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Make it possible to play against AI

Do you understand that people are leaving your game because they don't enjoy playing a game where, in the vast majority of matches, they are stupidly camped, tunneled, and slagged?

Why can a killer play as dirty as possible, but I, as a survivor, can't instantly die and give the hatch to the last remaining teammate while the killer who wants to kill everyone and deprive the last survivor of even a 50% chance of finding the hatch is slagging me?

Why is the threshold for entering the game as a killer so different from the threshold for entering the game as a survivor? Why can a killer get away with making their gameplay as easy as possible by destroying the basic gameplay of the survivors?

Personally, I don't care which skin I'm in, I'll get tunneled/slagged anyway.

Give people the opportunity to play against AI killers, and you will see what percentage of players will continue to play against real people playing as killers. I assure you, it will be so low that you will finally have to think about what you have done by allowing killers to do whatever they want and depriving surviving players of their right to the gameplay that should exist in theory but does not exist because of the permissiveness granted to killers.

Survivors are people who paid for the game just like the killers did. WE ALSO WANT TO ENJOY THE GAME. Being cannon fodder is a game for the VICTIM, but not for the survivor.

P.S. If anyone seriously intends to prove to me in the comments that Dead by Daylight is “a game on the side of the survivors,” please answer the question: why can't even the most experienced survivor players achieve the win rate of average killers? I won't even mention killers with a win rate below 70%. How is that possible? The game is “on the survivors' side.” Don't be hypocrites. The facts speak for themselves about whose side the game is on.

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Comments

  • KEYKYNTAK
    KEYKYNTAK Member Posts: 100

    I'd rather play against a bot that actually plays its role as a killer, uses perks and abilities, and puts pressure on generators, than against live players on killers who don't even kick a generator once during the entire match because they're too busy tunneling and slagging. It's nonsense, not a game.

    The developers have shrunk most of the maps in size, placed hooks every 5 meters, and yet killers can slag with absolute impunity? Who are these hooks for? This is GRIFFERING and should be banned.

  • runningguy
    runningguy Member Posts: 989

    Why can a killer play as dirty as possible, but I, as a survivor, can't instantly die and give the hatch to the last remaining teammate while the killer who wants to kill everyone and deprive the last survivor of even a 50% chance of finding the hatch is slagging me?

    You really want to push every match to have a player do nothing, wait for 3 other people to die so last player gets hatch and wins for doing nothing?

  • Skeleton23
    Skeleton23 Member Posts: 521

    Btw its Slugging not Slagging.

    Just saying.

    Plus why should a killer play fair when Survivors bring every Second chance perks that excites and gen rushes the killer every game.

    I agree there should be Killers bots in Custom games so Survivors can learn how to play the game.

    Ur basically saying There shouldn't be Killer players at all and there just be bots killers. Which would mean the games dead from the Killer side of the game and survivor will become bland and repetitive

  • zumer
    zumer Member Posts: 359

    Everything is said correctly. I fully agree. BHVR made the game very easy for killers and continue to do so. Yes, they nerfed the perks, but they made the maps and lighting accessible to killers. Stealth play is no longer possible.

  • KEYKYNTAK
    KEYKYNTAK Member Posts: 100

    Don't twist my words.

    I'm saying that developers should give players the option to play against AI killers while still allowing them to play against live players on killers.

    And believe me, my young friend, most survivors would prefer to play against AI.

  • Pulsar
    Pulsar Member Posts: 22,952

    Hot take: Being designed to lose 60%+ of your games feels like #########. Especially when we know the true KR is higher due to Abandon's and DC's messing with the numbers.

  • KEYKYNTAK
    KEYKYNTAK Member Posts: 100

    Yes, I play as the killer, and it's VERY EASY gameplay.
    Even without perks, you can see the auras of ALL generators.

    I find the excuses of killers who camp and say, “Well, I don't know where the other survivors are,” ridiculous. Are you serious? Is it too difficult for killers to go through all the generators and find the other survivors there?

