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So much for a “fog” vial

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Comments

  • HeroLives
    HeroLives Member Posts: 3,233

    That wasn’t what they said, ease up on coffeecrashing.

  • albertoplus
    albertoplus Member Posts: 494

    Why there are people saying that the Fog vials were "strong" while other people say that they were "useless" even before the nerfs, when in reality it was actually both?

    The Fog Vials opacity were dependant of map's lighting. Saw a video comparison and on some maps the survivor were visible even when he was far from you in the fog, and on other maps the survivor would magically dissapear after the fog vial was used even if he was just 1 or 2 meters ahead from you.

    I had some games, dunno if it was because of the map or the iri addon (or a combination of both) were the fog vial was a big "nah bruh i win chase now" button, because once he used it the survivor would just vanish from the existence, even if he used the vial in front of me. And honestly it wasnt fun.

    I understand the frustation when the opposite does happen but saying "they were useless" is not remotely true, and neither is saying the opposite.

    A middle ground needs to be found.

  • Coffeecrashing
    Coffeecrashing Member Posts: 5,672

    You made an extreme claim, that there should ALWAYS be a grace period. Therefore, I am allowed to use extreme scenarios to test your extreme claim.

    Question: If a killer is released with a 90% kill rate, should they have a mandatory grace period before being nerfed? Or should survivors be forced to deal with a 90% kill rate killer, for the duration of the mandatory grace period?

    Choice 1: The mandatory grace period should still apply, and the survivors should be forced to suffer with a 90% kill rate killer.

    Choice 2: The mandatory grace period should not apply, and therefore the claim "there should ALWAYS be a grace period" is proven to be false.

    That is why there should never ALWAYS be a grace period. It's also why you should be careful when throwing around extreme words like ALWAYS, unless you actually mean what you say.

  • Willish
    Willish Member Posts: 144

    I think maybe they should just remove them completely. They're useless. Go back to the drawing board and come up with something else to never use.

  • Coffeecrashing
    Coffeecrashing Member Posts: 5,672

    It's because some people literally only care about the visual fog effect, and completely ignore the fact that fog vials are literally up to 4 times the area of fog crystals, and block scratchmarks, and block auras, and block survivor noises, and are bugged to screw up some of the killer powers, and still often hide the survivor if the killer is far away enough from the survivor.

    I'm literally saying it was fine that Ghoul got 25 nerfs BEFORE the grace period started.

  • th3
    th3 Member Posts: 1,881
    edited August 10

    That was the aim attack locking onto a survivor despite you looking at a completely different object. Now that change allows ghoul to grab and leap towards a spot close to the survivor and get the decreased cooldown with little option for the survivor. This is opposed to the survivor getting either deepwound or the killer getting a longer cooldown.

    BTW even if its more of a sidegrade than a buff, you focus on that over me simply saying that your "giant list of nerfs" from PTB to LIVE wasnt even true…

  • Coffeecrashing
    Coffeecrashing Member Posts: 5,672

    Are we really supposed to believe your statement of "Literally all of those were buffs or sidegrades" is true?

    "LITERALLY ALL"??????

  • th3
    th3 Member Posts: 1,881

    If you bothered to actually read what you said then it will make sense.

    Your original comment which I replied to said this:

    Ghoul literally had a giant list of nerfs going from PTB to Live

    I replied by saying this:

    Why are we pretending that all of the changes from PTB to Live were nerfs. Literally all of those were buffs or sidegrades…

    Now if you look at the implication of this sentence it implies that from all the changes made in the PTB to LIVE they were not nerfs. The point of this was to sharpen the reasoning used since you simply included the changes made in the ptb-live and the changes in the hotfix as your example of:

    a giant list of nerfs going from PTB to Live

  • Coffeecrashing
    Coffeecrashing Member Posts: 5,672

    That's not a valid implication. "Literally all" means "Literally all".

  • RpTheHotrod
    RpTheHotrod Member Posts: 2,826

    I feel it's really for hiding your aura and less about visually avoiding the killer. I typically still bring a medkit, but when I'm tired of the constant lethal pursuer + blight every other match, the moment the match starts, I immediately pop the fog. Instantly counters the perk, and it also counters BBQ - survivor about to get hooked? Pop vial - continue gen while the killer heads straight to someone else's aura read.

  • TheGoone
    TheGoone Member Posts: 571

    I think after consideration if we limit the charges we can rebuff the fog vials

  • Coffeecrashing
    Coffeecrashing Member Posts: 5,672

    Nope. That didn't help at all. That's not a valid interpretation for "literally all", because it directly contradicts "literally all".

    When statements are open for interpretation, it means there are multiple ways for the statement to logically make sense. "Literally all" doesn't have any room for interpretation, because it's such an extreme statement.

    It's good we agree this conversation is done.

  • BbQz
    BbQz Member Posts: 414

    If the 90% kill rate is from survivors not understanding a counter for the killers new mechanic waiting is best in this scenario. Clearly during internal testing the creators didn't have a 90% kill rate so something is happening they didn't forsee. For example is there a perk combination that synergizes with this new killer that is causing this? Is the ability truly just overpowered? Or is the community demonstrating their unwillingness change. All of these issues require one thing. Time a period of grace to see which cause is truly to be at fault. A grace period is 100% needed aside from bug fixes and bugs adjacent issues. To claim otherwise and so say no common ground can be made with the above statement is being contrarian for contrarian's sake