http://dbd.game/killswitch
Nurse counterplay
I actually enjoy playing against Nurse, but that's basically until she stacks aura reading, because there is no counterplay at that point.
Can we finally make it so she doesn't see survivor aura while charging a blink?
She was gatekeeping aura perks long enough in my opinion.
btw COMPDBD just published really good video on Nurse counterplay:
Issue is all that knowledge and decision making becomes useless as soon Nurse sees your aura…
Not like she would stop being the best killer in DBD with this nerf, she would just become as hard to play as people claim. She is simply not that difficult killer, if you stack aura reading perks on her.
Also get rid of the lunge addon please…
Comments
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Nurse with stacked aura reading is like riding a bike with training wheels.
It really isn't hard at all.12 -
######### are you talking about "its not hard at all". Theres all those wheels... and now there's FOUR of them?!? How do I handle riding with all that?
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This
Its quite an easy fix as well, just make it so while charging a blink and blinking, she cant see auras.
bada bing bada boom
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it’s not like most aura-reading stuff isn’t counterable.
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Yeah, I'm kind of tired of playing against these kinds of builds on her, I used to really enjoy playing against her before the wave of Lethal Pursuer + aura reading perks to come into the game.
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True, Nurse is the only killer against whom complaints about aura perks are valid. Definately shouldn't see aura while charging.
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Very counterable. Shouldn't have outplayed the killer. Skill issue.
Very counterable. Shouldn't have loaded into the match. Skill issue.
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I've been saying for years she should have aura-Blindness while charging and using her blinks. It would immediately fix about 90% of the issue with Nurse. The other 10% is an addon pass.
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and you know what? you can mindgame Lethal. fake your pathing, don’t go to the first gen, assume Lethal is up and play at distance. same with Predator—40s cooldown for a short aura. don’t instantly feel safe the moment you think the killer lost you. keep spacing and assume you’re still in chase vs Nurse. seems like a big you problem.
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Knowing I'm about to get blinked on my exact location doesn't actually help when the killer has aura reading. Same goes for mindgaming when aura reading lasts for 9 seconds and the killer crosses the map in 5.
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While I understand the frustration, thats a huge exaggeration. A nurse might get 2 blinks and a fatigue in 5 seconds, but nowhere near crossing the map. She's not really that great at getting from one side of the map to another. Its the ability to change floors easily where she shines for map mobility.
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Show me your POV where, off a Lethal Pursuer Nurse is in the surv spawn location n in ~5 seconds — not on one of her comfort maps. Your blinks aren’t even up yet, recharge is ticking, and I still have time to play LOS + distance.
aura can be strong on Nurse — especially since her perk variety got clipped when her basic counts as M2, so a bunch of basic-attack perks don’t apply. But it’s not uncounterable.
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How exactly you counter Predator and Floods of rage on her?
Then there is Lethal to make duration even longer…When I was doing challenges I just used Predator, Floods of Rage, Compass, and Lethal.
Survivors can't do much against me in chase and I can easily stay in chase from start to end of the game…But it’s not uncounterable.
Perks are not on most killer, but she becomes uncounterable with them. Her counterplay is breaking LoS and mingames, that doesn't work when she can see you and you don't know about it.
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We know this since the first days. Extraordinary that devs still think its fine though.
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.. can quote myself again:
same with
Predator—40s cooldown for a short aura. don’t instantly feel safe the moment you think the killer lost you. keep spacing and assume you’restillin chase vs Nurse.and vs Floods, time the unhook smart—wait till Nurse burns her blinks (at least one) and is stuck in recharge,so she dont get this pressure-value.
- nurse is nurse. she still does nurse things. strongest in the game. once the nurse knows her stuff, you’re not playing the usual loop game anymore.
- vs nurse you need a whole different plan: try to get a top down view of the map in your head, turn the map into a chessboard and play pure macro, ’cause micro gets trimmed to nothing. if a good nurse has you in range, you’re just dead.
- aura or not barely matters—it just helps new nurses. a cracked nurse doesn’t need it: blink in los checkspots + range = gg.
- rn early to tighten your macro against her, regardless of aura read or nah
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Cooldown of perk is not a counterplay. Expecting she can see me doesn't do anything.
If I hold W she can down me, if I double back she can definetly down me.
and vs Floods, time the unhook smart—wait till Nurse burns her blinks (at least one) and is stuck in recharge,so she dont get this pressure-value.
So it's something I can't influence while in chase and you can't even know about it in first place…
Wow, what a counterplay. I can see you waiting under the hooked survivor for 20 seconds waiting to hear her scream and do that every game.aura or not barely matters—it just helps new nurses. a cracked nurse doesn’t need it: blink in los checkspots + range = gg.
Lol, it changes if my actions matter or not. Even best Nurse in the world need to guess when I lose LoS, that stands.
