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Being penalized for getting tunneled

2

Comments

  • MaddieMage
    MaddieMage Member Posts: 691

    I get this but in the meantime this system should be turned off again. People shouldn’t be getting penalized while it takes the team however much time to investigate and brainstorm on this issue.

  • Coffeecrashing
    Coffeecrashing Member Posts: 5,672

    Let's be super honest here. Some of the people claimed it was impossible to fix ragequitting, because they are a ragequitter, and don't want BHVR to patch the loopholes they use to ragequit.

    That is the actual problem here. There are people that would lie and exaggerate about the Go Next system, because they want it gone, because they want to ragequit without getting the DC penalties.

    That is why every claim against the Go Next system needs to be reviewed. Yes, there might be real problems with the Go Next system, but we need a more accurate estimation of this. For example, is it failing at a rate of 1 in 100,000 or at a rate of 1 in 1,000?

    The most helpful thing, would be for people to record their matches, and submit the videos to BHVR if they feel the Go Next system is working incorrectly. If the Go Next system is failing often, then it should be really easy to get recorded video evidence of it failing, right?

  • gerolau
    gerolau Member Posts: 136

    the sub had a massive overtaking of faked afk crow videos and suspicious activity posts due to this exact thing. people will just lie to try and make it seems worse than it is

  • Coffeecrashing
    Coffeecrashing Member Posts: 5,672

    The Go Next system isn't falsely punishing people anywhere near as often as most people's anti-slugging ideas would.

    Look how rare the evidence is for the Go Next false flags. There are people in this forums thread, that would absolutely jump at the chance to prove the Go Next system isn't working properly, but instead of giving their own evidence, they just comment on what happened to other people.

    We certainly had a lot of videos floating around the internet of people getting AFK crows, when the anti hiding update happened. So why aren't we seeing a lot of videos floating around the internet, of people getting falsely flagged by the Go Next system?

  • Abbzy
    Abbzy Member Posts: 2,232

    System failed, but now other thing is for this to happen someone has to unhook you when killer is very close to the hook and then its hard for me to believe you will go down in 10 seconds right after your basekit bt runs out, it can happen but chances for this are low you will most likely make it to some palett or window or your teammate will take bodyblock (depends who is your teammate I know some survivors are just farming rats or super olivious to their surroundings) so chance are in like 20 seconds this can happen normaly if you get to the bad loop like z-wall but still its yout teammate fault because they farmed you, smart player will wait if he can and try to get killers atention not to farm someone dead on next hook thats farming rat right there.

  • Coffeecrashing
    Coffeecrashing Member Posts: 5,672

    This still doesn't explain why we had so many evidence videos of the AFK crow punishments, but so few videos of Go Next punishments.

    And steamcharts still has a normal volume of players, so there isn't a large percentage of players that "are afraid to play survivor".

  • Coffeecrashing
    Coffeecrashing Member Posts: 5,672

    My stance is we currently have A LOT of innocent players that are punished because survivors are bypassing DC penalties. That should matter.

    People should be caring that ragequitting punishes innocent players too.

  • Coffeecrashing
    Coffeecrashing Member Posts: 5,672

    It would seem the removal of the 4% obviously wasn't sufficient, because the Go Next was turn back on.

  • Coffeecrashing
    Coffeecrashing Member Posts: 5,672

    Every time Go Next punishes a ragequitter, it helps protect innocent players.

    And Go Next is helping protect innocent players, far more often than it is falsely flagging innocent players.

  • Coffeecrashing
    Coffeecrashing Member Posts: 5,672

    Nope. Every time a survivor ragequits early, it ruins the entire game. It doesn't matter if the killer farms or kills the survivors, because the game has still been ruined.

    The ragequitters are punishing innocent players, far more often than Go Next is.

    Because there were enough concerns that BHVR wanted to investigate the issue, and check if the code needed to be modified.

    Do you honestly think BHVR turned Go Next off, did absolutely nothing to the code, then turned it back on again?

  • Coffeecrashing
    Coffeecrashing Member Posts: 5,672

    Because innocent players are punished when a survivor ragequits.

    The Go Next system lowers ragequitting, which lowers the number of innocent survivors that are punished by a teammate ragequitting.

    Therefore, Go Next being in the game, results in less innocent survivors being punished overall.

  • Coffeecrashing
    Coffeecrashing Member Posts: 5,672

    Less innocent survivors are punished with Go Next, than without Go Next.

    This isn't a "greater good" thing. It's literally "which option causes less innocent survivors to be punished"? And the answer is "Go Next being active".

  • Coffeecrashing
    Coffeecrashing Member Posts: 5,672

    Are you saying that Go Next should be removed, so that survivors have the option to ragequit if one of their teammates ragequits?

  • NekoGamerX
    NekoGamerX Member Posts: 5,457

    when everyone stops playing and it just you and your swf playing or if your solo you never get a match and the game dies at least no ones dc anymore but that because no playing anymore.

    cheers.

  • Coffeecrashing
    Coffeecrashing Member Posts: 5,672

    Go Next is separated into two parts. Part 1 is the self unhook removal and the 20 match DC queue. Part 2 is the AI ragequit detection.

    BHVR absolutely can use data, to determine how well Part 1 did, and how well Part 2 is doing. It's not that difficult.

  • Coffeecrashing
    Coffeecrashing Member Posts: 5,672

    Just to set expectations here. I'm not publicly discussing anything that might allow people to figure out how to bypass the Go Next system.

    So any public discussions about how the AI ragequitting detection algorithm might work, isn't happening.

  • NekoGamerX
    NekoGamerX Member Posts: 5,457
    edited August 1

    what?! your nuts I'm not with this topic.

    with you anyways

  • NekoGamerX
    NekoGamerX Member Posts: 5,457

    I think some people want the game to die or they get a kick making someone dc on either side I mean there >funny< fail video of dbd most are survivors and killers dc and person recording laughing the person dc.

    I hate this community sometimes…..

  • Nazzzak
    Nazzzak Member Posts: 7,347

    I think it's more that some people are incapable of seeing the bigger picture. Only things that affect them personally are a problem. But thankfully most folks can take a step back and see how certain actions impact the health of a game on the whole.