"Addons are 20% of the killer power (c) Cote at some point very long time ago" tierlist
Made a tierlist of how much I think this statement is still accurate for modern day DbD. My main criteria would be how much worse these killer would feel without their addons, how much they rely on them to be viable and how much of a difference the addons really make.
Tremendous difference are things like iri stone / bag being basically a difference between trapper becoming a threat at his only ######### playstyle or being pretty much useless. The killer doesn't have to be useless without their addons, but the difference can be massive. For example vecna is still good without his iri addon, however with it he basically removes counterplay to both fly and skeletons in chase, instantly making him into a much bigger threat than he normally is.
More than 20% is self explanatory, addons can make a huge difference and be integral to most efficient playstyles but the killers do not get a drastic downgrade without them. It can be addons like wesker's or singularity's "start with power effect" addons that give a free early game pressure or addons that tremendously scale up the character's lethality / slowdown like pinhead's fang or knight's iridescent banner.
addons = 20% power level are the addons that I feel like can be adding up to killer's power level but are not mandatory. The killer can have powerful addons but they don't really make that much of a difference to make up a bigger portion of character's power.
Less than 20% of power are addons that add up QoL and can feel important, but remain largely unnecessary and don't make tremendous difference. The killer can have strong addons, but they aren't vital to most efficient builds or strategies.
Addons that don't make a negligible difference in power levels and are mostly neglected because they barely create build variety or boost character's power level. They tend to affect secondary stats or have minor effects. They can offer some build/gameplay variety but it's too niche to be important.
Comments
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Thankfully myers is getting a rework so im hoping his meta addons will get tuned so its not only those that give him advantage.
I run vanity mirror, scratched mirror and generally players once they figured out just run straight to the god loop to wear me out and are not scared at all.
Hope his rework becomes psychological terror to entire map and each playstyle makes him deadly.
The baba yaga boogey man
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Nurse less than 20%? I get that her default power level is so absurdly high that it may feel this way but it really isn't. The 3-blink, recall blink and increased lunge addons are all ridiculously overtuned.
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Did they actually confirm a rework? Pretty sure they said changes. How big or small these changes are we will have to see.
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Okay yeah they did not officialy say its either a rework, small changes, big changes.
In my heart i want to believe its a rework to match the energy of the game as they did mention in one of the q&a answers they are aware the game has evolved past only pure stealth.
Currently michael has that stealth stalk, i think EW is still a fantastic ability but to match the game evolution they have to rework him tiny bit, now im not sure how large of a scale it is since they confirmed their game has evolved, i will assume "moderate" rework
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I dont think they make an actual difference.
yeah, 3 blinks make nurse unfair, but they dont really enable particularly more. you should be getting your hits with 2 blinks, you should be making correct reads already anyway.
bigger lunge / sloppy / recall arent that mandatory to her power either, but sure, you could make a case they make massive difference.
but from what I was seeing, most good nurses, streaking nurses and comp nurses arent taking those addons even if they have an option. On contrary, blights used to run his pre-nerf iris quite a lot
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Then you need to see/listen more. Any comp Nurse player will confirm you that those are her best addons by far.
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you missed the point of the post.
they can be the best, they just wont make enough difference for me to consider them power defining.
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it's wild just how differently survivors play when you use the nerfed Iridescent Lament Configuration vs no iri. Pinhead should be getting his box off the start 100% of the time, but without it you get seekers of pleasure trying to beat you to the punch. I appreciate the enthusiasm, but calm down Sable!
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yeah, hiding aura really makes survivors struggle to locate the box right away, though I wasnt thinking about this addon when making the tierlist, I was more focused on things like iri fang or original pain that can make pinhead really nasty
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