But glad you said it doesn't change much, which means we can just get rid of it and it won't affect her :)3 -
Add a blindness effect that only takes place when charging a blink. That is the simplest solution I can think of
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situationally (and Nurse doesn’t have tons of perk variety), but it’s not uncounterable.
If Nurse loses chase on you and Predator procs and you’re still in range to get caught by two blinks, then… maybe route it differently next time .. play for more distance.
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and y, I don’t need aura. we can drop it. half the time it’s gamesense + good headphones anyway. if ditching aura means more perk variety on her, do it. Nurse’s perk pool got clipped when her basic counts as M2—a bunch of basic-attack perks don’t apply. Give her some other perk options back, then aura can go.
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....how the ever loving hell are you supposed to make that distance when predator procs without SB or something for that exact moment?
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situationally (and Nurse doesn’t have tons of perk variety), but it’s not uncounterable.
You understand that what you say is literally only hold W in straight line, even if it ends in me getting downed, right?
Because I am supposed to always expect she can see me, so double back is not going to do anything, if she does.Well, I would like there to be counterplay so get rid of it and make her actually difficult to play as…
maybe route it differently next time
Oh my bad for trying to break LoS, the only thing that works against Nurse, against perk I can't know she is using or not…
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lmao why does she need perk options? Literally doesn’t need perks at all…
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ehw. you can ply for distance AND break los the same time?
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I think it would be good enough to make it she will start to see aura again on fully charged blink, or just make it so she can't see survivor aura whenever she is using power.
I think Spirit lose auras before even fully charging her power, so they have this feature…
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Not always, sometimes you can't even get full distance when you are near border of the map.
Also If she managed to hit you on first blink, then you will always be in distance when predator triggers.Breaking LoS will almost always mean you are not fully holding W in straight line, you have to do some side movement to get objects between her and you.
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I've said it before, I'll say it again: Survivors just won't be happy with the Nurse unless BHVR applies her old Torn Bookmark add-on effect:
"The Nurse is unable to Blink to a Target location she does not have direct line-of-sight to."
As her Base kit.
If she could no longer blink through walls, and only to places she can see, then that stops her from heading survivors off at most high walled loops, and keeps her from blinking between floors of multi level maps. If instead they changed it so that she could only blink through walls and floors/ceilings with an ultra rare add-on, then Survivors would complain less, but still complain despite how MASSIVE of a nerf this would be.
TBH, I don't think that even changing her like this would ever make the survivors "happy". The only way they'll ever be happy with her is if she can only blink on open ground, only 6 meters at a time, has a 10-15 second cooldown, permanently suffers from the blindness effect so she can never see auras, and still moves at her 3.86m/s. These changes would make her completely nugatory to the killer base, but even with all of these nerfs, made in an effort to appease the survivor player base… I'm sure they'll still complain until she's deleted entirely.
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"The Nurse is unable to Blink to a Target location she does not have direct line-of-sight to."
I would be highly unhappy about that…
I literally just want to make her more difficult to play as, I don't want her gutted.I enjoy playing against her as long counterplay exists. I just want the counterplay to work, not really difficult concept.
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kinda sad tbh. nurse is the only killer that still hangs when survivors play near-perfect—and she’s still beatable. same with old nurse: omega range, no recharge—5–7 blinks was a meme anyway. i just don’t get what survivors in 2025 are struggling with. feels like it’s never enough.
(i miss the og devs. :/ )
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- Slow killer (3.85 ms)
- M2 attacks (so almost no perks are available for "plenty" builds)
- Mostly useless addons
- A person who plays for her should develop muscle memory, remember models and timings
Conclusion: Let's nerf her even more and give nothing in return 🤨
Nerf = offer something in return, don't kill the killer like the skull merchant-4 -
Nerf = offer something in return, don't kill the killer like the skull merchant
She is best killer in dbd, she doesn't need anything in return…
She would still be best killer in DBD and you want to compare her with Skully? Lol
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Its just wallhacks all you have to do is dont miss and nurse with full aura vs huntress with full aura build is very different story because huntress is way more limited and easier to play against than nurse. They should remove aura effects from nurse same as spirit has it when using phase just with nurse getting blind when she is charging blink this would make her skill way higher because she now must see you or gues where you will go and get you with your pathing not just sniping you form 30 meters across floor level.
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Aura reveal status should be there like in 2v8 so she can't abuse them on you without letting you know
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I think its not bad for her to have aura reding disabled when she is charging or holding her blink same way as spirit using phase because nurse is realy strong and she can get through walls, pyramidhead can too but his power is one of range attacks that is easy, very easy to doge and react to and he is limited more than nurse same with other range killers so she can still use aura perks most of them but cant use them while blinking thats all she needs to not be oneshot killer with aura read thats why awakned awernes + leathal+starstruck was nerfed (only awakned awernes was nerfed from usefull to dont pick it it does nothing) because of nurse easy wallhack on survivor not knowing it with instadown not that hard to use. She will still be strongest killer with her power because she ignore structures and if she can see you then its hard to doge her.
