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Offering Subset Ideas: Anti-Map Add-Ons

moonlily135
moonlily135 Member Posts: 3

What it says on the tin, Offerings for each realm/map that allow the player to slightly decrease the chance of being sent to a specific realm, could be related to the offering that gets you there(i.e. Airlock Doors → Faulty Panel, Charred Wedding Photograph → Empty Picture Frame), or it could just be its own thing, this would allow survivors or killers to avoid a realm which would actively hurt the killer or strategy they are playing as/with. I'm shocked this hasn't already been added to the game as it would allow the player a little more control over which realm they play on.

Comments

  • SoGo
    SoGo Member Posts: 4,189

    I don't really think this would be welcomed.

    There are too many offerings already (around 55 if I remember right) and half of them are map offerings. Doubling that with anti-map offerings would be unnecessary bloating the bloodweb.

  • moonlily135
    moonlily135 Member Posts: 3

    I think the issue with bloat in the blood web could be fixed with something that theoretically should already be in place considering the amount of map offerings and that would be limiting how many of the offerings in any given bloodweb are map offerings, but I've also always thought you should be able to slightly weight the blood web(make a sort of "wish list" with like 1 thing from each rarity or maybe like one thing from each rarity in each category(Item, add on, offering, perk) and those items will have a slightly higher chance to appear in your web)