    Why does the killer have a much higher win rate? Because it's “difficult to play”? You're contradicting yourself.

    Now the killer's gameplay is so simplified that any schoolchild with a negative IQ can handle it.

  • tes
    tes Member Posts: 1,223

    As killer I don't enjoy play PvP game against bots. As survivors… I won’t either. I don't know what level you need to be to enjoy playing against bots, from damn it, DBD.

  • dowelljason
    dowelljason Member Posts: 8

    Killers have multiple built in powers and perks survivors have 4 consumable items and perks. Killers should be more powerful than survivors and survivors should die sometimes, but it should be due to skill or lack of. The current meta for most killers, because streamers think its funny or they say here is a way to win is is to slug and camp etc… The game was not designed around that. If it was suppose to be your slugged on the ground and that it this would have been the Friday the 13th game again. Its an exploit of game mechanics and it needs to be resolved so it fun and fair for both sides.

    The Biggest thing everyone on both side needs to remember this game needs to be fun, case in point see below

    https://steamcommunity.com/profiles/76561198057935249/images/

    I got thanked by a ttv where I killed everyone. Why I made it fun. Someone botted right at the start so, i pulled my punches a bit. When someone went to unhook someone I let them, I even let them heal. I went and kicked gens or went after other survivors. I juggled them all and spread out hooks and still got everyone with Chucky. If you have to tunnel, camp and slug you are not a skilled player. The good news is if you lose you get into a lower mmr hopefully and get around people in your skill level. If you slug, tunnel etc.. you will eventually get into a high mmr and then go against high skill survivors that you wont be able to compete with. Play proper and it will make both sides happy.

  • KEYKYNTAK
    KEYKYNTAK Member Posts: 100

    Every time you tunnel and slag, you're playing against bots, because players on the surviving team aren't interested in a game where a complete noob on the killer side destroys their basic gameplay.

    So you're definitely not going to get used to playing with bots.

  • tes
    tes Member Posts: 1,223

    Hot take, but in that message it was told they don’t track it for MMR precisely, they didn't tell it was’t tracked for stats completely.

    Mandy told as well that dbd stats website isn’t their actual tool for tracking. It's not to defend them, it’s to tell that this take is kinda one-eyed. They also didn't tell for what kind of track they made such claim, so this message is full of speculations as much as you tick “characters perks are unbalanced”. We don’t know actual true stats, and how exactly they sorting them. They hiding it from us for whatever reason, so using official stats and takes around them for building a whole argument around it is disingenuous.

    The last hot take — you won’t be able do 50/50 in assym game. Giving 50/50 for vast majority is impossible. They decided to give 60% on killer because their satisfaction is literally deciding would other 4 survivors be able to queue and their MFT patch showed them what can happen if not. Do you like it or not. Making rate above 40% for survivors never would be so hard in this game if they actually had skill progression and properly working matchmaking here. I already find games on survivors surprisingly easy as soon as I’m matchmaked with people of same or better level than me and if they run some meta. 3 people out on such days isn't sth crazy despite S tiers and tunneling. Tunneling also happening in 40% of the games according their “stats”. But when my “MMR” is screwed over and I have 5 DCes on 5 gens in a row from teammates and some silly farm I suddenly realise why so many people complaining on impossibility to play survivor

  • tes
    tes Member Posts: 1,223

    What it makes with my personal take not wanting to play against bots — idk. I’ll assume some noob killer offended you really a lot recently and that's all

  • KEYKYNTAK
    KEYKYNTAK Member Posts: 100

    Buddy, do you even play for the survivors? During this whole Halloween event, killers are sniffing hooks, tunneling, and slagging as much as possible.

    It doesn't matter which killer you're playing against. It doesn't matter what perks they have. In 95% of cases, they'll be sniffing hooks, tunneling, and slagging.

    What's the point of playing such a game for a survivor player? So that a noob who is completely unskilled and unwilling to learn how to play as a killer can assert themselves at your expense?

