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Regarding changes to DBD

For now I have uninstalled the game (I am/was a killer main) until further notice because of changes trying to be implemented. I want to imply that these changes will kill DBD because when you cater to one side that doesn't make the game run (as I mean catering to survivor only) and killer players leave because of it, absolutely NO ONE will be able to play because you will have no killer side to cater to the amount of survivors.

How to prevent this: Make two normal modes (one being beginner friendly) where you implement these changes into then have a normal mode where (intermediate/pro) players have the game run like as is before the 9.3.0 or whatever ptb patch. That way it doesn't effect the players who have played the game for a long time and you get new players in. Then if you have a beginner player that wants to see if they are ready to play in the normal (intermidiate/pro mode) a message pops up saying 'are you sure you want to try this mode? This mode will contain strategies like tunnelling, slugging and camping, are sure you want to proceed?'

This way nothing changes when it comes to the players that have been playing for years and years, and the beginners have a way to get in to the game without being obligated to be matched up with killer players who have more hours and play the game as is. This will be a win on both sides because then it will cater to new players and veteran players that know how to play the game around these strategies.

Comments

  • runningguy
    runningguy Member Posts: 759

    while i agree with the stance of if its not fun then dont play…. what good would a beginner mode be if pros could hop into beginner mode and have their merry way with the new players? pro killers or pro survivors v new killer player or new survivor wont go well.

    if what your saying is to make it so pros cant join the beginner mode then what your really asking for is a ranked system?

  • goldn_arrow
    goldn_arrow Member Posts: 10

    So the changes will be implemented on beginner mode only but not in a mode that is catered to the players who have been playing for years, so two normal modes to cater to both player skill limits (not as a rank system (also we always had a rank system in the game that they use but they don't really implement as matchmaking, why do you think we have ash - iri rank at the end of matches and bloodpoints after each monthly reset?))

  • goldn_arrow
    goldn_arrow Member Posts: 10

    Also want to say I always keep up-to-date with DBD Youtubers… If you want to know how to play to what is happening, always search up Youtubers. They are the best to know on everything.

  • vol4r
    vol4r Member Posts: 880

    and that's why you think being a killer main is miserable!

  • Gandor
    Gandor Member Posts: 4,365
    edited November 12

    Funny. I uninstalled the game about 2 years ago (just before chunky came out) for exactly the same reason as survivor main. When I started to play the game, the average escape rate was about 55%. Now target kill rate is 60% and the game clearly shows it even today…

    Until that changes (or until hook density does not return to pre-background player era - as sabotaging was one of the big highs for me), I am not reinstalling the game. Also I have north of 2K hours so not a beginner

  • JPLongstreet
    JPLongstreet Member Posts: 6,977

    I doubt the overall playerbase is big enough for such a split to work, and as stated by another how would we keep the vet players from just entering the rookie leagues and stomping & pillaging?

  • Sow
    Sow Member Posts: 73
    edited November 12

    My original post was too long and honestly a bit too much ( was a bit frustrated honeslty lol).

    The game wont die, I played a little before Legion and new part was released. As a killer main at the time you can probably see why I quit DBD for many years. Legion was actually my first DLC purchase and is still my favourite killer in all of dbd hands down. Although I use the power more for hardcore parkour zoom-zoom over injuring. Cause after playing maining survivor side upon returning to the game. It's made me fully understand how annoying certain killer powers are. Thus I try to make my playing killer more enjoyable for survivors whilst having fun myself.

    The fact is, Survivor mains just want to play the game. Where as Killer mains want to secure a 4k + mori. It's why slugging is a thing. Slugging is doesn't happen because it's "fun". It exists out of desperation to deny hatch and secure that mori.

    Tell me, if you were a survivor… Would you:

    A) Crawl to a corner until you bleed out -or- are found by the killer.

    B) Pick yourself up and continue participating in the match (injured).

    You tell me which one is more enjoyable as a gameplay loop. Assuming you put yourself in the shoes of a survivor main.

    Mate, all survivors want, is to feel like they can still participate in the match. Seriously, I don't give two-hoots about anti-tunneling and honestly I don't believe you actually give a damn about that either cause you'll be off chasing another survivor and creating gen pressure. I also don't agree with the boosts to gen repair speed like before.

