http://dbd.game/killswitch
Badham Either Needs Reworked or Deleted
Comments
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School could definietely use some work but not a complete removal of everything in the process. I think the pendulum doesnt need to swing so hard that we just get another hadonfield. Which the OP seems to be pushing to happen.
A bit too much OP scale it back a bit. School definitely needs work but not THAT much work.Would agree with this with some notes.
Garden is… kinda poo for everyone. Agreed
Eyrie is survivor sided. Main is too safe, safe loops in mid. And then you have killer shack that is also super safe with it connecting usually to another filler, and then a TL back to main. Somethings gotta give with eyrie at some day.
Toba is killer heaven. You have main as survivor and then just a bunch of question marks everywhere else. Dead loop central
The game depends on the killer, and is probably a bit more killer sided when we factor out the obvious bad choices which is an extreme minority of the full killer roster.
Hawkins as stated by others, bunch of dead pallets masking as safety. Easy mid to hold and force survivors to complete upstairs and the portal room. Very killer sided.
Gas heaven is pretty balanced from what I can tell. McMillans and Autohavens are my favorite maps on both sides.Think that fence has not been a thing for awhile. That video of that fence is pretty old.
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And yes, DBD in its core is simple. That you bring up special cases like Singularity shows that you did not understand this message, lol. Especially Killer Mains for some reason think that you must have 130 IQ+ and the looks of a supermodel, otherwise you cannot play Killer, because DBD is such a hard and difficult game.
trapper. (traps)
spirit. (listening and dealing perks or survivors being quiet)
billy. (curves)
the artist. (not wasting your birds and across the map shots)
wesker. (learning not to bump into everything along with some few techs)
chucky. (learning how to not hit a wall in every corner)
the unkown. (finding spot and trickshots)
houndmaster. (JUST PLAYING HER IN GENERAL)
deathslinger. (learning to find hidden spots in maps )
huntress. (oribtals and same like deathslinger kinda of)
these are simple killers in your case i presume? or do u want more "special cases"
if killers are as simple as u say, wouldn't we see a lot more variant than the usual kaneki / nurse / blight ?
also doesn't this community say that having 500 hours is still a newbie? for a simple game that sounds like too much
dbd is such a simple game bhvr is having a hard time balancing it
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My 130 IQ and Supermodel looks surely help though, right? Lol
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That picture can't be THAT old unless the map has been hit again since Houndmaster.
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Badham isn't that terrible actually, now that its variants are gone.
Badham 1 was how the map was intended to be, it isn't a guaranteed loss for killer.
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I know it's not really the point you were making but for me 2 to 3 am is when things start to become more chill.
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Tbf the bar for what would constitute a good survivor for someone like Otz or Hens is a hell of alot higher than your average player. Give an average team of survivors a favorable map against an M1 killer and that game will often feel pretty unbalanced. I do agree that alot of players think they're better than they actually are. That doesn't remove the massive difference a map can make to a game though.
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Honestly it just sounds like you got a bad experience because a swf ran stacked haste perks which would have happened on any map.
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I don't think I agree with this at all. It almost always boils down to who sees what you say more than what you actually say. It seems consistent across all platforms, unless you're in a Killer-specific place.
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Why do you guys play dbd at 3 am
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It's long time it's been called garden of pain (3 years ago) and that hold no merit anymore after the map got major rework. More like garden of happiness now for killer.
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I work third shift. So that's my evening time when I'm off.
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Yeah I don’t know how anyone can try to argue that that map is survivor-sided with a straight face. Add in the the fact that you can easily watch both exit gates a pretty short distance away from both of them.
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Yeah, all you have to do is give the survivors 60% of their objective for free.
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"For free" if you're standing in a corner maybe. Honestly just wow
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You can load custom matches on badham variations. That fence doesnt exist like that anymore.
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It's funny, i don't enjoy Badham as survivor but enjoy it as killer lol
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3 main buildings is a stretch
most of the tiles are mid to weak. The 2 houses are basically "strong" tiles
If the houses are removed then they need to be replaced with other tiles such as jungle gym, TL, etc
Let's not nerf to the ground to compete with Lampkin Lane as the worst map in the game, okay?
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Badham certainly needs balancing as it's not a very fun map for Killer in general, especially M1s, but deleted? Nah.
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Garden of joy has one of the safest main building, where thanks to the windows and zero breakable walls u can win a lot of time for the team. Really strong loop nearby cars with another window and connection to the decent jungle gym, etc. Kinda actually safe and good map.
When running on Hawkins you have actually a lot of palletes that are actually good. Few big rooms have safe loops in 100% situations. U can run unsafe pallets connecting them to the walls (like use loop to run around outer side of the room to inner.
The only problem on Hawkins is bad communication between survivors that can’t find a generator and that some killers get benefits from closed map. Yet, a lot of killers actually suffer on this map, e.g. artist, huntress, deathslinger, ghoul, weak m1 killers. On blight and nurse every map is fine.I don’t agree with options of deleting or reworking this maps ( cause we have maps like farm for example, everything should be balanced), but no need to consider this maps terrible on survivors. I love them when I get spawned there
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yea maybe i just got ptsd or im just unlucky and tend to get good teams in that map more often than other maps, either way screw that map for either side
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im nocturnal lol
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DBD at 3 am is fun!
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If there's four gens upstairs, then that means there's three gens downstairs, right? If you never go downstairs, then that means that you are just giving up over half of the gens that survivors need to finish the game. You are essentially starting the game at 2 gens. I don't care how weak the tiles are up top. If you give up the bottom three gens for free, you will lose the game.
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