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How are you doing in 2v8 with the new stats tracker?

Rokku_Rorru
Rokku_Rorru Member Posts: 2,786
edited November 9 in General Discussions

I thought I'd share how i'm doing on killer since I'm seeing a lot of complaining about how bad it is for killers and how survivor sided it is lol:

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I mainly have played Dracula this iteration though but his hours dont match my huntress rn:

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he seems pretty broken so far in the mode lol

How are you all doing?

Comments

  • tes
    tes Member Posts: 1,143
    edited November 9

    Last iterations? It was pretty decent.

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    Current one? I was pretty unlucky with matches most of the time

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    But hey I eat so well on survs, wonder why

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    P.S. I’m not playing kwf usually. I had only 2matches with my friend in Discord, and yeah, it was a survivor stomp. Ordinary play without comms and in solo is usually not the good one. I had only two matches where I was a reason for our team to fail. Got majority of games with killer being afk or I ended up having highest results at the end

  • Rokku_Rorru
    Rokku_Rorru Member Posts: 2,786

    Yeah mines are pretty decent across the board too on surv side, I think it's largely down to their being no SBMM which I'm enjoying, that said

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    I havnt been able to get into many killer games, I kind of wish there was no SBMM in 1v4 as well lol

  • tes
    tes Member Posts: 1,143
    edited November 9

    I’m highly against absence of SBMM in ordinary mode. It’s not you winning/losing. It’s system being a weirdo. No joy from winning against baby survs or killers. When you’ll actually progress as player you’ll start to hate such matches no matter side you are playing

  • Rokku_Rorru
    Rokku_Rorru Member Posts: 2,786

    I don't think so, I like variety in my matches, it's fun seeing how different people play the game new or experienced.

    SBMM encourages everyone to sweat and not really play the game for fun anymore, the emblem system I encountered a lot less camping/genrushing and a lot more altruism etc. These days its just genrushing and tunneling and that's really boring.

    basically it cultivates a toxic gameplay mindset.

  • tes
    tes Member Posts: 1,143

    I don’t see point in playing against players who spend more time, or less then you… it’s basically unfair in any regards, and getting fun from unfair matchmaking is last thing I’m gonna understand in this game

    I bet you yourself gonna have fun only until meeting 20k hours Nurse player….who played since release. People need to play with same level, otherwise it’s like playing with kindergardens while being high schooler :/ Validating “fun” through facing players who don’t have as much experience as you sounds selfish for me. For events I tolerate it because y, they are for chaos and we don’t want worse queue times. For ordinary matches I’m already don’t tolerate current SBMM

  • Rokku_Rorru
    Rokku_Rorru Member Posts: 2,786

    I do, it's like going to a meet up and playing with all sorts of players at an event, you're not gonna discriminate based on time played, it's not a ranked tournament lol

    Like it's also how we don't get any good data of experienced players vs casual players and what's poisonous to this game. Not to mention, the example you gave would be once in a blue moon and said person would give a case for getting nurse nerfed finally to a point she is bareable in casual play.

    SBMM is the reason we don't have a "Balanced" game honestly, or at least a huge hand in it, we need more casual vs experienced players to see what's really glaring in terms of balance. 2v8 is a perfect example of it, it can exist and it can be fine and people all come back to the game when it's more casual friendly.

  • Anniehere
    Anniehere Member Posts: 1,341

    The overall escape rate for me isn't much different from the regular mode. I played too altruistically, which cost me a few games, but the main pain was having the two duo on me for almost every chase.

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  • tes
    tes Member Posts: 1,143

    Do you realise we don’t have actual SBMM, so it’s basically a lie telling its presense a reason of game being unbalanced? We don’t have normal SBMM AT LEAST because win conditions are trash in the game, as max because abandons and many other stuff are a free bypass system for matchmaking.

    SBMM isn’t about sweating. You have right not to sweat and stay on low level with SAME people of same level/mindset, so I don’t understand complaining. You aren’t forced to level up if have SBMM in game. You just can’t abuse its absence to play with players who don’t belong to your level and have free kills/escapes, wrapping it in convenient package “we just different that’s fine”


    No that’s not from perspective of player who play less good than you, And to avoid demoralizing them, you literally turn games into BP farming. Which I also despise. Since when do we normalize "playing along"? I don't know...