    Straight up all I want is to just be able to pick myself up if I am slugged. It's not even that I want to be "able to pick myself up really". It's more so that I want the killer to put me on hook. Why? As I stated above the meta for killers is to slug the second last or more survivors in order to deny hatch and secure the 4k. This way, the killer is playing with fire, okay slug but if I get up… That gives me a fighting chance and if you come back to slug… then the other survivor has a fighting chance. It forces the killer to hook one or the other in some cases and gives the last survivor a fighting chance for hatch. If that isn't fair then I don't know what to tell ya because hatch literally equals a tie via mmr.

    EDIT* I already saw the down votes coming, no response just downvotes for the original post. Usually see that cause I am right but again. Ego would have others go, no you and then down vote with no counter argument hehehe. Oh well…

    Post edited by Sow on
  • Falcao
    Falcao Member Posts: 210

    I read about halfway through this nonsense. On the contrary, playing as a survivor is a way to relax after a stressful match as a killer. LOL. To win as a survivor, your teammates need to at least try. As a killer, you rely only on yourself and hope that the survivors make more mistakes than you.

  • Sow
    Sow Member Posts: 73

    Mate that

    I hear this ridiculous illogical comparison every single time. The writing is on the wall and you'd think they would see it but nope. Narrow is the mind.

    The fact survivors have to rely on 3 others to play well makes playing survivor harder. If you think survivor is more relaxing than you are rarely playing survivor and you are playing at the lower mmr where most killers are either goofing off or genuinely deranking… You can't tell me versing a sweaty kaneki is "relaxing" lmao.

    To win as a survivor you need to play well, not just try. Majority of my games go from 1-2 gens left into a loss and sometimes I don't even see the match get past 4 gens. Why? All because one survivor died or made a mistake. The moment the game becomes a 3v1 the game often spirals into a unhook, heal, rinse and repeat gameplay loop. Sometimes you get some players who still do gens but again, usually in solo queue it's hard to find a teammates that rotate off hook effectively. Literally this happens even if the killer nearly throws the whole match.

    Quite literally as a killer you can make several mistakes but if the survivor side makes one blunder… You can still win the game. I mean I don't know what you are calling "nonsense". You can't even point or reference a single thing I said. Your counter argument is not even a counter-argument it's literally the no you thing i predicted. You know why that is, it's cause I am right. lol

    Think about it, logically, if you have a team… It appears easier but you gotta remember. There is no communication via comms for most (Majority is solo queue). So you literally are just blind, deaf and dumb to what the others are thinking and just praying they are half decent to last at minimum 30 seconds in a chase. Oh and you hope they wont throw every single pallet under the sun making the game virtually impossible to win in the later phase of the match.

    Where as a killer not only has the power of BHVR pushing for a 60% win rate but also you have yourself to rely on. Meaning if you make a mistake, it's on you. You don't have to worry about the rng of another random teammate messing with your strategy… Don't try me lol, I M1 Skullmerchant for fun cause I like her cosmetics and mori. If you want you show me how relaxed you are in your matches. If you want, post it here a recording of your relaxed gameplay. I'd genuinely like to see how good of a looper you are and how competent the killers are in your matches. If I am wrong, I am wrong. Although something tells me you are fronting harder than a man who drives a truck. Brownie points if you actually drive a truck.

  • Falcao
    Falcao Member Posts: 210

    If most of your matches end in losses, then you're playing with a low MMR, and judging by the comments, not very well. I've been playing for both teams for a very long time. And if you're the only one on your team trying to win, then you've lost the match from the start.

  • goldn_arrow
    goldn_arrow Member Posts: 10

    My last thing I am going to say, just with the pallet density update you have quarter if not half of the killer roster not used. So when or if these changes come in your going to see a lot of A tier to S tier killers. Until it is balanced, killer players are going to either move to survivor or quit or your going to see top tier killers all the time. You can not believe anything I say or have a different opinion it's fine and maybe a change in tutorial will be more helpful than my opinion of the main modes that I said in my main post, I don't know. But it's got to change to a balance state more then being survivor sided.

  • orevuh
    orevuh Unconfirmed, Member Posts: 3

    Nah you are 10000% wrong especially when u said killers can make a mistake and still win the game. That's literally survivors. As a killer if u make 1 or 2 mistakes you are likely to lose the game unless u have endgame perks or something to give u an extra last chance to secure at least a kill or 2. Because you have 3 other people as survivors, The survivor gameplay is not as stressful as killer because you can get carried by a good looper or gen rushers. Survivors can make 5 mistakes, get hooked and still escape simply because of the new pallet density updates, buff perks, INSANE gen speeds and simply getting their hand held in every way. I mean hens completed 5 gens and escaped in 2 mins, yet killer can make a mistake and win the game yeah right!

