Interested in volunteering to help moderate for the Forums? Please fill out an application here: https://dbd.game/moderator-application
Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

DC

124»

Comments

  • Coffeecrashing
    Coffeecrashing Member Posts: 5,676

    Because context is important. If you are the type of person that thinks people should be able to ragequit if the game isn’t going well, then BHVR needs to know that, so that when you complain about Go Next, they know it’s because you want the ability to ragequit without penalty.

  • cogsturning
    cogsturning Member Posts: 2,251
    edited October 2025

    I've never complained about go next nor have I ever been affected by the system. There are many thing I want changed that don't touch me. All I've said is that there's no way to implement a system that can accurately read intent, nor is the current minor system that does so working properly. If BHVR somehow cares about the opinions of the 6 people bickering in the forums then they can look at my account and see that I have maybe one DC in my whole history on this game.

    But what does that have to do with you ignoring everyone's counterpoint? If context is important, what does your gameplay look like? How much do you play?

  • Coffeecrashing
    Coffeecrashing Member Posts: 5,676
    68 inflated.png 51 actual.png

    I've already talked about myself in multiple threads. I tracked my stats for a month, and my overall escape rates were pretty much higher than everyone else, and that is with 100% solo q games.

    In one month, my actual stats were 66 survivor games at a 51% escape rate. But because the official stat tracker was still overinflating the escape rates, it placed me at 68.75% escape rate for the month.

    And no one seemed to care that I did the whole thing as an experiment to see if the official stat tracker was broken, and that the official stat tracker was actually inflating my escape rate by 17%, and that might mean that other people have inflated escape rates on the official tracker. I thought for reals that someone would have been like "my awful solo q escape rate might be even lower than I thought it was, and this must be a conspiracy to trick survivors into thinking they are better off than they are", but no one cared.

  • cogsturning
    cogsturning Member Posts: 2,251

    You've posted these same chopped up, out-of-context screeshots multiple times. How old are these now? Months? I could post these two:

    Screenshot_20251009_210426.jpg Screenshot_20251005_142433.jpg

    What does this tell you? Absolutely nothing.

    I keep track of my survivor stats on paper. The numbers match fine. The data just doesn't sync up all at the same time. The recent matches are instant but the percentages come days or weeka later. It's easy to try to make it look wrong if you don't wait for everything to load in properly.

    So your conspiracy theories now include BHVR padding stats to appease survivors? That's easily disproved considering how many people stream/record their matches. Many, many people would have noticed by now.

  • Coffeecrashing
    Coffeecrashing Member Posts: 5,676

    Except that you used the wrong dbd stats graphic. The one with the survivor/door icon is the overall escape rate. You posted an individual survivor escape rate.

    And I didn't think there was a conspiracy theory, but considering how many bad takes are on these forums, I thought at least one person would have gone overboard about it.

    And actually, the inflated stats had nothing to do with not waiting long enough. It has to do with the fact that a lot of people don't understand how QA testing works, and don't understand how to check if a system is working properly.

  • runningguy
    runningguy Member Posts: 989

    right or wrong stats graphics aside, i think the point is that the screenshots don't show a date or anything like that so could be interpreted in whatever way. im not saying the info is inaccurate or you deliberately tried to create a narrative using cropped screenshots or any thing like that but its understandable to question screenshots that show no date. which i believe i did mention before when i said "assuming the screenshots was around the same time period" or something to that effect. thats why i make a conscious effort to make sure my screenshots are dated whenever possible.

  • Coffeecrashing
    Coffeecrashing Member Posts: 5,676

    The date doesn't actually help, since it could be easily Photoshopped or otherwise manipulated. For example the in-game screenshot doesn't actually have a date in it, so I could have either Photoshopped a fake time, or manually have set my system clock to a different date before taking a screenshot with it below the screenshot.

    image.png

    Which means people will either believe the screenshots or not believe them. It's also 2025, and it's so easy to digitally alter images that someone could have easily just have done that instead. People could also post their friend's stats, and none of it is verifiable.

    Regardless, the in-game screenshot clearly shows a 66 game time period. It doesn't matter if that took 4 days or 4 weeks, it's still 66 games with a 51% escape rate. And that is still a lot higher than the average solo q survivor.

  • runningguy
    runningguy Member Posts: 989

    i agree any pic can be faked, could even be legit but someone else account. but people are less likely to go through the effort to photoshop and make it look genuine and up to date than they are to just cut a screenshot and use the same one time and time again. Just to clarify, im not saying that is or isnt the case here im just saying i can see why there would be doubt. i know some people cut screenshots to only show the relevant info but also some people do it because they want to hide something.

  • Hannacia
    Hannacia Member Posts: 1,424

    Yesterday i think i had 2 matches where someone didn't DC.

    DC happened everytime when someone went down first… Wasnt against a ghoul or flying wig woman, it was against killers like wesker, huntress even happened against Freddy.

    What pisses me off about the dcs mostly is that 99% of the time its someone who gets upset that they got hooked first..or even hooked in the first place. They looped for total of 20 seconds, went down and toddler raged.

    If you can't handle losing or getting hooked in this game, maybe its time to go play minecraft no?

  • Drunkenmunky
    Drunkenmunky Member Posts: 78

    Killers DC because the poor things didn't win.

    Survivors DC because they are being treated like punching bags by both a bad system and weak skilled killers that are taking advantage of broken systems.

    It's really that simple.

    I've never DC'd as a killer. I consider it a learning experience if I get rolled.
    The clear advantage of the killer role makes the argument of killers DC'ing a moot point.

    If it's Krasue with 4 slow down perks; I'm out. There's literally no counter play or strategy against it.

    Punishing survivors for not wanting to waste their time for bad mechanics is a terrible answer and won't work. I won't and can't be forced to play an obvious miserable game.

    The anti-tunnel was too harsh but a good idea. Although, I'd limit it to 3 new hooks. 6 was crazy and even 4 is too much.

    There was nothing wrong with the anti-slug. If anything I'd change it to a radius thing instead of a time thing. If the killer is on the other side of the map they are obviously either intentionally letting you get picked up or intentionally trying to slug everyone. That way, bully squads can still get slugged.

  • runningguy
    runningguy Member Posts: 989

    so a survivor loops the killer long enough for a gen or 2 to be done, goes down once then DC because they have been treated like a punching bag?

    a survivor looks at a low tier, easy to loop killer like wraith or trapper and instantly DC because they have been treated like a punching bag?

    a survivor doesnt get the map they want so they DC before they even know who the killer is and its because they have been treated like a punching bag?

    come on, some DC you can swing that excuse for but when people start to DC over any little thing i think thats just the players. you say you dont DC as killer because its a learning curve but that should apply to survivors too. Krasue i agree with, but that excuse doesnt apply to low/mid tier killers.