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When are Blights Speed ad ons being nerfed.

I honestly don't mind a good blight match.

The issue with him in my opinion are his speed ad ons which is what the majority of blights run.

Blighted Rat ad on
Blighted Crow ad on

Can we please have these changed / reworked. Thank you.



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Comments

  • random1543
    random1543 Member Posts: 213

    I just think he would be much more bearable without the speed ad ons

    He could also use some base kit changes but speed ad ons being changed shouldn't be controversial for them to do which is why I'm asking for it.

  • Chrarcq
    Chrarcq Member Posts: 46

    They already got nerfed like 2 years ago. They're not a major issue anymore, methinks.

  • saym
    saym Member Posts: 89

    The problem with him is that his abilities are super strong, but he only moves at 4.6 m/s.

    Poor other killers.

  • cammoking123
    cammoking123 Member Posts: 17

    I don’t mind Blight since has a high skill floor. Not like the Ghoul who anyone can play.

  • Abbzy
    Abbzy Member Posts: 2,011
  • Aven_Fallen
    Aven_Fallen Member Posts: 17,584

    This is such a bad reasoning. Only because something has been nerfed once does not mean that it should never be touched. Otherwise they should revert the Syringes immediatly, since those got nerfed as well a few years ago. And many, many other things.

    @Topic:

    I dont know to be honest. I always feel that Killers which are that strong as Blight should not have Add Ons which are that strong as well. IMO of S-Tier Killers like Nurse or Blight, their Add Ons should be more like Gimmicks or give a little bit of use. But you see Speed Add Ons on Blight in basically every game, because they are his best Add Ons. And here it is also different than for example Pyramid Head before the Add On-Rework, where the Range-Add Ons were the only useful ones - not only is Blight far stronger, but he overall has better Add On-quality.

  • BongoBoys
    BongoBoys Member Posts: 265

    Make Blight 4.4ms. loses 3 tokens when breaking a pallet and nerf his speed add-ons

  • Classic_Rando
    Classic_Rando Member Posts: 127

    No, you just need to learn to play against Blight. I have no problem evading him in chases unless he’s god-level, and I haven’t run into too many of those. He’s one of my favorite killers to go against.

    Blight is actually very difficult to be really good with. If you want to show me some of your own gameplay to prove otherwise, I’ll gladly agree with you.

  • mecca
    mecca Member Posts: 551

    Hasn't it already been shown how overpowered he is, I think people have winstreaks in the thousands. A PvP game btw.

  • Classic_Rando
    Classic_Rando Member Posts: 127

    Those winstreaks prove nothing other than the killer player is on the top end of the skill curve. There are very few people in the world who can do that. I’ve never played against someone like that, and you likely haven’t either. You can’t use the most extreme cases to make conclusions about the game balance. That’s not how statistics work. Statistics uses a large population to draw conclusions about the experience for the vast majority of players who are in the middle, not on the very top or very bottom of the skill curve. That means all killers, including Blight, need to be balanced around how the middle 80% of the curve play with him. The middle 80% of Blights are very beatable if you know how to play against them.

  • mecca
    mecca Member Posts: 551

    Ha, so we should balance around the best survivors but also around the worst killers.

    How would you say if a survivor could win 2000 in a row? Surely you wouldn't think that is fine would you?

  • Reinami
    Reinami Member Posts: 6,586

    The same people who want blight nerfed, are the same people who say that its rare to go against really good SWFs and because they are rare its fine that survivors can be OP at the highest levels.

    If you don't think those are a problem, than neither is blight because it is just as rare for you to go against those cracked blight players as well.

  • Brimp
    Brimp Member Posts: 3,544
    edited November 30

    I wouldn't mind a rework to speed addons and -2 or 3 tokens upon breaking a pallet (2 while breaking in power 3 while out of power) if I get slam duration base kit and pre 7.7.0 collision. Or better yet the first RE chapter collision which IMO was the perfect variation at least for its times. God only knows what could have changed with the Unreal engine update that auto generated collision.

    Post edited by Brimp on
  • radiantHero23
    radiantHero23 Member Posts: 5,054

    Just like nurse, blight is very easy to perform well with. Mastering him, just like nurse, is a lot harder.

    Its easier to perform well with blight than with most other killers. Low cooldowns, pallet break in the basekit, one of the best mobility powers in the game AND 4.6ms. Oh, and he has great addons as well.

  • Reinami
    Reinami Member Posts: 6,586

    The data BHVR releases shows otherwise. Usually blight is in the middle of the pack and nurse is near the bottom of the pack.

    Hell the last time they released data, you know what the top 10 killers were by kill rate?

    1. Lich
    2. Freddy
    3. Sadako
    4. Dredge
    5. Pig
    6. Twins
    7. BLIGHT
    8. Ghoul
    9. SKULL MERCHANT (MIND YOU THIS IS PREBUFF)
    10. Oni

    So, either, you think blight is a problem, and then also lich, freddy, sadako, dredge, pig, and twins need to be nerfed.

    OR

    You believe that blight is a problem and needs to be nerfed because in the hands of really good killer players he is a problem (along with nurse) and if so, by DEFINITION you MUST also believe that survivors need to be nerfed because of what the best survivor players are capable of doing.

    You don't get to have your cake and eat it too.

  • Unknown
    edited November 30
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  • Abbzy
    Abbzy Member Posts: 2,011

    Is this high mmr kill rate or average kill rate?

