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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

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Yeah... RIP Fog Vial

meg_solos
meg_solos Member Posts: 34

Just tried the nerfed fog vials and you can literally see through them to the other side lmao. I was having so much fun using a new item since our last new item was 9 years ago! They really helped with protecting your teammates from tunneling. I made a similar post a day ago and some comments helped me realize that it having charges could be a good change as long as they're restored to the ptb values but, we know the devs aren't that competent. Just started using blue toolboxes w built to last and 3 anti tunnel perks very fun gameplay for me and the killer :/ but this is what the devs wanted right? Lowkey might just stop playing until 2v8.

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Comments

  • HeroLives
    HeroLives Member Posts: 3,233
    edited August 7

    Rip if you get the postage stamp maps against mobility and blood favor and friends till the end.

  • Karth
    Karth Member Posts: 361

    People forget that Fog Vials do FAR more than just reduce visibility.

    Just saying :)

  • Marc_go_solo
    Marc_go_solo Member Posts: 5,508

    Although I disagree wholeheartedly with the opacitiy nerf, I actually see why the devs did it.

    There were many complaints about the thickness. Personally, it was no major issue, although I didn't feel the removal of sound was needed. Make it muffled, sure, but the fact it works too well against certain killers meant the sound removal needed changing, not the opacity or scatch marks.

    They responded to feedback and acted accordingly. Problem is they screwed the item and now it's just a moderately thick mist with no real benefit. Just change it to charges and review the sound. The opacity really isn't an issue as it was.

  • fussy
    fussy Member Posts: 2,099

    Literally used Vials against FttE and BBQ so many times and even won some matches because of it, managed to finish hot gen.

    Idk, it's probably biggest community skill issue I saw so far, everyone post their screenshot with survivor on their feet and act like it should do something in this situation.

    This community seems to need some Hens or Ayrun video to realize how to use them properly, because I never saw so much struggling.

    Here is my super-giga-pro tips to everyone who is struggling with using Vials:

    – You need some distance. Attention: drop it under killer's feet won't do anything.

    – You need some good pathing. Drop it and just run straight line/expected way won't work.

    – You need to understand where to drop it. Yes, it won't do much in the corner of the map, you need to make killer choose among several ways where you could run.

    – Ideally you need to be healthy, because killer can track you with blood pools, but on map with high grass it mostly doesn't matter.

    You're welcome.

  • TheGoone
    TheGoone Member Posts: 571
    edited August 7

    If the Devs just limited Vial charges in the first place and just allowed stratch marks to be seen in the fog it wouldn't have been so nerfed visibility wise

    Also Fog Vials visibility weirdly got thicker or less depending on the map your on

  • Karth
    Karth Member Posts: 361

    damn.
    Downvoted for giving actual decent advice on using fog vials </3

  • fussy
    fussy Member Posts: 2,099
    edited August 7

    Buddy, "giant smoke dome" can be on another side of the map, behind several textures, you know. Last match Dredge didn't see my aura on BBQ and he went on healing survivor, what helped me to finish gen. Game before it helped me against Unknown with FttE the same way. If it's "comical" to you, k, but this is just how game works.

  • coolgue1
    coolgue1 Member Posts: 249

    Sure fog vials take scratch mark away but if u can blaintly see them the fog it don noting even if u can't see scratchmarks and can't hear as well becaseu u can ligertialy see were they are going it not a fog vials anymore it just trash

  • MDRSan
    MDRSan Member Posts: 748

    It basically already has charges given it has a cooldown.

  • meg_solos
    meg_solos Member Posts: 34

    Using it to counter aura reading perks but oh wait the killer gets to see the giant fog cloud and still gets to know what area you're in. And did you even read my complaint even if you drop it much farther than the killer they can still see you through it😂 We don't have a skill issue your brain does.

  • BbQz
    BbQz Member Posts: 414
    edited August 10

    Yeah this was not talk about enough but the charges were the cool down. And the item isn't like a tool box or a med kit where there is no bad time to use these items. You will always gain advantage from using them.. this isn't true with fog vials with let says 3 uses you might not feel totally comfortable using it as 9/10 the vial didn't actually save you so losing a charge would feel really worthless

    they needed to compete with toolboxes and med kits so they need to at least give you guaranteed value when bringing them like their counter parts. I would accept a longer cool down but adding charges for this item kills it even more

  • Ylak
    Ylak Member Posts: 4

    I've never seen game developers this incompetent in my life... so pathetic.

  • cogsturning
    cogsturning Member Posts: 2,209

    I keep thinking about this, how it must be such a bummer to put work into creating something just for it to get immediately nuked.

  • Rogue11
    Rogue11 Member Posts: 1,965

    I wasn't actually aware of that. That's even worse. Right up there with the mythical "bm prevention" where you can't pump fake an unhook anymore. Thousands of hours and I never saw that outside of lightly trolling someone who was trying to go next on hook.

