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Locker Icon on Survivor HUD...

Khastrx
Khastrx Member Posts: 245

…because I want to know who is ratting in a locker and not doing anything. Guess it could also be handy for Head On plays or something like that, but mostly the first reason…

Comments

  • Khastrx
    Khastrx Member Posts: 245
    edited August 15

    There are far more toxic things to experience in this game, this would be extremely minor in comparison. Though excuse me for suggesting something that could actually be useful to gauge what is happening in a match.

  • Khastrx
    Khastrx Member Posts: 245

    Aside from a bit of fun… if you know Sally is hiding in lockers and someone is on hook, clearly they may have no intention to get the person. Like it's additional information to plan your next move if you need to.

  • CompetitifDBD
    CompetitifDBD Member Posts: 839

    It should basekit, but teammates should also be notified if they're in a locker or not through the HUD.

  • Marc_go_solo
    Marc_go_solo Member Posts: 5,508

    I couldn't see this ending up with BMing. Survivors may be hiding in lockers to not get involved, but there are other reasons such as some perk requirements, hiding whilst a Killer is nearby and setting up Head-on. Having a HUD to show a locker doesn't tell you which, so it would be practically useless.

    It just means that in end game chat someone can b**** and moan about somebody being in a locker and exaggerate how long they were there for.

  • UnicornMedal
    UnicornMedal Member Posts: 1,530

    This, along with a limited basekit Kindred and the camping bar on the HUD would be more than adequate. You'd never question what your team is doing anymore and you'd avoid a lot of the negative fallout that something like a vigilante system like OP is talking about would easily encourage.

  • cogsturning
    cogsturning Member Posts: 2,162

    It's crazy I spend more time looking for a safe locker with no teammates around than I do refilling the item, yet I still have people catch me and emote, point, and try to open the door. I once had a killer (whose perks I clearly misguessed) come over and shake their head at me until I came out, then they nodded and walked away. It was so shameful I would have rather them just hooked me. And having no end game chat, I can't even defend my actions.

  • hermitkermit
    hermitkermit Member Posts: 990

    I understand what you mean in theory but I think in practice this could be really detrimental. As others have stated there are plenty of perks that involve going into a locker to activate and there would definitely be people who use it as an opportunity/excuse to try and "rat" you out. There are even situations when you get into a locker to deny a killer perk like BBQ or maybe even one where you and you only know it's in play (like Rancor). Not everyone will assume the worst but people bringing the killer to someone else intentionally has happened enough to get it's own term (sandbagging) so the history of the game goes against the idea of people not using that information against someone else.

  • Dadeordye
    Dadeordye Member Posts: 466

    The real issue here is the damn AFK Crows that went from working too well to being trash.
    Now a surv can keep walking without doing nothing for EIGHT MINUTES before any crow appears.

  • Nicholas
    Nicholas Member Posts: 2,117

    Seeing who is in a Locker, crouching, running, or idling with crows would be nice info on the HUD. I doubt we will ever see it. The one thing that would be GREAT to see on the HUD is wiggle progress. It would make taking hits much better for randoms. I always feel bad when someone takes a hit, especially if they get downed. Meanwhile, my meter is 60%, or they have Iron Grasp, etc.

  • Valik
    Valik Member Posts: 1,365

    Just make Head On highlight your locker in Yellow for other survivors to see while active.

    Otherwise, just as you said, it will only be used to get mad at folks for being rats. Funnily enough you can tell when they're being rats when they are not doing an objective for a few seconds!