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DBD Needs to look into kill rates.

TheGoon224
TheGoon224 Member Posts: 507
edited October 2025 in General Discussions

not saying that they need to be ignored altogether, but I feel like everyone kind of agrees that these stats only show part of the story and not the whole and I’m also bringing this up since the killer rates were recently revealed for both Japan and worldwide and the top three killers with the highest kill rates are Vecna, Freddy, and Sadako now These killers have one thing in common, and that is the fact that their powers are hard to understand for majority players. I mean it’s that or people just don’t bother trying to learn what the killer’s power does. I mean, let’s say little Timmy went to his first survivor game Freddy. He is not going to know that he should wake up before healing and to him, it just seems like Freddy came out of the blue. What about against Vecna and he gets lucky and finds either the hand or the eye in a chest and now he’s wondering OK why am I broken and injured now? And I don’t need to explain Sadako because it’s kind of expected to see her in the top kill rates, even despite how trash she is. I don’t think these killers are getting the amount of kills that they have because they’re strong. I just think they’re getting it because of a lack of information. Vecna has an strong Chase power but no pressure, Freddy‘s alarm clocks can render him powerless for a majority of the game, and Sadako for the most part only has one strategy that works but that strategy is also very easy to counter. So while I don’t think that they should ignore these stats altogether, but instead they should look at why some killers are higher than others.

Post edited by TheGoon224 on

Comments

  • DeBecker
    DeBecker Member Posts: 934

    Just no.

  • Cassiopeiae
    Cassiopeiae Member Posts: 391

    Statistics will always be objective fact and therefore way more accurate in reflecting reality than subjective experience.

  • Ryuhi
    Ryuhi Member Posts: 4,688
    edited October 2025

    While true, they're also completely meaningless without proper contextual data and objective evaluation. That's the entire point of statistical analysis, elevating them from being simply numbers. The vast majority of the time the reason anyone ever wants stats is to bend them to a hypothesis, rather than build one off of them.

    OP's post has an interesting hypothesis, that killers with less intuitive design in how to handle them from the survivor side tend to perform better based off of their recent statistics. This is reasonable as its pretty self explanatory, killers you need to "learn" to counter are going to do better vs people who don't learn said counterplay. That said, people misuse statistics almost every single time they're presented and it ends up just stoking more us vs them arguments that conveniently ignore data that doesn't specifically support their argument, or worse, allow for context to weaken it. We could probably get more consistent statistics if people could be adults about the results when we do.

    Post edited by Ryuhi on
  • PleaseRewind
    PleaseRewind Member Posts: 453
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  • Dwight_Fairfield
    Dwight_Fairfield Member Posts: 7,574

    Not that I know of. It was just pick rates and kill rates.

  • tes
    tes Member Posts: 1,223

    Imagine survivor/killer playing against 40 killers, hundreds of possible combination of perks, where they are barely informed about what tricks players on them actually can pull of. You can easily burn out in this game without heavily dedicating to both roles at the same time or watching educational content.

    It's not really hard to learn on its own and micro gameplay in this game don’t require fantastic skills. But it creates a gap between people who get access to knowledge and who is not.

    I also will assume Japanese sources lack of guides. I’m also International person, and 80% of what I learned was from English guides. Because deep micro guidelines isn’t presented in Russian community well or suffer with quality. More niche regions just prefer to adress to already existing English guidance, but some people.. They don't know English well enough. So they literally deprived of access to tutorials.

    Players need codex right in the game.

  • I_Cant_Loop
    I_Cant_Loop Member Posts: 2,276

    Seriously questions: how many killer players do you think have 2,000 win streaks? Do you think it’s easy for any killer player to achieve a streak like this? What do you think the average win rate is for the average killer player?

  • I_Cant_Loop
    I_Cant_Loop Member Posts: 2,276
    edited October 2025

    If you’re going to say stuff like this, then please explain for all of us 1) how the stats are flawed and 2) if the stats are flawed, what information should we use instead to draw conclusions about game balance other than your own personal experience?

  • I_Cant_Loop
    I_Cant_Loop Member Posts: 2,276

    I can respect that you feel that the average kill rate is too high, but you have to keep in mind that the average killer player needs to have fun too. Making balance changes to reduce kill rates has consequences for everyone who plays killer and makes the game more frustrating for them, especially for the non S-tier killers.

    I play both sides and I feel like when I play killer (I don’t play any of the top-tier killers) the difficultly is average to high for most of my games. It usually doesn’t feel too easy and a minority of my games are “curb-stomps”.

    How about for you? Are you regularly dominating survivor teams in most of your games?

  • Abbzy
    Abbzy Member Posts: 3,204

    Look if we balance the killers by bhvr kill rate stats (which they did in past) then nurse will get buffs with huntress and springtrap. Killers like pig, freddy or sadako,pinhead will get more nerfs because they are op on average some even at higher mmr, yes merchant needs more nerfs too she is realy strong even the fact she is considered f-tier which is new bottom in tier list that haveng exist untill her nerfs even trapper was never there and he was worst for long time.

