http://dbd.game/killswitch
Playing as a survivor has become extremely boring
After the update with pallets and maps, I've been escaping every game, even though I'm playing solo...
Comments
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Kudos to you for actually backing up your opinion with stats. This is very refreshing given that a vast majority of “killer is too easy” or “survivor is too easy” posts come from people who refuse to provide stats to back up their claims and likely don’t even play the role they claim is too easy.
-1 -
Good for you.
But i don´t think that means everybody is as good as you and always escapes now…
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I could be wrong but i think only around 4 of those maps were given the extra pallets (Ormond, Blood Lodge, FCC, and Suffocation Pit). I haven't really noticed a difference in the others.
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Yeah nice try killer main. Just because survivors get a little help via pallets don't complain pls. It was long overdue. It means little to most killers anyways besides ghostface, pig or bubba. But ghostface and pig are stealth killers and should be used as such.
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Correct.
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Don't provoke people with your bias
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- Imagine if a win streak killer (meaning those who have achieved + 2000 victories) came here to the forum and said "killer games are objectively easy, we need to do something to make them more difficult!"... he would be considered crazy (at the very least)🤣
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That could be anyones stats. That proves nothing.
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Its quite funny how you still think those stats have any meaning or prrof enything at all. But stay this naive if you want.
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What’s with the unprovoked attack on the OP calling them a “killer main” in a derogatory way? This is the kind of divisive and unnecessary “us vs them” stuff that makes this forum such a toxic place sometimes. Just because someone has a different experience playing survivor than you do is no reason to throw insults around. You have no idea how much OP plays survivor or killer role.
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Youre just gaslighting here. The pallet changes do not affect the games as much as you want to make it look like.,
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The issue with posts like this it doesn't prove anything besides you are escaping a lot. I could just as easily share my stats below and say the game is too hard now (not a stance I hold before anyone says anything in response). It was cut off but the bottom match everyone was killed and the top match the killer only hooked everyone twice and left us alone after that. If they went for kills we wouldn't have escaped.
Edit: I know they never will poke their heads out, but to the downvoters? What exactly did I write that made you downvote?
Post edited by PleaseRewind on3 -
when i posted my stats to prove killer was easy i got told stats don’t prove anything.
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You only dismiss the stats because they don’t fit your preferred narrative that the game is massively killer sided. The devs and pretty much anyone who has experience playing both sides of the game use kill and escape rates as the primary measure of game balance. If you would like to suggest a better way to measure game balance, then please do so. I look forward to hearing your ideas.
Just to humor me, can you share your escape rate as survivor or your kill rate as killer? I want to know what is leading you to your conclusions about game balance. If it’s not stats, then what is it?-4 -
How do you know?
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Well, I wouldn’t have been one of those to tell you the stats prove nothing 😉. I always respect opinions when they are backed up by data, regardless of what side it’s coming from.
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Biggest Cornball on forums right here. Probably has never played killer before
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This is what everyone wants lol. Everyone want's survivor to be extremely easy. Like the saying goes you reap what you sow
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I personally just want the S-Tiers brought down and some fair Anti-Tunnel and Slugging
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as some one who plays both sides this is not what i wanted. I wanted anti tunnel and anti slug. I went from never tunneling and being a 12 hook andy with buffs to my playstyle to that getting scrapped and feeling like i need to tunnel because of this pallet change.
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The only thing you do is sticking to your false perception that stats are everything. Ignoring every and each ergument, while just gaslighting. Common sense is that stats are not resembling the balance of the game. Devs and biased people are the minority that do different. And you have not a single resonable argument brought up for all this time to verify youre false perception.
-1 -
If I play survivor (which I dont do often because best time to play as survivor is in the day time and I play usualy in evening which que times for survivor are like 5+ minutes for me intead killer ques are instant to 1-2 minutes so its easy to gues which role I pick to play as) and I get solid team that does gens the game is just so chill yet for killer it must be hell seeing gens one by one go.
Currently I find killer way more challanging and mostly killers that have none or bad mobility or are bad dealing with pallets or both thats worst option (like legion,ghostface even doctor sucks more because he would need both discipline basekit or hinder survivor with shock so survivor cant get to other pallet which is just few meters away another).
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What arguments did I ignore and what did I say that was “gaslighting”? Don’t say things unless you are able to back them up.
You haven’t made any arguments other than saying “common sense is that stats are not resembling balance of the game.” Then you offer nothing to explain how game balance should be measured. Don’t just tell people they are wrong if you’re not going to explain why they are wrong. And simply saying “it’s common sense” doesn’t count. That’s not how a logical argument works.I’m still waiting for you to explain how game balance should be measured if not by kill and escape rate stats.
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Here's a larger sample then 11 games. My 30 day rates from 213 matches, my name and the date, pallet update included. I don't think the survivors I've faced feel the same way you do. Breaking the endless pallets is annoying but it's not touching me.
Meanwhile, my survivor monthly is business as usual:
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Counterpoint, aside from the matches I've been intentionally playing friendly in because it's supposed to be a fun event, not a sweatfest - I've been doing alright. I'm maybe noticing the pallets a little bit but they really aren't impacting my matches all that much.
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I think it’s going to naturally be survivor-sided just because in the overall game population you need 80% of the players at any given time to be in the survivor role and only 20% in the killer role. There’s nothing inherently wrong with that - it’s just the way any asymm PvP game in going to be.
I have no problem with people who choose to only play one side or the other as long as they are 1) honest about it and 2) engage in discussions in a civil manner without resorting to antagonizing the side they don’t like with “us vs them” stuff.
It seems like there are still some people who come here with the sole purpose of stirring up “us vs them” arguments and I really wish we had some additional forum rules to put that to a stop.-1 -
45% escape rate seems pretty darn good to me, especially if you play solo queue. Are you ok with this, or do you feel like it should be higher?
-1 -
I didn't express any discontent with my ER so that's neither here nor there, and no, I'm not soloqing. My monthly was hovering around that number before the pallet update. That's my point. I'm not getting a 60% suddenly.
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Jack of all trades geez
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I have noticed things like bus on gasheaven instead of the truck with that window or double pallet set up with two wondows on pale rose that loop under the end of the paltform which leads to that loop with one pallet made from two ship wracks and then this one leads to shack, or some places had few more paletts in one spot then they should have.
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Yeah there's other maps, but I'm referring specifically to the maps that OP played on in his screenshot
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Why has my content been removed ? All I said was 'What's fair? Everyone only cares about survivors needs'
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I say, be glad!
Many people would dream of escaping so often.
And if the game really does seem too easy to you, I might offer a small challenge to spice things up: try on new builds!
Try different combinations of perks, perks that are less used but can still be great, ect.
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As long as I know only two of your maps were touched by density update rest of maps are as they always been.
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Agree. Both sides want to win as much as possible, this is how competitive games work. And if someone is tired of winning then I guess mix of perks can make it trickier.
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