  • tes
    tes Member Posts: 1,223

    Buddy, I’m 50/50 player, with more hours on survivor, and my escape rate never was below 40% from starting this game. Currently I’m between 45-60% every month. So yeah, believe you or not, some solo survivors genuinely don’t struggle as much as you do. I STARTED as surv main. My noob era was on survivors.

    It can be extremely surprised as well, but me personally love to be tunneled, I don’t enjoy slugging personally only.

    IMG_2306.jpeg IMG_2305.jpeg

    I always find it funny when some person from this forum blame me in “you are just a killer main only” just because I don't share their vision lol. You are not the first, not the last

  • Pulsar
    Pulsar Member Posts: 22,952

    Mandy also didn't say whether or not Abandon matches were thrown out, not that I saw at least.

  • KEYKYNTAK
    KEYKYNTAK Member Posts: 100
    edited November 2025

    You can tell someone else fairy tales about a 60% survival rate, but not me.

    Do you like it when people tunnel and slag against you? Well, people like you will be the ones playing against players on killers.

    I want to play a game where my efforts matter. It's my right to want to play against AI, and I'm expressing that right.

    If you have a problem accepting opinions that differ from yours, that's not my concern anyway.

  • tes
    tes Member Posts: 1,223

    And that's the problem. They continue to hide it from us, so it allows to throw a whole bunch of speculations for both sides.

    We don't have actually clear, trustworthy stats. I mean even if we had the stuff what devs have, it won’t be actually trustworthy game. Because what's lose for specific survivor is escape for whole team

    IMG_2307.jpeg

    I have “miserable” escape rate. Because I barely DC, don’t rat, trade in endgame, ######### looper. Even in such circumstances I don't have below 40%, and killers I’m playing against usually losing themselves finishing as tie. I don’t know how, but according this forum, people literally playing different games, so I don’t expect any stats be 100% trustworthy or not completely just because it something that suits your sentiment. For actual data they need to change their methods, fix matchmaking and provide new win cons.

  • Pulsar
    Pulsar Member Posts: 22,952
  • cogsturning
    cogsturning Member Posts: 2,251

    Killer is easy, and with no perks? I'm curious how much you've played killer, and how often you win.

  • ShanoaLegendaryPlz
    ShanoaLegendaryPlz Member Posts: 1,270

    Id imagine the matchmaking wouldve suffered in the earlier years if it was possible to earn everything against bots. Some would probably never go back to playing against people, yet might get bored of the game quickly as a bot killer is rather predictable (atleast from the training mode).

    One thing i noticed tho in 2v8 killer bots are very tunnely anyway, so it might not be much of a difference

  • KEYKYNTAK
    KEYKYNTAK Member Posts: 100

    I'm curious, what do you find “difficult” about playing as a killer?

    Is it so hard to control the generators that you can see throughout the entire match, even without any perks?

    Is it so hard to outplay a survivor in an unsafe pallet?

    Or maybe you find it hard to lift a survivor face-first into a wall and you complain about rescues with a flashlight?

    What is the difficulty for you?

    In general, players who complain that it's hard for them to play as a killer are the result of the game being made as easy as possible for killers.

    They're used to not thinking at all during the match, and everything is difficult for them.

    It's like a circus.

  • tes
    tes Member Posts: 1,223

    If it’s ass for you, that's not widespread reality. I’ll be honest, so much complaints about terrible experience I’ve seen only on this forum and Reddit.

    I don’t mean by that we should leave gameplay on its own. I don’t play killer that much anymore just because I moved to other servers, and I’ll be honest, majority of my games survivors don’t know what they doing. Or they don’t care, because the lack of empathy towards own teammates.

    I believe game need to be fixed technically and maps with rng should be reconsidered. You can’t convince me the main issue is playstyle. This may sound unpleasant to you, but I had a good experience of playing, and it influenced my thinking, so your subjective "not enjoyable" is completely empty to me, because you don't even come close to understanding my own thinking. It's perfectly fair to simply accept that people are different and stop basing your entire view of the game on how the other side plays. Or at least not use that sole argument against people who had drastically other kind of experience

    I want changes in this game, but I kinda accepted that they are kinda niche :/

  • tes
    tes Member Posts: 1,223

    Are u still trying to convince me I’m suffering playing this game as much as you do or what

  • Pulsar
    Pulsar Member Posts: 22,952

    Contrary to your belief, I'm glad you are having fun.

