished each patch - you clearly don't play Survivor if you think it's easy now.

  • TimberGoingDown
    TimberGoingDown Member Posts: 944

    I do play survivor some about 20% of the time. It's easier now than it was when I started, by far.

    They'll release a dev blog explaining the new features here in a couple of weeks. Patience is a virtue.

  • spagz
    spagz Member Posts: 111

    If you’re looking at the numbers at face value, then yes, records were broken. Did the event break records or did the DBD x FNAF collab? Let’s not take credit away from the popularity of FNAF and BHVRs successful decision to bring FNAF into the game. To say it’s because of the event, is not true. Did the event bring in more players? Of course. Every event does. Are they new players or returning players? Are they FNAF fans who want to play a game that is different but with their favorite game characters? These are questions that are indeed thought about when looking at the facts. Some players only play when there are events. Especially, returning players if there’s a popular new licensed killer AND an event. I think two things can be true at once.

  • Haildamage93
    Haildamage93 Member Posts: 21

    If you're going to be this ignorantly pessimistic just go play a different game. If I disliked a game as much as you seem to dislike this one I wouldn't still be playing it…

  • spagz
    spagz Member Posts: 111
    edited June 30
  • spagz
    spagz Member Posts: 111

    I agree with you. I don’t want to take credit away where credit is due. BHVR listens to fans, sometimes, and they also fixed a lot of things. This event is for the 9 year anniversary. It’s come a long way but at the same time—it really hasn’t. Sometimes the tiniest buffs or nerfs can make or break the balance in this game. There are just some things that they choose to ignore.

  • TimberGoingDown
    TimberGoingDown Member Posts: 944

    First of all, I'd really appreciate it if you dropped the aggressive, condescending tone.

    Secondly, they say they're working on it.

  • francesinhalover
    francesinhalover Member Posts: 376

    4 pro survs with comms that are like 10% of the players are mega strong vs non A tier killers só this event is fair

  • kosaba11
    kosaba11 Member Posts: 312

    Developers say they're working on crap all the time, doesn't make it true, nor does it mean it'll be meaningful. Given BHVR's track record, the odds of their "solutions" actually working or being meaningful are very, very, very low.

  • kosaba11
    kosaba11 Member Posts: 312

    I'm pessimistic because I like the game and want it to be good. The problem is that BHVR and players like you think the game is fine just because Killers are having fun. You can deny and claim I'm ignorant, you can ignore the problems the game has - but that's the number one killer of every game. Ignoring the problems doesn't make them go away and the only way to get it through the thick skulls of bad developers is to be pessimistic.

  • cogsturning
    cogsturning Member Posts: 2,147

    I did ten matches, got tunneled and slugged in all of them, and then went back to regular mode. All I want to do is open chests, play with party totems, accept invitations, and be silly. Meanwhile, the killers are some of the consistently sweatiest I've ever seen. I might do some chill games where I'm not a total dick as killer, but as survivor I'll do the quests and that's it, which sucks, cause it'd be nice to enjoy it.

  • HeroLives
    HeroLives Member Posts: 3,233

    I don’t believe that one bit. This obviously is just a difference in perspectives between the two of us, and there can be a lot that factors into that, and nuance. Personally, I have good faith. Are all events fair? No. To say we have got nothing cool though and everything is useless is just something I hard disagree with.

  • HeroLives
    HeroLives Member Posts: 3,233

    What are some of the things you feel/think they are choosing to ignore, if you don’t mind me asking? I want to understand where you’re coming from.

  • Haildamage93
    Haildamage93 Member Posts: 21

    I disagree entirely. The number one killer of games is devs listening to the vocal minority that hate the state of the game and they end up ruining the game for the people who actually enjoy the game. With record breaking numbers it's difficult to believe the majority of players hate playing the game. It's simply people's hyperbole mixed with new players coming in and deciding they don't the game. Retail World of Warcraft is an excellent example of this. Is there problems that the game needs to fix the game? Yes, of course 100%. But complaining and saying the game will never be good again is not only not helpful, it's actually detrimental to the game. You act like fixing the game is a simple fix but the fact is it is an enormously complex problem. The power discrepancy between killers like Nurse and blight compared to Trapper and Hag is so big that any blanket nerfs to killers in general would decimate the low tier killers while barely hindering the higher tiers. I never said the game is perfect, or "just fine because killers are having fun". I'm not telling you to ignore the problems, I'm telling you to quit acting like it can't possibly get better, or move on to a new game.

  • Scarlett1111
    Scarlett1111 Member Posts: 154

    Lets be completely real, you get significantly less BP playing survivor anyway. Shutting your brain off and 8 hooking as any killer gets you an easy 250k-300k per match. Meanwhile 90% of survivor games are with a tunneling or tryharding piece of work so you have no chance to begin with. A full survivor game nets less than 150k on average, there is just no reason to play this role whatsoever, the game are miserable, AND you don't get rewarded for it.

  • spagz
    spagz Member Posts: 111

    Yeah of course! I can go on about the event and the remote hooking, same old event every year, etc. but I’ll tell you why I think they ignore us. Which could also be some things you feel need change that have been ignored, I’m not sure. I feel like BHVR keeps ignoring a lot of the issues us survivors (even some killers) have been bringing up for years. Things like tunneling, camping, and how miserable solo queue can be just don’t seem to get the attention they deserve. Survivors have been asking for real solutions or systems to help with these problems, but BHVR either brushes them off or gives band-aid fixes that don’t really solve anything long-term.

    At the same time, killers keep getting perks that feel super oppressive to play against. Stuff like Scourge: Pain Resonance gives free gen regression, Deadlock stalls progress constantly, and Nowhere to Hide or Ultimate Weapon basically remove stealth or safe plays altogether. Add Call of Brine, Overcharge, and NOED on top, and it starts to feel like survivors are punished just for trying to play the game normally.

    Solo queue is a huge part of the problem too. There's no way to coordinate, no team info, and if one teammate messes up or gives up, it’s basically over. Survivors end up getting the short end of the stick, while BHVR doesn’t seem to prioritize making solo play more viable or balanced.

    That said, I get the killer side too—playing against really strong SWFs or top-tier survivors can be rough, and it’s not like killers have it easy every match. But the bigger issue to me is just how often survivor feedback gets ignored or downplayed, even when it’s about core parts of the game that clearly need attention.

  • HeroLives
    HeroLives Member Posts: 3,233
    edited June 30

    oh okay thank you for answering. If I may ask another question, if you were King/Queen/Whatever in between for a day, how would you solve these issues? What do you think the best way to go about it would be, only asking as you’re dissatisfied with what they have attempted/implemented. So like what would you do? This isn’t a set up for a jab or a gotcha moment. Just curiosity.