My Item Revisions, Vol. 3: Fog Vials
Hello!
In this discussion, I will talk about how I'd improve the new item - Fog Vials.
While they are, in my opinion, a very nice idea and freshen up the game, they undeniably have issues. However, I'll say it right now: the rechargeability is not a problem.
Getting to the actual problem, now that one is quite simple. They are overtuned. On the PTB, they were imo great stealth tools, and only needed the awful droning noise that drowned out everything removed.
That did not happen, and instead we got basically the same thing, but now headache-free. As well as buffing the opacity, which was a mistake.
So, here is what I'd do:
• Revert the opacity back to 33%
• Revert the size of the cloud back to 10 meters.
• The Fog Vials now only muffle footstep sounds.
• Killer powers that work based on LOS (Ghostface, Shape, Unknown), work exactly as normal even in the cloud.
Next, I'd like to adjust the iri add-on, and add 2 new ones to increase the variety. New ones are marked with a *.
*Ruby Powder (Uncommon):
• Removes the Pools of Blood whenever in the Fog Cloud.
• Changes the color of the Fog Cloud to red.
*Vial of Acid (Rare):
• Once the killer leaves the Fog Cloud, they will continue to be unable to see auras for 7 seconds.
Potent Tincture (Visceral):
• Amplifies the opacity of the fog by 20%.
• Increases the cooldown of the Fog Vial by 100%.
And that's all for now. Thoughts?
Related discussions:
Comments
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I like the vial of acid. The no pools of blood addon might be good, but I don‘t find it interesting and for the iri addon I will wait what they‘ll do. It will probably already get a huge tune down.
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Iri addon should be basekit, but with decreased range, while the actual addon reduces opacity and increases range back.
Fog vial baseline is borderline useless for its supposed main purpose and can only be applied in boring "optimal" ways like hiding aura / prethrowing it to mess with a few killers like spirit. The main defining trait of the fog vials which is a chance for getaway in otherwise desperate situation is not happening without the addon.
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Thanks for commenting!
I hope that the iri add-on will continue to make the fog denser even past the PTB, I liked the stealth aspect a lot.
Without the awful droning noise and a downside to balance it out, it would be ok.
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To be fair, the best way to use it IS to drop it when there is already some distance regardless of add-on.
But yeah, the "disappear in plain sight" is just not happening unless you bring the iri add-on, but they are still a great stealth tool regardless. Better than half the stealth perks we have in the game, I'd say.
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i just think theyre very boring without that aspect.
survivors dont need more tools for sweaty optimal minmaxing gameplay, they need more fun random things and fog vials just underdeliver there.
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I mean, the Fog Vial is different that what was expected. Without iri add on you can see within 20m pretty well, making it poor getaway tool. And if it's primar effect will be antiaura then I don't think it will be very popular, even if it stays rechargable. I understand people hate that item for the getaway with iri add on, but it's the only purpose worth bringing it.
Muffled sounds can be simply removed overall as some counter to both sides and the aura can be left.
Iri add on increasing recharge time was my idea too. But if you need iri add on to make the vial good I'd more likely see more purposes of the vial itself. And the iri add on might be "When downed survivor is within fog, they get 100 % faster recovery speed but cannot recover on their own, doesn't stack." or "When within fog while you receive 100 % bonus speed to healing" Making it less of "Fog to hide" but "fog to do something"
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I mean, I'm still beaming over it since I love my stealth plays, and this allows me to just have a better Shadow Step whenever I like.
The iri is fine, as long as audio muffling goes away. The cooldown is a compromise, since it is a pretty easy escape if you have it.
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Fair opinion.
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Edit:
I have adjusted the discussion to account for the changes made after the PTB. I hope they would still remain viable after these, but let me know if you have thoughts.
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