http://dbd.game/killswitch
Why did you have to touch the Executioner and the Clown?
Why did you have to touch the Executioner and the Clown? The Executioner was at an average level, moderately strong, but long to implement. You take away the speed of the M2 ability and half-kill the meaning of his cage, equating it to a hook... As for the Clown, you weaken the slowing down bottle (which is completely countered by the "Insomnia" perk of the survivors) and strengthen the accelerating bottle, which also affects the survivors... The situation is repeated. Balancers are led by the whining of the surviving mainers, weakening the maniacs who are far from being the strongest.
Comments
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Anyone want to take a wild guess at what "Insomnia" is supposed to be? It's not wake up and the only perk I can think of that really interacts with clown bottles is maybe vigil but that interaction is so minor lol.
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most definitely vigil
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I'm not worried for killers. The buffs will stay and they will revert the nerfs like they always do.
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Would make a pretty sweet alt name considering its the nightmare on elm street IP
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Yeah it almost kinda fits cuz I think it's taken from when Quinton watched over Nancy when they were doing their plan to get Freddy at the the end of the movie.
I think anyway, it's been forever since I saw the 2010 NoES.
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Has it been that long? I now feel old...
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Bucket Head really needed it his add-ons are long over due for a rework having only 2 even worth running.
ClownI'm not sure about. Gonna c have to wait for official patch notes it seems ok, but really depends how much they changing his purple bottles.
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