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Can we bring back map offerings?!

As a survivor main who occasionally heads to killer when matches get too toxic and I'm being tunneled out for my Ace leopard shorts, I tend to enjoy a little scratch mirror Myers. Last night I brought indoor map offerings (risky in lieu of scream pie I know), and couldn't get an indoor map to save my life. The offerings seem to make no difference at all after the nerf. I just want to jump scare some folks and don't even kill (usually)... Bring them back BHVR!!

Answers

  • sizzlingmario4
    sizzlingmario4 Member Posts: 7,846

    They should've updated Scratched Mirror when they nerfed the offerings, but the offerings should not ever be re-buffed, if anything they should just be removed altogether. Neither killer nor survivor should be able to influence the map selection, it's far too much of an advantage and it led to very unfun games when it happened

  • OneGoodBoyDemo
    OneGoodBoyDemo Member Posts: 473

    You asked a simple question and I will give you the most constructive answer possible!

    No.

  • NekoGamerX
    NekoGamerX Member Posts: 5,458

    the % should be higher I mean not it the same maps over and over again.

    mostly the macmillan estate and autohaven wreckers really boring now.

  • thrawn3054
    thrawn3054 Member Posts: 6,357

    It's unfortunate that Mirror Myers took the hit but the offerings were problematic.

  • TimberGoingDown
    TimberGoingDown Member Posts: 944

    You want to go back to playing on Eyrie every third match? I know I don't.

  • NekoGamerX
    NekoGamerX Member Posts: 5,458
    edited July 2025

    I play both side 50/50 and I feel like map offering should be 100% or at least 50% for killers because most of the time survivors can play any map if they know it but some maps hurt killers, I played Mirror Myers a lot and other jump scare killers but not much now.

    edit

    what the point of Sacrificial Ward offering now there more useless the maps now.

    I mean if killer could have 50% on maps offering I feel Sacrificial Ward should be only a survivor offering.

  • adam1233467
    adam1233467 Member Posts: 1,396

    Nope.

  • LockerLurk
    LockerLurk Member Posts: 1,683
    edited July 2025

    The solution with those realms isn't to buff map offerings, it's to reduce how many MacMillan's and Autohaven maps there are. Like does anyone even really enjoy being put on Azarov's or Ironworks? At all? Are those ANYONE'S favorite maps?

    As for map offerings returning or being buffed, short answer? NO. Long answer, noooooooooooooooooooooooooooo. Why? Because they were used to tilt the game in one side's favor too much, and in a game where one side outnumbers the other four to one, it was super unfair especially to Killer side. Map design is already not always balanced, why bring back the means to make it MORE unbalanced?

    If the worry is Scratched Mirror got nuked, or Stealth Killers are weaker now? Well then, buff Stealth Killers and rework Scratched Mirror. Don't re-add a proven broken item that people were demonstrably using to tilt the game too much in their favor just because they could, that's unbalanced and unfair.

    If y'all wanted map offerings not to be useless, y'all shouldn't have been using them to force the game to be on your side by all means possible. Min-maxing kills games.

  • NekoGamerX
    NekoGamerX Member Posts: 5,458

    then they should get rid of Sacrificial Ward also tho map come up more when playing a map offering,it not fair for the killer is why I said map offerings % should be higher for killers more then survivors give Sacrificial Ward to only survivors because like you sad there one killer and 4 survivors.

    right now both offering are useless or get rid of map offering altogether and let everyone pick a map have it on roulette like mario kart or smash for it if they did it in smash.

  • LockerLurk
    LockerLurk Member Posts: 1,683

    I agree. Get rid of both map offerings AND sacrificial ward entirely, since you will not need one if the other is useless.

    Again, if you are mad about this, blame people who stacked four Eyrie offerings to force Onryos and Pigs to play at a massive handicap, and blame Huntresses and Onis that were bringing Coldwind and Ormond offerings to force big wide open maps so they could hit easily. They were the ones who got these offerings nerfed.

  • NekoGamerX
    NekoGamerX Member Posts: 5,458

    how think mike feels on Eyrie because he one of my mains so

    all 3 tho maps and Azarov's and Ironworks I hate or really don't like,mostly like indoor maps also love the new Withered Isle maps how I feel both playing killer and survivor.

    like fnaf map but it hasn't show up for me on either side I don't dare play a map offering.

  • 100PercentBPMain
    100PercentBPMain Member Posts: 2,798

    I didn't mind burning sac wards for the rest of my life. felt like a decent compromise. I need more indoor levels in my life