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As good faith, I'll play M1 Killer until they make pallets normal.

OmegaXII
OmegaXII Member Posts: 2,415

Although I mainly play Killer, I don't think this pallet density is what we really want.

So personally I'm going to play strictly M1 Killers from now on, until they revert the pallets back to normal. But please don't make it like 9.2.0 again, it's really miserable.

PS: I don't tunnel/camp/slug/use meta perks, like always.

image.png

MMR is still messed up btw.

Comments

  • THE_Crazy_Hyena
    THE_Crazy_Hyena Member Posts: 1,270
    myers game.jpg

    Had an easy time myself after the update.
    No tunnel/camp/slug, 8-hooking before going for sacrifices/kills.

    Is this how the games are supposed to be as killer?

  • Leon_van_Straken
    Leon_van_Straken Member Posts: 364

    So you went for 8 hooks before Sacrifice someone? So you made 12 hooks. Your points show 24k while the Survivors which were not tunneld got 6.5k. So what did the survivor do all game long? If he stood afk and got 2 unhooks he must nearly had this amount of bloodpoints.

    I think the survivors didn´t play that round at all or you are telling lies.

  • OmegaXII
    OmegaXII Member Posts: 2,415

    I can't help but feel survivors in your match messed up extremely hard. No pallets can save them from huge misplay.

    Here's how it looks for me when going for 12 hooks.

    image.png There was an error displaying this embed.
  • THE_Crazy_Hyena
    THE_Crazy_Hyena Member Posts: 1,270

    I was playing without slaughtering srike, basically getting no points in the deviousness category

  • Leon_van_Straken
    Leon_van_Straken Member Posts: 364

    So you are telling me, that you played a M1 Killer with lower Terror Radius. And the Survivors didn´t made a single chase? To be fair you could be right but it is really hard to belive that the Survivors were good. Like common if you didnt just land gen grab after gen grab there is no way, that the Lara got only 6.5k points while getting patched up and unhooked 3 times. You needed to land 6 hits on her, without a big chase.

    Maybe you are that good. But this picture doesn´t really show me that the Survivors were any good.

  • THE_Crazy_Hyena
    THE_Crazy_Hyena Member Posts: 1,270

    To be fair, the Lara tried going for flashlight saves all the time. She was not on gens.
    No need to be this skeptical, but try it out for yourself, playing with tuft of hair really hurts your BP gains.

    Yes, you do have a lower TR, assuming that you don't pop T3, which I popped quite a bit. T3 Myers has a default 32 meter radius.
    Thing is, I play a lot of hit and run, where I give people who work on gens a bit of false security.

  • Leon_van_Straken
    Leon_van_Straken Member Posts: 364
    edited November 26

    So it was not a normal game of DBD and it was easy because the Survs made heavy mistakes.

    Lara had btw a Medkit and no Flashlight. And if a survivor with an Item is searching items in chests at all there is nothing that could help them to be fair.

  • THE_Crazy_Hyena
    THE_Crazy_Hyena Member Posts: 1,270

    I'm tired, okay. I mixed them up a bit.
    But yes, they were misplaying a bit, being overly altruistic, like going for unhooks while in chase.

  • UndeddJester
    UndeddJester Member Posts: 4,936

    To be honest... I don't call that "misplaying a bit"... my language for players who do this is not very charitable at all... 😅

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  • supersonic853
    supersonic853 Member Posts: 5,771
    edited November 26

    On one end its nice being able to play m1 killers again even against the stronger teams. So Id like this if killers were still mostly m1 designed. Maybe if they ever do map density based on killers this would be a good version. But yeah 9.2.0 was atrocious for killer. Now its reversed. Thus is the way bhvr uses the dial for some reason.

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  • Blueberry
    Blueberry Member Posts: 14,457
    edited November 26

    The loops are in a weird spot. Like how do you make them playable with the pallet up, but still playable with the pallet down? It's hard to do.

    Like a lot of these loops right now look too unsafe with the pallet up, but seem fair once the pallets down. If you make them safer with the pallet up, now they're too strong with the pallet down.

    Before all these pallet changes the majority were safer with the pallet up still, but that made most pallets just auto breaks once thrown, you weren't playing most of them with the pallet down because they were too safe, that's bad design too.

    Is it just a lot of pallets, but they require being thrown to play mostly? I don't really know the solution here.

    Also, while many of these loops seem too weak for high tier killers they seem fair for all the weaker m1 killers, which is most the roster. The previous pallet iterations were all unfair to m1's. Idk how we balance for both these groups. If anyone has ideas I'd love to hear them.

  • random1543
    random1543 Member Posts: 213

    The most logical thing i think could be done outside of nerfs to top tiers is they need to base pallets on the killer you are playing, a blight the spawn logic will give you more loops and pallets to work with as a survivor

    where as if you are versing a M1 killer the spawn logic on the pallets would be reduced compared to blights so they are not as swamped with pallets.

    But with how updates have been going, I don't think it could do correctly and there would probably be odd picks about what killers get high and low spawn logic so don't have hope it could be done correctly

  • karatekit
    karatekit Member Posts: 195

    doesn't make sense to me to hold yourself back from playing what you want, it's not against the rules or cheating to play blight if you wanna play blight, and not every map is gas heaven. your choice though.

  • Blueberry
    Blueberry Member Posts: 14,457

    Yeah unfortunately I don't think they would ever do this. I think the more realistic route would be to balance them around the weaker m1 killers and finally nerf all the outlier top tier killers that are too strong for the weaker pallets now. The top tier killers like Blight are inhibiting properly balancing everything for the rest of the roster.