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Knight inconsistent flying path

nose
nose Member Posts: 1
edited October 16 in Bug Reporting

SUMMARY OF THE ISSUE: Im not sure if knight copies can fly now?

PLATFORM: All platforms

STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I had a match against a Knight before this (custom lobby) where I lost a because the knight didnt need to send his copies to the second floor, he just send to patroll and copies keep getting upstairs

VIDEO ON REDDIT: https://www.reddit.com/r/deadbydaylight/comments/1o81lvz/inconsistent_knight_flying_path/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button

Post edited by Balrog on
1
1 votes

Not a Bug · Last Updated

Comments

  • Wezqu
    Wezqu Member Posts: 716
    edited October 16

    This how his guards work they will detect the survivor and float to the spot where the survivor was on the time of detection and start the hunt. Its working as designed and always worked like your video shows. Only thing odd in it was the Carnifex getting stuck walking next to you but otherwise there was nothing buggy in it.

This discussion has been closed.