    I also think, correct me if I'm wrong, that you're a relatively new player.

  • Raccoon
    Raccoon Member Posts: 8,172

    More and more it seems that people just don't like playing DBD.

    Fortunately, the player population is healthy and in the top percentile on all platforms, so it's clear that some people do enjoy playing DBD.

  • tes
    tes Member Posts: 1,223

    Kinda, but soon I’m gonna be close to 1k hours. Within a year. I invested a lot of time already.

    And that's just showed me that takes from “new players suffer” is not widespread true?

    MMR don’t really exist in this game. I’m constantly playing against people who played more than me. I played against p100 killers with thousand hours before and being dedicated main. I played against 10-12 k hours survivors. I talked with them, had matches together, had kwfs and sfws.

    I still don't’ find anything that should make me not enjoying this game by playstyle. Game being miserable pile of broken mechanics? Yes. Style? Not. My issue is not in the way how people play the game and never was.

    So… what you are hinting at? I “wasn't tunneled enough” to understand you, xd? DBD is pretty repetitive, people having 1k hours and 12 k differs only from experiencing meta shifts and having more advanced skills. But experience is the same, until you are’t purposefully chasing custom games. Which I also do.

    Just to clarify — I wouldn't be on this forum being brand new player who didn't try DBD. I’m not staying on forums not actually experiencing the game.

  • Pulsar
    Pulsar Member Posts: 22,952

    Like you said, its repetitive. Imagine doing the same thing for thousands of hours. Imagine having things that used to just be annoying, now you've had them happen hundreds or thousands of times.

    More so for me, I've watched BHVR make the same mistakes for almost a decade. I've watched them lie and mislead. I've watched the same piss poor quality get shoved out. I've seen no big changes to the gameplay in half a decade. I see things I predicted years ago come true.

    I watch as the game I loved gets further from the state I loved it in. It's difficult for me, personally, to see that.

  • cogsturning
    cogsturning Member Posts: 2,251

    I didn't say it was difficult, but you did say easy, so I'm just asking you to expand on that with additional info about your own playing. But instead you've given me a bunch of assumptive rhetorical questions. But, you know what, I'll answer them.

    Is it so hard to control the generators that you can see throughout the entire match, even without any perks?

    Do you mean perks in general, or specifically gen regression perks? If you mean the latter, I don't use those perks.

    Is it so hard to outplay a survivor in an unsafe pallet?

    In an unsafe one? No.

    Or maybe you find it hard to lift a survivor face-first into a wall and you complain about rescues with a flashlight?

    I use Lightborn, so no complaints there.

    Now would you enlighten me about your own killer gameplay?

  • tes
    tes Member Posts: 1,223

    That’s why I don’t really expect this game to be changed a lot. If they can’t do it with mechanics, they won’t be able do it with playstyle as well

    And I played other assym horrors. I don’t expect some playstyles be realistically changed ever

    So… I just hope they’ll do new version of DBD. Yet I highly doubt so

    I spend a lot of hours in COD myself (it was my first “serious” franchise I ever played, after finishing some companies I played mobile PvP really a lot) so if being realistic… it’s really hard to accept that after many hours you’ll be disappointed in game.Especially in something like DBD, where even me having my low hours being disappointed in them already. Most of the games are’t counted on to be replayed without getting such feeling, however, this is also inevitable

  • Rickprado
    Rickprado Member Posts: 893

    You mean SoloQ or considering with friends too? Because i play with friends and with exception when they are trolling there is not much difficulty. Now SoloQ can be quite hard, but for the wrong reasons: many survivors don't killers counters or they just play bad, for real.

  • Pulsar
    Pulsar Member Posts: 22,952
  • Rickprado
    Rickprado Member Posts: 893

    Really 😂

    I love my friends but i wish i could have some friendship with the god tier randoms of SoloQ. Some survivors run killer for so long. I admire that.

