Can we please nerf basement design.
I might get downvoted for this but this is my honest opinion and my take on the basement. I believe it should just be one hook in the basement instead of 4. I say this because there’s too much camping and tunneling going on when it comes to basement and it’s not fair at all. I’ve died on first hook because the killer camps and automatically tunnels me from basement and it’s not fair at all. Killers don’t need basement to win the game you literally have hooks on the outside and up so I really don’t understand why basement has 4 hooks
Answers
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The tunnel aspect is being adjusted soon, so I hope it helps with that soon!
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Removing the other hooks from the basement is just going to lead to survivors bleeding out around the one survivor who has been hooked down there.
Basement is meant to be strong (also why it tends to be near the strong loops), playing around it is a risk.
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or you could just… avoid that area…
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Trapper is an area denial killer. It's the only thing he's good at.
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Whether you're the target or not, keep fixing the generator. Unless you have a special perk, the Scourge Hook won't activate and cause generator progress to reset. Against survivors who are "properly" working on the generator, hooking someone in the basement is a weak move that wastes a chance to delay the generator.
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The new Hud where you can see the Anticamp will do wonders aswell (atleast I hope so) How many times "not that often to be honest" have I been hooked by a trapper or a hag in the basement which are busy trapping the whole thing and i sit on 95% of AFC when a random mate goes to the basement location and just sits there while the Killer is still in this area…
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Shack is meant to be High Risk - High Reward, its a super strong tile, but its also strong a very hard place to escape if u get hooked in there.
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