  • Sow
    Sow Member Posts: 73
    edited November 25

    The same argument can be made that having 3 other survivors you don't know and have zero communication can also be stressful. You can say that because the killer only relies on themselves it is less stressful. Although, I'm not wrong. My point follows logic and a sound mind. Killer is by far less stressful when a Survivor is one of four that has zero communication with others and has to just hope they don't make a bunch of mistakes. You as the killer are in control of your ability to make mistakes. I as a survivor have zero control over how good my teammates are, which by definition shows why survivor roles is harder.

    Prior to responding to this I just had a match. Where I did very well. I did gens and got hit only once during the handful of chases with dredge. He kept leaving to apply pressure and not waste time, smart. I was having a good game but two survivors had died by the time I got last gen done. One of which was straight up immediately tunneled off hook. I unhooked the last survivor knowing that the dredge would just teleport and initiate chase. What I didn't realize in being a good teammate cause I was so used to 2v8… Was I forgot about NOED among other perks and immediately was put in the downed position with no chance at a chase or anything.

    Reflecting on that, it straight up goes to the idea that once one survivor is dead. The game spirals into a unhook, heal, rinse and repeat scenario. I do my best to balance this with gens otherwise it's game over but most survivors don't do this very well. It's hard to coordinate in a team when there is zero communication lol. Actually it proves my point how choosing to do gens with 3 survivors left actually led to the 3rd player dying and that resulted in one survivor on hook and the other to unhook. All the killer had to do was wait for an unhook and they secured a 4k because of it. I don't see how waiting for the third survivor to die on hook or secure a 4k via the unhook is stressful. Had I waited for them to die on hook. The killer by default wins with a 3k via the mmr system. So even if I found hatch that only secures me a tie, not a win. In fact I'd go as far to say it's more stressful for me because I have an opportunity to salvage the tie compared to the killer who already won via the 3k and is just looking to secure a meaningless mori. Which has no impact on the win condition.

    Mind you, you'll find that when people who are wrong go so far down that rabbit-hole… it's practically impossible for them to see reason. So I don't expect you to see the writing on the wall but I am right.

    Post edited by Sow on
  • Sow
    Sow Member Posts: 73

    Oh I love this specific comment. See it used so often it's humorous. Most matches are loses, especially in solo queue. I can take a screenshot of my escape rate on my top survivors. If that's what you want? You do the same though. Go on DBD sign in and look at your statistics. I'd like to see your survivor escape rate as well. Cause this mentality of yours only comes from people who don't understand what general statistics are.

    BHVR has shown and stated that the average escape rate is 4/10 give or take. Now maybe some will be closer to 30% or 50%. Although the general average is in the ball park of 40%. I love this cause you can tell zero thought or even reason went behind typing those words. I have played both sides as well. I took a break mind you but Legion was my first killer purchase and I quit mainly due to new part. People complain about gen rushing these days clearly never played against OG new part gen rushing.

    This whole "I played both sides…" shtick is umm meaningless cause everyone says that. Also the typical, well then you are playing in low mmr and not playing as well as you think yada yada. I love this type of brainrot commentary. It takes a certain kind of neglecting of logic to say this stuff.

    Cause it means you don't understand how solo queue mmr works. You don't understand how teams are balanced resulting in a mixed bag of players ranging from experienced to amateur/new players. It also is funny cause mate I would love to play on low mmr. I am not in high mmr, I don't play that competitively but I am in the medium-high mmr area give or take(most likely). Low mmr is where killers are goofing off usually. The lack of awareness to low mmr killer shenanigans is telling me you probably don't play survivor side as much as you would have others believe lol. When I returned to dbd the reason I enjoyed survivor so much was due to low mmr and the straight funny and goofy killers you versed. I promise you I haven't seen one of those in a long time but I welcome them lol. The killers I get are experienced. They know how to avoid flashlight saves 9/10 times. Also, they have a good understanding of how to use their power strategically. Which again doesn't fit you low mmr mentality lol.

    In fact if you win most of your matches I'll accept defeat against you man. DBD has statistic. Log in, show me your stats man. Show me that the top 1-3 survivors that you play with dozens of hours have a 60%+ escape rate. If you are SWF in high mmr with coordinated teams, perhaps this is possible… Otherwise, you talking out where the sun don't shine. Seriously, screenshot and quote me the escape rates on your survivors and if it's way up there I'll admit defeat against you.