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Why The Entity would crave the Indoraptor as a killer

AllSmiles
AllSmiles Member Posts: 1
edited July 8 in Creations

To clarify, this is not a mechanic or perk discussion about the Indoraptor, those already exist, and they’re fantastic. I highly recommend checking them out. Instead, this post focuses on something often overlooked or shallowly dove into: why the Entity would even want the Indoraptor in its Realm to begin with.

Let’s start with the Indoraptor itself. It is a biological life form engineered to be a perfect weapon, it lived its entire life in darkness, confined beneath the Lockwood Estate. It only saw the outside world once, dying the night it did so and never saw the sun.

The Indoraptor is highly intelligent. It exhibits strategic thinking, understanding, playfulness in cruelty and, crucially, learned sadism. Not innate. Learned. This suggests trauma due to repeated exposure to suffering likely from capability tests to see what the prototype could do and withstand, as well as the conditioning it underwent to be an obedient killer.

The Entity seeks one thing above all: emotion. Its Trials are not solely about death. They're about the orchestration of fear, pain, rage ,hope, and despair. And the Indoraptor, shaped by agony and nurtured in torment, is a constant emotional amplifier. It causes fear and suffering, yes, but also feels something in response to them.

  • When survivors scream? It relishes it.
  • When prey escapes? It grows frustrated, angry, perhaps even self-loathing (its smart enough to do so).
  • When it kills? Joy, not out of a need to survive but because something is hurting and afraid.

This feedback loop of induced and received emotion makes the Indoraptor more than just a killer, it becomes a conductor of psychological resonance. That’s exactly what the Entity feeds on. It’s not just the cause of fear for survivors—it’s a constant reaction of many intense emotions between killer and victim.

As for control? The Indoraptor doesn’t need to be manipulated. It’s already conditioned to obey, to kill on cue. And unlike others, it enjoys dragging out the horror, causing as much fear and pain as possible to feel as much joy as possible. For the Entity, that makes it effortless to bring into the fog and command.

In short, while some killers must be shaped to fit the Entity’s Trials, the Indoraptor is basically already a trial ready individual.


side notes: instead of an over the shoulder carry the Indoraptor could pick survivors up like it did with Ken Wheatley (arm in the jaw standing bipedally) or just drag them on the floor, also I think it should be called "The Asset" in game. just a thought.

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