  • Pulsar
    Pulsar Member Posts: 22,952

    They're like ghosts. They come to you when you least expect, vanish quickly and nobody ever believes you 🤣🤣🤣

  • KEYKYNTAK
    KEYKYNTAK Member Posts: 100

    I'll be happy to tell you if this is some kind of revelation for you.


    My main killer in DBD is Cannibal.
    I play him with the following build: Bamboozle, Enduring, Brutal Strength, and Spies From The Shadows.
    The add-ons I use on it are Vegetable Oil and Chainsaw File.
    When playing as Cannibal, the whole point is to kill as many pallets as possible as quickly as possible, so that the remaining survivors simply have nowhere to run. Plus, he's a one-shot killer, which makes gameplay much easier.

    My secondary killer is Huntress.
    Her build is: Hex: Fortune's Fool, Hex: Huntress Lullaby, Hex: Pentimento, and also Spies From The Shadows.
    The add-ons I use on it are Wooden Fox and Glowing Concoction. When playing as the Huntress, the first thing I do is throw 1 axe into the ground and take a new one from the locker to activate Wooden Fox, then I just sneak up on the survivors unnoticed, making a very easy first kill and activating the Hex: Huntress Lullaby perk.
    During the match, when 3-4 stacks of Hex: Huntress Lullaby are collected, survivors often miss skill checks and are forced to search for totems with curses, during which they often encounter me and I don't even have to look for them + the Spies From The Shadows perk really helps me.

    They are far from being the strongest killers; they cannot instantly fly across the map or teleport, but even they have no problem finding and capturing survivors.
    I categorically do not camp, tunnel, or slag.
    I don't need to resort to dirty tricks to get -3 or -4, because the game is already on the killer's side, and if you play as a killer and use your head, there's no problem in getting at least -2 in a match that you know you're going to lose.
    I'm serious, I've faced tough gen rushers and teams of bullies, and that's not a problem for a killer who uses his head for more than just wearing a hairstyle.

    Let's also not forget that there are killers in the game who don't require any thinking or skill, created specifically so that beginners can buy them and win without any skills.
    For example: Ghoul, Krasue, Animatronic.
    And here's a rhetorical question for those who seriously consider DBD a game “on the side of the survivors” — why can't you also buy a survivor and get undeserved victories without any skills?

    And let's call a spade a spade.

    Camping, tunneling, and slugging are not “tactics” or “strategies,” and the fact that streamers sit there with a smart look on their faces, tunneling and slugging, does not make them so.
    Playing by constantly exploiting flaws in game design and destroying your opponent's basic gameplay is not an indicator of your skill, but an indicator that you are incapable of thinking for yourself and that your skill is extremely low if you cannot win without it.
    It looks especially ridiculous when a known strong killer takes perks against gen rush and tunnels/takes down 5 or 4 generators when playing against randoms.
    What's the point of a game where your opponents have no chance of resistance?
    And in general, it's not right that killers don't get punished for dirty gameplay. Impunity breeds crime.

    If you remember, there was a stream where one of the developers tried to play his own game as a killer, and the survivors beat him up with flashlights — instantly, the ability to click the flashlight frequently was fixed.
    I'm curious, why didn't he play as a survivor for a more complete picture?
    I would really like to see the look on the developers' faces when they get camped, tunneled, and killed in every match, and whether they consider it fun enough to buy skins for survivors. Or does the role of cannon fodder not correspond to the title of “survivor”?

  • Leon_van_Straken
    Leon_van_Straken Member Posts: 478

    Didn´t we have a long time a problem with the "Terminator" Bots?

    Don´t get me wrong if someone wants to play PvE it should be totally possible and I often thought myself in custom games that it would be amazing to do so vs an AI Killer.

    But I think many people think this would be a walk in the park. If the Killer is a bot, he will know your positions at all time. He will outplay you in all time since he can read positions and he will know which gens to defend.

