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Give people who disconnect on the first down/hook a harsh penalty

Start with an hour ban and escalate from there. This ruins the round for the other three survs and the killer completely.

Comments

  • Leon_van_Straken
    Leon_van_Straken Member Posts: 478

    Yeah Survivors should be untouchable for the first down! Till they got 5 Stuns on the Killer or the Exit Gates are open!!!! /s

    I understand where you come from but it´s sad reality that people dc on first down no matter if the match is fun or not.

    I think one hour bann is way to long for this but OP got a point.

    It is frustrating to play Survivor and you can bet with your mates that the random will dc in the first 30 seconds if he gets downed for whatever reason.

  • Roco45
    Roco45 Member Posts: 342

    OP has no point, there is already an egregious DC penalty system in place that shouldn't even exist for a casual game plagued with issues. And no, people don't DC from matches that are fun, they literally DC because the match isn't fun and isn't going to be fun, otherwise they would stay and have fun. So maybe, just maybe, BHVR should focus on the glaring balance issues causing awful matches and work on that, instead of imposing more restrictions in effort to force people to participate in matches because people aren't going to if they don't want to.

    Okay so OP gets their wish, now Survs will just go afk and you won't even get a bot. What's the next step? Make accruing afk birds incur a steep penalty? Yea I'm sure that wouldn't be abused in any capacity in a game that's built off of abuse lol

  • Leon_van_Straken
    Leon_van_Straken Member Posts: 478
    edited October 23

    So Killer has to ask for permission before he downs the first survivor if the game is fun enough to down them?

    Op ask specifically about people who get downed first, there is no camping, slugging or tunneling with the first down so what is a fun game? If the Survivor loops the Killer for 5 Gens?

  • Colt45m
    Colt45m Member Posts: 246

    The 5 15 and 30 minute penalties are harsh as it is. Any stricter would push people to not play the game which the creators don't want. Less people=less revenue to support the game. Don't overdo it.

  • MrMori
    MrMori Member Posts: 1,917
    edited October 23

    I think the first disconnect should result in a 24 hour ban, having two disconnects within your 20 match grace amount should give a 7 day ban, and the third disconnect within 20 matches permanently bans your account.

  • Leon_van_Straken
    Leon_van_Straken Member Posts: 478

    It is funny to me that I get more Downvotes than upvotes since I speak for the sake of Soloque Survivors here.

    It doesn´t affect the Killer that much if a Survivor dcs on the first down. He will get a 4k more likely.

    SWFs won´t be affected that much either, since they play with that guy and can dc together or ask him what is wrong with him.

    The problem with the dc on first down is a huge problem for Soloque and I still didnt hear a single point why it should be okay to do so.

    You can´t say the Killer is tunneling or slugging or facecamping the moment you get downed first and all you do is throwing your teammates under the bus.

  • tes
    tes Member Posts: 1,223

    Nuh, as solo I’m highly supporting your opinion. DC epidemic is even worse then go next one. Can’t count how many actually ok games it spoiled. And yes, devs need to make game more enjoyable. But people who dc on 5 gen for whatever reason should wait to cool their head in the lobby

  • Leon_van_Straken
    Leon_van_Straken Member Posts: 478

    Don´t get me wrong I understand that games can be frustrating, tunneling, slugging etc can be annoying to deal with.

    But what has happend that someone feels like he has the right to dc on the first down. Is the sole reason for I got outplayed a reason to throw the whole game?

  • Shinkiro
    Shinkiro Member Posts: 393

    Of course you'll get downvoted, those people want to ruin matches without any real consequence when they clearly shouldnt even be playing the game at all.

  • tes
    tes Member Posts: 1,223

    For my experience people who actually got tunneled are more kinda just give up and let killer doing it faster rather than DC.

    They have right to DC, but this is overlapping other people right having fair match. Bot can be better sometimes ofc but all of us know that it's not general true. Bots are… meh

  • Leon_van_Straken
    Leon_van_Straken Member Posts: 478

    Ofcourse the game can be frustrating "IF" you get tunneld but you can´t say that you "Will" be tunneld this match if you went down first.

    Thats the point of OPs Post.

    I want a reason why people think its okay to dc in that case other than "Its not fun to not loop Killer on my own for 5 Gens."

    I don´t want to punish people with longer dc penalitys I just want to understand.

    I am afraid that is the reason…

  • bazarama
    bazarama Member Posts: 422

    I was playing naughty bear (aka trapper) and had a survivor dc almost as soon as the match started and another dc on first down.

    I hadn't even put down a single trap and 2 players left the match.

    It's not like it's an op killer so why bother playing.

    I didn't continue. Let them do gens and leave because there's zero fun chasing bots and the other survivors game was ruined by the selfish actions of the two that dc'd.

    It's actually getting out of hand and I agree that a harsher penalty is needed although what that is should be up for debate between devs and players from both sides.

    On a side note why do survivors dc on death hook?

    The games over for you and you lose everything just because you lost and think ha ha you didn't get to hook me for the third time.

