Is the event really killer sided? doubt
Stats from my last 30 days played. Top survivor hasn't played during the anniversary and has a 66% escape rate. Bottom survivor has only played during the anniversary event and has a 65% escape rate.
Not sure what anyone else's stats would suggest but found it interesting. No real difference for me.
Comments
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I'm sorry to tell you, but as far as I know events don't change your stats. Correct me if I'm wrong xD
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Nope, you are right. The Stats provided by BHVR are without any events or modifiers.
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this is simply not true. this is my first time playing ada wong and plus you can see the amount of bloodpoints she earned, over 200k average over 100 games.
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This is what is in the FAQ:
What matches are being included in the stats?Only regular 1v4 matches are currently counted toward your stats, with aggregated results for Seasonal Events (e.g. Blood Moon, Winter event, Anniversary, etc.).
I am not a native speaker, so I actually struggle why it is stated that there are "aggregated results for Seasonal Events", if they are included normally. Because I would believe if would be redundant in this case.
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Here's the thing, stay with me here — Your experience isn't everyone else's experience. Congrats you're (and even myself) having a good time, but some people are having it rough.
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I only play solo queue survivor and yeah, while others may be having joy of joys in this event, I have had back to back sweatlord killers and the most insane amount of hard tunnelling its beyond a joke.
Matches have been real rough to the point of being unfun, if it wasn't an anniversary with a lot of BP for every match, I honestly would sit this one out.
Others may be having a great time but many of us have been having really rough matches.
Edit to add: it sure has not felt survivor sided to me personally, that is for sure.
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I also dont understand the wording, but it must mean they are included. I only played the event the last 30 days and i have stats.
I think they dont include real modifiers like 2v8, Lights out, etc.
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Honestly this is a both sided game Just with BS on both sides that make it unfun.
Survivors can get Hooked on the other Side of the map while Killers need to deal with infinite Pallets.
Along side Survivors can Block Windows and Killers can remotely break normal pallets and Walls.
These things make both sides undeniably annoying and unfun to play against
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Yh solo que could be a huge factor. I have only 40% escape rate with it.
But i really think it would be worse without the go-next-prevention. Had one guy bodyblocking me in the corner for one minute at the start of the match bc i got to the party totem first. Then he threw the shack pallet. But he played until endgame where he left me to die on hook. Normally they would just quit.
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But that would mean the stats are bugged, otherwise this shouldn't work in theory xD
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the thing you linked earlier says the anniversary event stats are aggregated. to aggregate means to add, to combine. not sure why you or anyone else is confused. the only stats not included are those related to 2v8, chaos shuffle.
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But it's anecdotal data we can't do much with that, I prefer playing survivor but I've been farming event and quests with legion and wraith, I don't think i've lost once… when I switch to solo Q it's 95% springtrap or ghoul, miserable games and escape is around 30%
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I feel like killer has a lot going for their role during the event simply due to remote hooks. Sure; if you don't have and invitation you can't utilize them but 9 times out of 10 when I am getting sabo'd I just remote hook completely nullifying a surv playstyle. Obviously that doesn't single handedly make this event killer sided… There is also arguments to be made about certain killers having great advantages with the rng status effect cards? (idk what to call 'em) e.g - Clown with a haste build getting the haste card can easily snowball a 4k moving like sanic. It feels incredibly oppressive but to combat that survivors get status effect boosts as well, "heal you, expose you" has saved me from being a slug more times than I thought would ever be possible. A lot of the time I just go back down but it wastes the killers time and has won me a match or 2 with my swf. I think just like always there was an attempt at balance in a near un-balanceable game, when you're dealing with a power role you have to take into consideration that maybe it's intended for killers to be oppressive? But also at the same time survivors have more than enough resources to combat, it all boils down to competency imho. As a >1000 hour killer main who's recently branched out into the survivor hellscape, a lot of the "issues" I see the community harp on are genuinely skill issues. Just speaking from personal experience - sidenote; I've recently learned that NA servers are kinda silly goofy compared to EU (ya'll take pubs so serious lol)
Anyway just wanted to put that out there, I know there's a lot I didn't touch on. I hope everyone else is enjoying the event as much as I am! Good luck in yer trials n such 🤠0 -
Well I'm speaking german naturally and to be honest I didn't know the word until now, but I also have to admin that I probably just missed that word and assumed they are also excepted because of the thing with the other events at the bottom.
In the end I missed that part and I'm sorry, you're right then.
I also can't say that the event is very killersided btw, the palettes are really annoying - they may not do much on their own, but they are everywhere after a while and you still have to respect them enough to increase chasetime a lot depending on the map. The window blocking is also annoying xD
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Are we really now claiming something obvious isnt a thing cause of a single players stats? This forum really never stops to amaze (in the worst way).
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No dude as a Killer main this event is 1000% Killer Sided. Remote Pallet Breaking alone makes this event Killer sided. It makes getting downs as Killer braindead easy. Then there's also the time saved and guaranteed Scourge Hooks with the remote hook. Like there is actually 0 way to argue that the event isn't Killer sided.
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here's my stats from this morning (they update at 6 am eastern). Gabriel has never played in the anniversary, and Ada has only played in the anniversary. Ada's escape rate is 70%. clearly survivor sided.
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This is confusing, because in the official stat tracker, the recent match history page says the Limited Time Events don't count towards stats (and the stats are the aggregated data).
The Recent Match History (the not aggregated data) is definitely showing the Event mode games for me. And an event game that is showing in my Recent Match History, from 2 days ago, isn't showing on my official stats (the aggregated data).
TD;LR, I think the above screenshot is accurately saying how the stats work.
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Events are not factored into stats. Only the individual matches are saved. That's why you can have like me 1500 hours but only have around 400 played on the killer I've mained since her release which is also around when I started.
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