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The case of trapper being weak because of new players

BHVR has said that they won't buff Trapper more or if they do it might be small tweaks. The reason being new killers pick him and go against new survivors. With the PTB and them being able to code certain killers to not have as long of a base kit BBQ and POP - couldn't they have it so if you only have a certain MMR and going against new survivors you get trapper how he is now and if your MMR gets to a certain point, buffs will be unlocked. He needs some TLC.

Comments

  • crogers271
    crogers271 Member Posts: 3,262

    To a degree, addons deal with that, though its a horrible way of dealing with it in my opinion.

    We also have killers like Wraith who are extremely powerful at the new player level. Should they be nerfed there and buffed later (maybe you believe that, not an accusatory framing)?

    Even with the buffs though, you have the issue that that as you get close to and move away from the line other problems emerge. 'Oh, I'm right below the buff line and I'm getting crushed' to 'I'm just past the buff line, I'm destroying survivors again' to 'I'm way past the buff line, he's so incredibly weak'.

  • felix452
    felix452 Member Posts: 62

    Trapper is special case anti tunnel and anti slug would be a nerf for most players. But we also for got maps are terrible for him any. I think he need maps buffs instead Mmr buffs. Like if bigs maps he gets a speed buff and if it day map he traps get harder to spot

  • Abbzy
    Abbzy Member Posts: 2,270

    Its not in skill but in power it self it costs you precious time and still theres little chance it will work compare to wraith,blight which can get fast over the map and presure survivors right away but as trapper with setting traps you begin the game by loosing and traps can punnish you as killer more than survivors in many scenarios thats why he is adept on rework.

  • brewingtea
    brewingtea Member Posts: 707

    BHVR has said that they won't buff Trapper

    Trapper is the solo queue of the Killer world.

  • bleep275
    bleep275 Member Posts: 645

    new killers DO NOT go against new survivors. Had two people try regular 1v4 as killer during the last 2v8 cycle. neither had even 3 hours in game and yet their "new player" lobbies had p100 and players with over 1k hours. consistently. First game ever….full streamer bully squad with 2 p100. The mmr system is a joke

  • Alice_pbg
    Alice_pbg Member Posts: 6,722

    the logic is bad anyway… nothing wrong with the starting character being strong.

    are the perks of the original 4 survivors bad because the are "initial characters"? No. so why should trapper be bad?

    billy is also a starting character, and he's quite strong. same with wraith. are these 2 top tier? no. But they are strong.

    And nurse, one of the most mechanicaly hard characters to play, is there too.

    the logic of "trapper is a initial character and must be weak because of it", is simply wrong and not followed anywhere else.

    and before someone goes "They mean simple, not weak". Plenty of ways to make trapper strong without making him complicated, also… nurse is there.

  • that would be the most nightmarish arbitrary thing imaginable

    I think it's fine to have characters that are weak in the game, especially when their abilities don't really promote interactive gameplay, or abilities that are hard to tweak in a way that's intuitive, balanced, and without completely redesigning.

    …also where did they say that they weren't going to buff him more, they literally just said they had stuff planned in the last AMA:

    We are in agreement that Trapper's kit is outdated. You are also correct that his kit being simple is important. That being said, we are looking into The Trapper's kit to give him a much needed update, whilst maintaining the simplicity of the character. No ETA as it's a work-in-progress.

  • jayoshi
    jayoshi Member Posts: 388

    Okay clam down, I don't think it will be the most nightmarish arbitrary thing imaginable to happen to this game. I StG DBD players are the most dramatic people when you make one simple suggestion.

  • Abbzy
    Abbzy Member Posts: 2,270

    Its only behavior shame that their poster boy is biggest clown in their game and his power is just lucky (skill+opportunity) with rng like map,grass,angles survivor is looking or swf which calls out his traps but didnt bhvr confirm his rework like in 2026. He needs buffs now imagine if the antichanges that were moved to next ptb release were released no trapper would be almost guarantee lost he cant go for every fresh cahse and his power is just slow fat spider setting small webs and waitng for flyes to get caught so he can grab them but now is survivor protected fron antitunnel ptb changes steps into your trap you can just watch him and do nothing or you will be punished sam as blight tunneling on 5 gens one guy like in some competitive tournament which is bad and not fair.

  • Abbzy
    Abbzy Member Posts: 2,270

    For newer players there are far better choices wraith easy to learn and effective, doctor,legion or huntress just few games to figure her aim and charge time or you can just jump on nurse if you want to be hardcore winner after many lost games or billy just so many better choices that trapper and thats coming from trapper main.