    Pathetic childish behaviour.

  • Mistfit
    Mistfit Member Posts: 25

    Imma be honest if behavior just make their bots better, which they can, then people dcing wouldn't be an issue. They just don't buff the bots more because you'd never catch them. A bot you can't mind game and always plays safe/optimally. I think it'd make for a good game mode but thats it

  • CrypticGirl
    CrypticGirl Member Posts: 1,462

    Yeah no. Having those even more insane penalties would obliterate solo queue entirely. Because no one would even want to play solo queue. Basically requiring people to play Killer or SWF just to play the game at all should not be a thing.

    And I'm speaking as a solo queue Survivor who has no SWF to play with.

  • Leon_van_Straken
    Leon_van_Straken Member Posts: 478

    So you can tell me a reason why it should be okay to DC after the first down?

    I am completly open to a good argument.

    Btw I said in my first Post that i think that the penality is way to long.

  • Shinkiro
    Shinkiro Member Posts: 393

    It would literally make no difference to me because i don't rage quit my games like a child throwing a tantrum.

    And I'm speaking as a solo queue survivor who has no SWF to play with.

  • Leon_van_Straken
    Leon_van_Straken Member Posts: 478

    Just remember we are just talking about the first down.

    Not if you get tunneld or slugged where it can be quiet understandable (not honorable I mean where is your fighting spirit?) to dc. In these Situations the DC penality can stay as it is but i really want to know what is the reason to hit the floor first and dcing right after. Is it really just a broken Ego?

    First time I really don´t want pictures of Spiderman but answers!!!

  • turksmall236
    turksmall236 Member Posts: 296
    edited October 23

    The first survivor to be downed is usually the first survivor to get tunneled, there's also a chance random teammates won't unhook them, letting them hit second stage instead (bad solo Q coordination maybe)

  • Leon_van_Straken
    Leon_van_Straken Member Posts: 478

    And you know that you will be tunneld or left on hook the second you get downed?

    Thats impressive…

  • CrypticGirl
    CrypticGirl Member Posts: 1,462

    Not saying it should be okay, but I recognize that it happens to the best of us sometimes, and the penalty being proposed be OP would not be okay in any circumstances.

  • CrypticGirl
    CrypticGirl Member Posts: 1,462
    edited October 23

    I don't DC on first down either, but if enough people quit the solo queue, us remaining solo queuers won't be able to find a match.

    So in that sense, the DC penalties would make a difference for you, even if you yourself don't suffer the penalty.

  • DarKStaR350z
    DarKStaR350z Member Posts: 906

    People do DC for the weirdest reasons, I do feel it’s hurt ego.

    If you mind game a loop and down someone and they DC.
    They try to sabotage and you make another hook.
    They miss a flashlight save.
    Funniest was picking up first down near a pallet and I swung out, they dropped it and missed the save and instantly DC’d. Like what 😂 hilarious.

    So frustrating to be a survivor when this stuff happens though, especially when you almost win the game still and if that person had just stayed and played it out you all would’ve escaped.

    Sometimes it’s not even a DC though presumably to avoid the penalty, they’ll just stand there and put the controller down so there’s not even a bot.

    It’s the mentality that needs to change imo. During the discussions about the Japan stats recently it was said that they almost never give up and their escape rate for all survivors SWF or not was almost 50%.

  • Roco45
    Roco45 Member Posts: 342

    That's not a valid argument for not attempting to make the game enjoyable so people don't DC, that's a low effort fallacy that works on trolls.

  • AcesSpeedo
    AcesSpeedo Member Posts: 287
    edited October 23

    1 hour is too much. would be fine if it was ranked, but it isnt. 20-30 mins for a dc after first down/hook seems better. or even since we have bots, let people have the option to reconnect to the match after losing connection/dc-ing. i dc a lot on other games and then join back like instantly (just needed the dopamine hit from smashing the leave match button out of frustration sometimes lol)

    but also you cant punish someone for not wanting to stay in a lobby with 200ms blight or whatever, thats why i dc most times in dbd anyways. load in, see a number above 100 and it doesnt go down = dc. id rather save myself the misery and eat a penalty since i already know too well what the outcome of that match will be and how much enjoyment from it ill get. sorrynotsorry

  • ImWinston
    ImWinston Member Posts: 648
    edited October 23
    • If the same "severe punishment" is also applied to killers, I agree 100%. Today I was doing an old tome challenge and I was with my SWF. The challenge was to activate "Mettle of Man" with Ash Williams... at least 4 killer disconnections, as soon as they saw a bodyblock or 2 generators finished, instant DC. Killers should be punished even more severely because I literally put the word "the end" to everyone's game
  • Brimp
    Brimp Member Posts: 3,554
    edited October 23

    It is VERY much a valid argument once you see the amount of people who DC over the littlest of things. I thought it was back in the day when people would give up over not getting their Deliverance. But now if its any little thing like a chase going badly or simply a weak killer they don't like they just give up on hook or DC.