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Back then it was one op stuff vs other sides op stuff, killers could kill you asap with mori or tunneled you out asap too with camping being guarantee kill (facecamping,very close proxycamping) and survivors had op antitunnel like ds,dh and double paletts with free dead hard called palett vacuum which was busted now its more balanced but some bs things need to be adjusted in more fair and healty way.
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That doesn't do much against best killers (especially Nurse), but massively nerfs aura reading for everyone else, which doesn't sound as good design to me.
So what if I know Nurse can see me? I can't do anything about it.
That's highly different, if I am told M1 killer can see me. At that point aura reading becomes screaming → survivor knows and prerun.2 -
I just feel like if they made it so aura reading didn't work on Nurse it would just make it so Nurse players could literally only use even fewer perks which kind of feels bad already. Even though the special attack changes were absolutely valid due to starstruck it still sucks that people want her to literally only be able to run tracking perks and gen protection perks when options are already pretty squeezed variety wise.
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Nurse players could literally only use even fewer perks which kind of feels bad already
You could still use information perks to find survivor, just to not carry your chases.
I can still easily create builds even with this change on Nurse… She doesn't rely on anything, so you can also be more creative with her perks.
-1 -
Back in the good ol' days, Distortion was the anti-aura (and thereby anti-Nurse meta) perk. This was back when you could hold three tokens and recharge them simply from standing within the terror radius. Nowadays you can hold only two maximum, always immediately lose the one you start with to Lethal Pursuer, and have to at least briefly survive chase to recharge.
Ever since they butchered Distortion, Nurse aura builds chew through tokens too quickly for it to be effective at what it was created to do.
And now that survivors are all spawning together (which intern thought that was a good idea?), even if you do have Distortion, the killer knows where to find you anyways.
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Distortion was annoying for every killer trying to use aura reading.
Just nerf auras for nurse and it's done.which intern thought that was a good idea
It was suggested for a long time to fix situation where killer can lose by default (every survivor spawned alone). It was basically this, or basekit corrupt…
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The idea of targeting a single killer and treating her differently than the rest of the roster just doesn't seem fair to me.
"Everybody can utilize all the universally-available resources to their full disposal… except you, Nurse!"
I don't like that. It doesn't sit well with me. And it's a slippery slope that can snowball into drastic change. If I single out one killer for this issue, then there's no reason why I can't apply that logic to a different situation with another killer. All of the sudden, half the roster is unable to use certain mechanics in the game. Totally unfair.
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The guy who said this immediately got 4k'd vs a good nurse with a 96% kill rate.
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Pretty sure my Nurse KR would stay about the same without aura perks — if anything, it’d go up if I swapped to full anti-gen/snowball perks. Nurse is nurse.
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The idea of targeting a single killer and treating her differently than the rest of the roster just doesn't seem fair to me.
Why? It wouldn't be unique to her. Spirit also stops seeing auras while charging her phase.
She could still use information perks to get into chase, it just won't work with her power during the chase.
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Nurse as a whole is inherently different from any other killer. As such, she requires unique balancing measures that aren't applicable to any other killer. Her ability to use aura reading and how strong it is on her is completely unrivaled by any other character, and it is an issue.
Also, she would still be able to use auras for information, or even in chase to an extent as long as it's before she starts charging her power. It would not be a full removal of aura reading, and some aura perks would still be great on her.
As for your previous comment on Distortion - while it certainly did help counter Nurse (and still does), it was still a very problematic perk in its previous state and it needed to be nerfed. A problematic thing on one side (Nurse aura reading in this case) shouldn't be an excuse to keep a problematic thing on the other side.
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By this logic, even Pyramid Head needs to be aura-nerfed, because at this point if you're not running I'm All Ears on Executioner, you're not playing Executioner right. "S" tier perk puts it mildly. I could argue that Pyramid Head benefits just as amazingly from aura reading as Nurse does, yet everyone likes to bandwagon on the Nurse-nerf train for some reason while ignoring parallels elsewhere.
We've gone a decade without needing to change things. Stop changing everything about the game for no substantial reason.
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There is counterplay for nurse you just need to find it! Just joking but for real these days while every nurse run I can see you all the time build counterplay is…
You just have to…
Don't forget about…
In this case you should…
And with all above you should be able to counter every nurse with aura reading build.
Tips recomended by 20 out of 10 players.
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People here are defending Nurse's current power level, and you're telling me that when they release the next anti-slug/tunnel iteration, these people AREN'T going to just cry until they get their way again? Sure
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You can play against PH even on short loops when he sees you, so I wouldn't say it's even close to be similar situation.
PH and Nurse are in completely different leagues…
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All nurse needs is to not be able to see aura while charging a blink
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Bring back distortion to its original glory…
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