http://dbd.game/killswitch
why cant pinhead vault windows after m2
Pinhead has some junky stuff that could increase his qol A TON if fixed, like he cant jump windows after binding survs with m2 for some reason, so in shack the surv can remove up to 2 chains until he is able to jump, and remove it all after he finishes jumping, this is dumb because he can literally lunge after a m2 bind.
Remembers a lot old hag where teleporting got you stuck in place, defeats the point of the m2. Also a lot of ranged killers has this window that ignores the shooting if you do it too fast, so if you spawn a portal clicking m1 he doesnt instashoot the chain, deathslinger has it too, you aim and there are a couple seconds you cant shoot, so it takes some dumb rythm to get the frame perfect power launch.
This is a complaint on nemesis m2, alien m2, dracula too, the power already have some charge time but on top of that there is always this "window" of the game ignoring the m1 shoot prompt and it feels so janky and bulky.
Huntress doesnt have this problem because you learn her windup and and it just goes, its nice and clean, then you go to the other ranged killers and it feels like u are fighting your own body
Comments
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The fact that he cant break pallets after his m2 weakens him massively. by the time you're free to break the pallet, they already are about to remove the final chain.
Cool, we can use his power to force them to drop pallets to ensure their safety…but their safety is ensured because Pinhead cant break the damn pallet!
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yep, sometimes its so safe that you can just slow vault over the loop and he has to go around or break the pallet. For me sometimes he is a glorified clown, besides the box hunt his power is harder for the same effect overall
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