    Post edited by Brimp on
  • Abbzy
    Abbzy Member Posts: 2,245

    I mean leavers are in high count in this game so its only logical they will hate your post a lot, personaly I hate people that dc just because they make missplay in their first chase or see killer they dont like and are like "nah I go next screw this killer".

    For defenders of free choice and other motos like people should have fun there lies question. Do you realy think its fun for other survivors and killer when someone dc from the start?

    Is it fair to let killer player stuck with bots and other survivors leave in the match to face their inevitable end?

  • Abbzy
    Abbzy Member Posts: 2,245

    Can be there at least minimaly like 5 000 blood points reward for all players left in the match for each leaver and this blood points shouldnt count into any category for survivor or killer they should be just like event points.

  • Zuiphrode
    Zuiphrode Member Posts: 533

    Report them after the game if you think they are hacking, don't just leave because you SUSPECT they are. Most of the cope posts about hacking are just people who got outplayed by the killer or by survs.

    The disconnect epidemic is a huge problem and the current penalties clearly aren't deterring people adequately.

  • random1543
    random1543 Member Posts: 282
    edited October 24

    I specifically state two tap hacker which is a type of hacker that will instantly down people in chase with a instant two tap ( (using m1 twice) . its not suspecting its knowing basic game knowledge that killers can not two tap instantly.

    i mention that type because if we are changing it so people who dc on first down get a hour penalty people who dc against that will also get a hour penalty

  • Roco45
    Roco45 Member Posts: 342

    No that's not a valid argument, at all lol You people are so desperate to trap others into playing matches with you, idk it's kinda sad tbh. I'd like BHVR to focus on actually balancing the game/making the game enjoyable for SoloQ and less about penalties because other players feel entitled to other players time. "Give up on hook" isn't in the game anymore, so I can see what kind of player you are.

  • Brimp
    Brimp Member Posts: 3,554

    Ok so what you're telling me is it's ok to give up and throw the entire match if I went down in a way I don't agree with which a noticeable amount of people do in this game. Ok I'll go into matches and do JUST that and see how much the 4 other players enjoy that and proceed to advocate for no DC penalty. Every time I don't like X killer I'll just run to the killer post unhook and force him to either slug me or hook me to take me out of the game faster since I'm not having fun so the game should be balanced around me. See what I'm getting at? It's not possible to balance for the majority if the majority is… not willing to even play the game.

    Also give up on hook still is possible it's called bringing luck offerings and so you get to attempt the 4%. It's just 2nd stage takes a bit longer now.

  • Zuiphrode
    Zuiphrode Member Posts: 533
    edited October 24

    There are four other people in every game and you are not more important than any of them.

  • Roco45
    Roco45 Member Posts: 342

    That has nothing to do with what I posted. It's interesting that I state how BHVR should make the game enjoyable for everyone and your response is "There are four other people in every game and you are not more important than any of them". What an odd thing to post as a rebuttal.

    Killers do it all the time in SoloQ, I can't imagine how much they do it when facing a SWF. Today alone, there were 4 Killers that DC'd at various stages of the match, from when they couldn't down and tunnel someone before the first gen was done, to DCing right when the exit gates were opened, so it's not only a Surv issue, it's a DBD issue. The game is so generally miserable if you're not playing SWF, that most players are DCing lol SO AGAIN, maybe DBD should focus less on punishments and more on ways to actually make the game fun and balanced, so that people don't want to DC and want to partake in a fun match. Will there be 100% participation 100% of the time? No, but that's no excuse not to try and make the game better for everyone instead of only catering to SWF's and the highest tier Killers.

  • Brimp
    Brimp Member Posts: 3,554
    edited October 25

    Its a both sides issue but by nature of how the game it is more noticeable that survivors do it. I could probably play 10 matches a day as survivor and see that my teammates give up more than killers. If you don't like dbd to the point where you give up over the most pettiest of reasons then DBD aint for you. The game is a 4v1 asymm meaning you are MEANT to lose chase eventually as you're only 25% of your team.

    Unironically best way to avoid tunneling or getting the most playtime out of your survivor games is getting better at looping to the point where a killer if they're smart enough wont even want to take chase with you again. We should still focus more on punishments as that's the only way to keep bad apples out.

    Once I stop seeing survivors give up over the most non-issues then we can agree to talk about lowering penalties.

  • Roco45
    Roco45 Member Posts: 342

    It's a both sides issue that 100% affects SoloQ though. Survs DCing ruins the game for the remaining Survs while any match that seems to be going well, Killers DC, which again ruins the game for the remaining Survs.

    Getting slapped with 7 consecutive SoloQ matches where Survs DC at the slightest inconvenience so the game is a waste, to then get slapped with a matches where the Killer DC's at the slightest inconvenience, isn't rewarding or facilitating fun. The only group having fun are SWF's and S-Tier Killers.

    So again, for like the umpteenth time, maybe just maybe, BHVR should focus on making the game enjoyable and less about punishment. Also, you have no authority over anyting, IDC if you agree about lowering penalties, but objectively the game is having serious issues that BHVR isn't properly addressing.