  • Rokku_Rorru
    Rokku_Rorru Member Posts: 2,786

    Oh dang that's really unlucky, yeah it's really tough when both killers are on you I try to get as much distance as possible and reposition often (I play scout) and try to let people know where they are so they don't get doubled

    Honestly, I don't see how both of our opinions can't be true at the same time? Like in my experience I just enjoy when I face a range of players and playstyles, more often than not in 1v4 it's always the same builds and the same tactics, which has just been due to SBMM. In 2v8 I see more variety in playstyles, and there is less options… so that's saying something.

    I think a casual mode and a ranked mode when the playerbase amount permits it would go a longway, 2v8 has proven that they could both exist easily and that requires more players. So IDK, I think there should be a place both for the people who take this game seriously and those who do not.

  • tes
    tes Member Posts: 1,143

    I think if not just presenting SBMM in a way of “you are chill, therefore on low level” people would feel less pressured. But currently, just from a perspective of player who started this game last year, I don’t have a lot of fun playing against someone extremely strong or in opposite

    Yesterday I met baby Myers and it was just sad looking how he struggled so much. I felt like ######### holding 3 gen chase. Yet I can’t give him free kill as well, because I felt terrible after long streak of loses because was first tunneled multiple times or my teammates haven’t done any gens. If I didn’t have unlucky day, maybe I let him mori me on exit game

  • Rokku_Rorru
    Rokku_Rorru Member Posts: 2,786

    Yeah new players being stomped always feels bad, I don't think there will ever be a consistent clear cut way to give them fair games even with SBMM.

    I still think a versus AI mode that gives BPs would go a long way for both sides, I know we have it in customs but it'd be nice for killers to learn and gain BPs at the same time

  • tjt85
    tjt85 Member Posts: 1,644
    edited November 9
    Untitled Image

    I've already posted mine elsewhere but I'll post them here again anyway.

    I can only share my stats from previous iterations since the stabby crew got benched, I won't be playing this one much. I'm only playing to complete enough quests to earn the Dracula charm.

    Overall, 2V8 is the most balanced of all modes for me personally. My all time Kill (60.34%) and Escape (41.15%) rates are almost exactly what they should be.

    This iteration, I've played only one Killer game (Billy with a Dracula partner. We won with a 7K). I've played 13 Survivor matches with 6 escapes so far (46.15%). So not wildly different to previous iterations, though obviously not a big sample size. I think they would probably end up more or less the same as in previous 2V8s if I did continue to play.

  • Rokku_Rorru
    Rokku_Rorru Member Posts: 2,786

    Are you excited for the new proposed version of legion for getting the insta downs faster? it sounds fun what they proposed

    Nice work with the rates <3

  • tjt85
    tjt85 Member Posts: 1,644

    Thanks. I have no idea what BHVR are cooking up for them, but if the core of what's fun about them is preserved and I get to run fast and vault over stuff, I'll be happy.

    So long as picking them doesn't feel like throwing the game in the lobby for my teammate, I'll be playing Legion no matter what.

  • Classic_Rando
    Classic_Rando Member Posts: 127

    As long as BHVR excludes matches with abandons from the stats (still trying to understand the logic behind that), these stats are completely invalid.

  • Rokku_Rorru
    Rokku_Rorru Member Posts: 2,786

    They aren't cause I'm showing the stats of downs/chases etc I've done? they are still worth talking about

  • Hannacia
    Hannacia Member Posts: 1,423

    Ive had pretty easy time as a survivor. I've seen killers struggle a lot and this is reason why im not playing killer in this 2v8.

    Do these stats work properly though? I've had way longer chases than what it says. 🧐

    Screenshot 2025-11-09 185117.png
  • Rokku_Rorru
    Rokku_Rorru Member Posts: 2,786

    it's probably that little interval where chase starts and stops, awesome work though, I'd say 2v8 is the same as usual honestly for killer, I love the play while you wait feature.