    On the other hand if we turn the bot down he will be most likely like the Zombies from Nemesis, completly useless most of the time and incompetent.

    Just a example for a bad written "fair" Killer Bot. If you give the bot the instruction not to camp and he should stay 20m away from the hook and starts to chase a Survivor and this survivor runs into the 20m around the hook… will the bot break his own rule? Or will he abandon chase imediatly.

    Another horrible Example… imagine a huntress bot which hits nearly all orbitals and snips…

  • SoGo
    SoGo Member Posts: 4,259

    It's quite simple.

    The AI is unreliable.

    There are milion problems that bots have/had, and these are survivor bots, i.e. the simpler ones that all work the same.

    Add a unique power into that and you have a bugfest ready to go.

  • vol4r
    vol4r Member Posts: 907

    Here is the thing… this game is hard to balance.

    Experienced veterans don't really care - they just win most of the time.
    I consider myself one of the lucky veterans and past 30 days I've killrate at 79% and escape rate at 72-73%.

    Tho I don't think playing against AI is a good idea - this would lack personality, spark.
    I wouldn't play the game if I had to play against the AI.

  • vol4r
    vol4r Member Posts: 907

    BTW, I really believe that people should actually stop caring about the winning - when I do that, I mostly win games.

    I've been playing wesker past week, most of the time, wanna see my build?

    image.png

    Yeah, I am going for surviviors, not for the gens. Trying to learn hug-tech, insta hug-tech etc. But I still win most of my games!

    image.png

    We just need to stop overthinking this game. Just play it, get better with time.

    You lost the match? Ok, go next. It's really that simple. Overthinking that is a killer of joy.

  • Leon_van_Straken
    Leon_van_Straken Member Posts: 478

    To be fair… I don´t know if the game wasn´t build around camping.

    Wasn´t it Almo who said "Insidious Bubba is skillful" and played one shot hatched Huntress 10m away from the hooks?

    I mean which intend had the game at all? If I remember correctly the devs needed proof that looping exists XD

  • KEYKYNTAK
    KEYKYNTAK Member Posts: 100

    Believe me, my young friend, I play well enough, I have 9,000 hours in this game.

    But I see no interest or point in sweating like in a tournament trying to outplay purposeful tunneling and slugging while the killer makes the gameplay as easy as possible for himself, to the level of a 3-year-old child.

    I believe that both sides should try to win.

    Unfortunately, this is not the case in DBD.

    Absolutely one-sided permissiveness gives killers the green light for the dirtiest and easiest gameplay available to any beginner with zero hours in the game.

    What motivation do I have to try when the killer wins just because he chose to play as the killer? It's absurd. It shouldn't work that way.

  • radiantHero23
    radiantHero23 Member Posts: 5,061
    edited November 2025

    The killers job is to kill. By any means necessary. That's the only win condition for that role, as sad as that may be.

    Until that changes, focusing one survivor out ASAP will remain the best strategy.

    I don't like it either, but that's how the game is designed.

    Post edited by radiantHero23 on
  • vol4r
    vol4r Member Posts: 907
    edited November 2025

    And I have 11k hours, little friend - you won't be able to dismiss what I say by telling me about your hours.

    Am I sweating with enduring, brutal, forever entwined and deadlock?
    Does that seem like an overpowered build? I would never say that.

    Do I play as I would on a tournament? Never - my team's discord calls are usually laughs and chit-chats and yet I've got those stats past 30 days:

    image.png image.png
  • M1_gamer
    M1_gamer Member Posts: 419

    i want bots in customs so i can play against a freddy, sadako, myers, hag etc rather than just the same killer over and over. nice to warm up and enjoy a quick freddy game then go into a solo q pub and be destroyed by a p100 blight lol.

  • Deathstroke
    Deathstroke Member Posts: 3,709

    Yeah it's more like 70% taking those into account. SoloQ is nearly unplayable.

  • Deathstroke
    Deathstroke Member Posts: 3,709

    The killer bots are already good in 2vs8 they are much better than the survivor bots.