  • For_The_People
    For_The_People Member Posts: 703

    As a consumer of DBD YouTube content myself, I have to say I get a little dismayed when - even during ptb and barely out of it - super skilled players who augment a perk or item in super edge case scenarios will often say “this is BROKEN!” Or the like.

    When you watch the video, you realise it boils down to Theo individual and collective skill as a swf probably very unlikely to be replicable by the vast majority (I’ll say for reference that I am for sure a lower skilled player playing in the mid range MMR by virtue of length of time in the game and frequency of playtime) and most of my much better skilled player friends themselves would not and do not even attempt a lot of the things demonstrated in those videos.

    I haven’t used the vials myself (I tend to not use new items or perks until a good while has passed due to investable changes and I don’t want to get used to day one ability of said item/perks. So I can’t actually comment on this particular case but my point is a more general one on how something is labelled in a hyperbolic manner by content creators.

    I’m not having a pop at content creators either, I can imagine after so long in the game they need to sensationalise stuff for views and/or probably not their intention but their lives reality in the game doesn’t echo the vast majority (in my opinion).

  • Skillfulstone
    Skillfulstone Member Posts: 1,130

    Honestly, even though it's not really useful mid-chase anymore, the aura-block and scratch marks block can be useful.

    BBQ? Poof.

    Friends till The End? Poof.

    Before unhook? Poof.

    Before "Come and Get Me"? Poof.

    Standing in a circle with the other Survivors in the basement in shack? Poof. (We actually had a Plague that understood the joke and went along with it once).

    It's kinda on-par with Keys now. Situationaly useful and meme-y but overall not worth bringing if you want to lock in.

    If it gets charges, then it should at least get the opacity back and the iri should lose it's downsides other than 5% less opacity (to mitigate overkill/bugs with the iri like sometimes in the PTB where you would just see nothing at all even right next to you).

  • HeroLives
    HeroLives Member Posts: 3,233

    You do die a lot, but I enjoy the comedic relief, and sometimes you make amazing plays! I don’t think you’re as bad as you think you are, you often die saving others.

    for the people joining the party “I’m here to boost the killers morale!”

    for the people in match(booning a corner totem in a dead zone) “crawl to the boon”

    Me(looks) “ boon is in the corner of the map, I am on the opposite side and this killer picks up immediately”

  • For_The_People
    For_The_People Member Posts: 703

    No totem is safe when I bring my burrito (maps lol)

    haha I like to think I have done my bit for killers’ kill rate! 🤣

  • HeroLives
    HeroLives Member Posts: 3,233

    sometimes when we load in I hear the totems bones chatter from fear.

  • AcesSpeedo
    AcesSpeedo Member Posts: 286

    insane to me that they even nerfed them after nerfing them from the ptb too, like just get rid of it atp

  • crogers271
    crogers271 Member Posts: 3,261

    There were a few videos from the PTB actually, just went back and checked a thread about it from a few years ago. What I recall though is everyone in the videos talked about it in a generally positive way about finally having something good against camping and people were testing out the extremes (which is part of the PTB). Even with the hypothetical danger it posed, BHVR way over did it.

  • Rick1998
    Rick1998 Member Posts: 465

    i'm fine with them being as strong as they were if you could use them once or twice at most per trial . The issue for me was always the "avaliable every minute" aproach were you can just spam them every chase or at any incovenience.

  • Coffeecrashing
    Coffeecrashing Member Posts: 5,672

    The fog vials should never be good at blocking both audio and visual.

    So if the opacity is getting buffed, then the fog vials shouldn’t affect survivor audio at all.

  • Jay_K
    Jay_K Member Posts: 527

    Honestly just remove fog vials from the game completely. As a survivor they are so bad as people tend to drop them the moment a terror radius is nearby which alerts the killer to where you are. As a killer they aren't even useful as maybe once i've lost a survivor because they were running a full stealth build other than that injured you follow the blood/sounds or you just use your eyes and watch the survivor as the vision change isn't really anything. Overall this item is just obnoxious for both sides and ive only ever seen them be used by survivors trying to meme (aka throwing the game) and not used in any real situation

  • Willish
    Willish Member Posts: 144

    Lol they don't care as long as you're still paying for those cosmetics.

  • MrMori
    MrMori Member Posts: 1,917
    edited August 12

    What I don't get is, why not make the fog vials a little stronger, but have limited uses, but make maps and keys usable as many times are you want but with a cooldown? Why is it the other way around? If fog vials are to be usable constantly, then they have to be a little easy to see through, otherwise they'd just be too infuriating to play against.

    But if you make them too easy to see through, they don't even do anything. Meanwhile, I don't think I've seen a single player that brought the new maps and keys, why would you? They're limited use and literally just let you read survivor auras or pallet/window auras, respectively, not even both in the same item. That's not remotely viable. Why bring that over any other item?