  • Hannacia
    Hannacia Member Posts: 1,423

    I usually always enjoy playing killer in 2v8, since i havent tried killer now is the new pallet density update also in this 2v8? I feel like i see more pallets now than in previous ones.

  • Rokku_Rorru
    Rokku_Rorru Member Posts: 2,786

    You know what, I don't know honestly, red forest deffo seems to have a lot of pallets so maybe? It wouldn't surprise me if it affects it.

  • BorisDDAA
    BorisDDAA Member Posts: 511

    Pallet count no, but some tiles changed. On red forest, the main building has the god window in the back and the new pallet that is supposed to replace it.

  • BorisDDAA
    BorisDDAA Member Posts: 511

    Survivor feels easier on average without Legion injuring the entire lobby all the time.

  • Rokku_Rorru
    Rokku_Rorru Member Posts: 2,786

    I'd agree with this so long as its not S-tier combo teams, they can be pretty oppressive. Like Nurse + Blight

  • BorisDDAA
    BorisDDAA Member Posts: 511

    I barely see experienced killer duos in this version so that also might be why. I played drac with a 4k hours wesker and we steamrolled the entire lobby.
    That being said my ER and KR swapped. 60% to 70% ER and 70% to 60% KR.

  • Rokku_Rorru
    Rokku_Rorru Member Posts: 2,786

    Yeah I'm around 60-70 but I play a lot of survivor solo so that's probably my ER is around 55-60 across characters.

  • BorisDDAA
    BorisDDAA Member Posts: 511
  • Rokku_Rorru
    Rokku_Rorru Member Posts: 2,786

    Nice escape rates! and Kill rates Thanks for sharing them <3 You play a large variety!

  • Deadman7600
    Deadman7600 Member Posts: 412

    heres mine:

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    This is as a killer main in duos for all of my matches, The S tier killer is still decent but boring, the fun killer is still awful.

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    This is still dead on average, but I really shouldn't be winning this much. I haven't played survivor in literal months until this 2v8.

  • Rokku_Rorru
    Rokku_Rorru Member Posts: 2,786

    Oh that Trapper kill rate is unfortunate, I wonder if the pallet spawns are different if that's from this iteration.

    I've only played 2 matches as him but I got a lot of value out of him when I did:

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  • Dem34888
    Dem34888 Member Posts: 137
  • naeveragedjoe
    naeveragedjoe Member Posts: 73
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    compared to my 1v4 stats, it seems as survivor i performed slightly better and as killer it was more or less equal

  • jmwjmw27
    jmwjmw27 Member Posts: 767
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    It's probably a survivor sided gamemode if the entire survivor team is good and/or on comms, but I don't think I've ever played against a survivor team without a few average players on it. Basically every match barring an AFK teammate is a win.

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    on survivor (the only one with enough games to get a good average), my escape rate is around 55%. Not sure what to think of that, but I don't really play 2v8 for survivor anyway, just to pass time while waiting for killer queue and doing challenges.

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    My stats from Yui and Leon mark the rare occasion where I played 2v8 in a full 8-man group in a voice call. Even though we weren't super serious, that was enough to win every time.

    Class pick/win rates:

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    (Notably, my scout escape rate is terrible, because when I pick scout, I intentionally stay around the killers for as long as possible to give aura reveal to my whole team. This is not a good strategy to survive, lol)

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    Brute is my Wraith go-to, and I usually pick either shadow or fearmonger for most other killers. Enforcer is a huntress/slinger pick, which is why its pickrate is so low.

  • vol4r
    vol4r Member Posts: 876
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    Played more surviviors, because obviously - queue time and playing surv while waiting isn't really fun.
    I am also the bloodpoints enjoyer, gotta make p100s somehow and this is one of the reason I didnt play 2v8 much.
    1v4 BPS/cake party give a lot more BP.

    I mostly play 1v4 tho or just don't turn on game while 2v8 is on.

  • cogsturning
    cogsturning Member Posts: 2,023
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    Doing okay but not as amazing as some people. I've had a lot of infuritating last second deaths.

    I've barely played killer this time around. I'm not a big fan of 2v8 killer, and my few matches have been abysmal.