  • when your simple suggestion is "make it so that mechanics are locked behind a hidden, inherently fluctuating MMR system", the hyperbole is 100% warranted

  • TicTac
    TicTac Member Posts: 2,724

    Obviously not. You have two modes, on with 500% bloodpoints and its more casual and less stressful for new players. Almost no new player played survivor 1vs4 at the time, except someone in a swf with really experienced players.

  • Wolf65
    Wolf65 Member Posts: 97

    Trapper ia to weak. Period. He needs permanent buffs. No obscure things like "if the map is big" or "in certain MMR". His basekit is outtdated. Wasting tume collecting traps to be able to use your basekit power is stupid. Give him a permanent Trapper Sack to begin with.

  • Wolf65
    Wolf65 Member Posts: 97

    Trapper ia to weak. Period. He needs permanent buffs. No obscure things like "if the map is big" or "in certain MMR". His basekit is outtdated. Wasting tume collecting traps to be able to use your basekit power is stupid. Give him a permanent Trapper Sack to begin with.

  • Alicia_Tried6041
    Alicia_Tried6041 Member Posts: 277

    Easy buff for trapper: make bloody coils basekit. Problem solved.

  • OrangeBear
    OrangeBear Member Posts: 3,513

    Outdated info. Latest Q&A revealed they are working on an update for him.

  • Choaron
    Choaron Member Posts: 818

    Not even outdated, it's just straight up misinformation I'm pretty sure.

  • jayoshi
    jayoshi Member Posts: 388

    Sorry I'm unable to keep track of all of BHVRs conflicting updates and information.

  • jayoshi
    jayoshi Member Posts: 388

    It's not inherently fluctuating when they have confirmed that there are locked MMRs in place. That once you reach a certain MMR, you can't go lower than that. So yeah, learn how MMR works before freaking out over a suggestion.

  • ControllerFeedback
    ControllerFeedback Member Posts: 559
    edited September 2025

    It's inherently fluctuating for anyone not at (or well established in, since you can technically fall out of) the softcap. And besides, it's still a bad idea to tie core, game-changing mechanics to something as dubious (and again, hidden) as MMR. Imagine if a game like chess saw your available moves with each piece increase as you rose in ELO…it just doesn't make sense. At that point what are you even learning at lower ELO when the game could transform so fundamentally as you got better? A game should change naturally (and be adjusted for everyone the same way, in the case of live service videogames) based on players' (and devs') understanding of the game, not be changed directly & arbitrarily for one subset of the playerbase that the game detects is of higher skill.

    I'd like to see you actually defend your idea (or explain your principles that led to that idea, assuming you've developed any) instead of assuming my emotional integrity is compromised & assuming I'm totally ignorant of how the MMR system works. Especially when you self-admit (and I might add, in a bold, dismissive way) that you were ignorant of BHVR's statement regarding what they have planned for Trapper. To me, it just seems like you want to deflect any responsibility away from yourself despite you being the one who created the thread in the first place.

  • Chilli_man2400
    Chilli_man2400 Member Posts: 3,166

    trapper to me from what I’ve seen is the Mario of dead by daylight

    Mario is the face and mascot of Nintendo and smash bros, has a basic moveset yet is not as strong compared to other characters

    That’s how trapper is he has a very bare Bones power easy to play but is very weak

    He will be getting changed soon anyways

  • Abbzy
    Abbzy Member Posts: 2,270

    It wont even if diamond stone with iri stone are basekit with blood coil only what will be better is his traps leathality but he will still be weak because of his main playstyle which he has just going across the map without any mobility or recalling his trapps across them map, investing precious time which other killers use actively to chase and slowdown survivors he spends wondering across the map and placing traps that get dissarmed or arent even used the whole match just badly desinged power for current DBD fast phasted game thats why newer killers has kinda everything in their kit or main parts like antiloop and mobility.

  • jayoshi
    jayoshi Member Posts: 388

    Dude, I'm not reading all that. It's DBD forum and it's a suggestion for a killer update. ~*(suggestion)*~ It's not that serious to write two paragraphs about it.

  • ControllerFeedback
    ControllerFeedback Member Posts: 559
    edited September 2025

    it's been a whole week and you still decided to reply just to say "not reading that" and continuing to deflect for some reason so it must be that serious to one of us.

    I hope your week & weekend was a good one.

  • jayoshi
    jayoshi Member Posts: 388

    It's been a whole day for you and you were quick to respond. Sorry I'm not on the forums every day. Just every now and then. Stop taking this game so serious.