    Reason why she has still high kill rates is people will still dc or give up against her (even zhe fact she is worst killer in the game so it should be easy escape or at worst 2k for survivors), another reason is she is played by her mains and they sre few but have good results with her so her stats in kill rates are so high with her ( freddy is good exsample before his last rework he was in d-tier next trapper and mayers and he was both in top kill rates in average and high mmr which shows what deddicated mains can do same with sadako or merchant, plus some of these killers are noob stompers).

  • DragonMasterDarren
    DragonMasterDarren Member Posts: 3,101

    By this logic, Nurse is the worst killer in the game, and therefore should be buffed

  • Abbzy
    Abbzy Member Posts: 3,204

    Thats just bhvr golden child blight, killer that wasnt nerfed hard till the time of his release which was like in 2021 and he has huge base in mains and survivor mains which are blight enjoyers, look at new killers they came out busted but still weaker than strongest version of blight or same level as current blight at his high end potencial ehich just shows how good he is.

    He isnt easy I know but after 20 games average player can get toe to toe with way stronger swf teams with him and thats something that player could only dream of with killer like wesker or huntress.

  • Cassiopeiae
    Cassiopeiae Member Posts: 391
    edited October 2025

    I said “more accurate,” not “infallible.” Nonetheless, I am certainly more inclined to give weight to objective statistics rather than to the subjective experiences of a vocal minority.

    Furthermore, data points such as those concerning the Nurse are primarily the result of players lacking the necessary skill or being overly accustomed to low-skill, high-reward killers. Additionally, some—though not all—killers that are perceived as weak merely require a different playstyle. They tend to fall out of favor not because they are inherently ineffective, but because many players are unwilling to adapt, step outside their comfort zones, and learn new mechanics.

    I know it’s a difficult truth to accept, but it is what it is. Every time statistics are presented, some people riot because they see high kill rates in general and also high pick rates for killers they themselves can’t even manage a single kill with, and proceed to perform mental pirouettes, claiming that objective data is somehow less accurate in reflecting reality than their own subjective experiences confined within their personal bubble.

    Let us also keep in mind that these statistics pertain to Japan, not to the European Union or the Americas.

  • DeBecker
    DeBecker Member Posts: 934

    Ive explained this several times by now, especially to you. So stop trolling.

  • ImWinston
    ImWinston Member Posts: 842
    • I remind you that, despite what some killers say, SWFs of four friends just wanting to have fun do exist and are very common. SWFs of DBD demons are really rare.
  • Reinami
    Reinami Member Posts: 6,826

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    I’m not saying these stats should be ignored altogether, but I think most people can agree that they only tell part of the story—not the whole picture. I’m bringing this up because the killer kill rates were recently revealed for both Japan and worldwide, and the top three killers with the highest kill rates are Vecna, Freddy, and Sadako.

    These three killers have one thing in common: their powers are difficult for most players to understand. Either that, or many players just don’t take the time to learn how their powers actually work. For example, imagine a new player—let’s call him little Timmy—going against Freddy for the first time. He’s not going to realize that he should wake up before trying to heal, so to him, Freddy just appears out of nowhere. Or take Vecna: if Timmy happens to find the Hand or the Eye in a chest, he’s going to wonder why he’s suddenly Broken and Injured. And as for Sadako, well, it’s no surprise to see her in the top kill rates—even though she’s generally considered one of the weaker killers.

    I don’t think these killers have such high kill rates because they’re particularly strong. I think it’s more about a lack of player knowledge. Vecna has a solid chase power but very little map pressure. Freddy can be rendered almost powerless by survivors managing his alarm clocks. And Sadako really only has one viable strategy, which is also easy to counter once you know how.

    So, instead of taking these stats at face value, I think they should be analyzed in context. Don’t ignore them—but look deeper into why some killers rank higher than others.

  • I_Cant_Loop
    I_Cant_Loop Member Posts: 2,276
    edited October 2025

    How am I trolling? All I did was kindly ask you a couple very innocent questions to explain your position.

    Where did you explain how the stats are flawed or provide a suggestion for an alternative way to measure game balance? Can you point me to where you did so? I honestly do not remember seeing it.

    Post edited by I_Cant_Loop on
  • rysm
    rysm Member Posts: 365

    The Sadako point agree somewhat lol. I used to play her a lot but I haven't the slightest clue the specifics of her power are any more. As a casual player I don't have the capacity to keep up with so many base changes so i just gave up lol. We need some in-game detailed specifics for killers now and i'm not sure why they haven't done that when they're preaching about "quality of life updates".

  • ImWinston
    ImWinston Member Posts: 842
    edited October 2025
    • Sure, someone who reaches 2,000 consecutive wins is very good, but it remains a unique dynamic in the online gaming landscape... I think there is no other game that guarantees you "if you're good, you'll win forever." This clearly means there is a balance flaw. Even the best and strongest player in the world (for example) can't win ALL Fortnite matches. He'll win often, for sure, but sometimes he'll die too.
  • SoGo
    SoGo Member Posts: 4,533

    The main issue is that the specifics of killers are badly explained to players.

    Naturally, more convoluted killers get more kills overall.

  • TheGoon224
    TheGoon224 Member Posts: 507
    edited October 2025