    So l assume its average kill rate so lets break each killers

    • lich has multiple weaker powers in one which makes him very hard to understand for many players because each of his powers has different counter, his items that counter each power are strong and ofcourse the stronger the power the better the effect to counter it like the haste from boots for mage hand, so in short he is hard to understand and he isnt most played killer so its quite on the rare end of killers survivors get which means he will have gook kill rate on average (survivors that know how to counter his powers will mop the floor with the lich because he has no hig techs such as blight or super busted power).
    • freddy had always one of highest kill rates even when he was at his lowest which is because of few things like he was played by his main mainly and they can boost killers kill rate very high because they play their killer mainly which means they are better with that killer than some average kill who just sometimes plays that killer, second thing is his power isnt so easy to understand for survivors either and now he has multiple of them from buffed teleport (he can tp to sleeping survivors when they heal and effect for it is uknown by many like they dont think the smoke means anything), hinder with snares, some help from dream pallets and he has lullaby when survivors are asleep which means no terror radius.
    • sadako like freddy had always high kill rate even the fact she is one of worst killers but then main like onepumpwilly can boost her kill rate high when they know how to play her at her best and master her, again very hard power for survivors to understand she was three times reworked so more than half of the community (I bet) even doesnt know what her power does now, how it functions so again just another "noob stomper" like many of these killers
    • dreadge is just very low mediocre killer at his best maybe mediocre even weaker than freddy and harder I would say but his power many survivors doesnt understand either like locking two lockers next toeach other isnt good thing or his nightfall is another mechanic that stomps survivors that doesnt understand it either so another "noob stomper" we can say and he isnt that played either even the fact now there are more lockers and he is better than before.
    • pig is one of weakest killers in the game but many survivors are just srewed by her traps becasue they dont understand them and panic a lot plus from all the killers she is the least played here right behind merchant and twins
    • twins are very strong and rare so again many survivors doesnt even get them more than few times a year compare to ghouls,weskers,blights,huntresses etc. so they are just having this advantage of not being popular and thats helps them because many survivors doesnt know how to play against them and they are master of slugging (their whole power is just best slugging power in the game and add soloq aspect to it and you get your high chances for 4k)
    • blight is one of hardest mechanical killers but understanding him gives the player huge advantage because his power covers many things like mobility,antiloop which is something he is very good at and his power is second best in the game if player know how to use it because you can get across the map in seconds (unless its indoor map but still he has there great mobility compare to m1 killers), his dashes are too fast that survivors can prerun you or run into open or be greedy on long wall loops like shack because just one small mistake and you catch them in seconds and hit them, with his small cooldown and great mobility with insane speed he is just king of DBD and second strongest killer even after his hug tech removal and addon nerfs
    • ghoul is just weaker than blight but he is much easier to understand and to play which makes him more better pick for average joe than blight, he is in top 5 strongest killers which means he is super strong if 40 killers are in the game.
    • skullmerchant had always high kill rates even toped the kill rates in her strongest time and even after her rework (mostly due to survviors giving up or killing themselfs on hook), she is weakest killer in the game with trapper and she still is there even after her buffs another thing is she is only played mostly by her mains and they are good with her and try to hold her because its their main so thats why her kill rate is better than killer like trapper or trickster,bubba,billy,nurse (not in high mmr because there she is joke if survivors take that match serioisly.
    • oni was made easier (little) but I would say now he is more accessible than before beacuse he can flick now even on controller which was just MK thing before, for me he is still harder killer because now his flicking is much easier due to his increesed turn rate so now its hard to hit it right, he is just killer that is m1 and has probably hardest requirement for getting his power which is god mode (I believe if he could have his power fo 60 seconds and didnt lost 7 seconds when he hits survivor with it while charging or using his instadown then he would be in top 5 because his power has high mobility,instadown, longer reach and dash attack which are easier to control than billy or blight), he is well balanced and his counterplay is just easy dont give him hits and blood for his power but his explosive gameplay is what makes him so succesful like you can be looped like baby and the get power and down two survivors in 15 seconds window which is something even blight or nurse cant pull while survivors are healty.

    Blight is problem with how strong he is he should get same token reduction as ghoul and maybe 12 seconds cooldown instead of 10 because he is very strong but hard to play and liked by his mains and community ("golde child of DBD") which makes him kinda immune to nerfs compare to other killers like merchant or knight, nurse needs rework because she cant be nerfed hard she is just 100% all around her power so her power has to be strong so she will either will be very strong,strongest or super bad trash killer.

    Freddy doesnt need rework or nerfs he is ok now, lich is ok a-tier which looks thats when devs want their killers to be in range around lich,wesker to springtrap in terms of power so they can better balance this mess.

    Sadako very weak killer low c-tier at best, dreadge mediocre at his best, pig is only top tier in eyes of her mains but in reality she is weak low c-tier, twins are very strong but they will probably get changed because if devs want to give survivors basekit antislug mechanic then twins need some reshape so they can be more in current game like ability to teleport to victors location and despawn him with longer cooldown so they can get that hook from down they made across the map etc..

  • Abbzy
    Abbzy Member Posts: 2,011

    His catch up is better than ghouls and he can unlike ghoul hit survivors or break pallets which is way stronger, trying to loose blight that want to chase you and only you on normal open map (no indoor with many doorways like larrys or rpd where he cant use his power well) is almost impossible no matter where you run he will be behind you always and even three or two sprinbursts wont save you if its open map and he has his power ready just one toke covers what sprintburst does (in reality doesnt because he must bump into some object to continue with his power but still his five dashes will catch up to 3 sprintburts and biggest part is his speed while dashing is faster than billys saw so its like almost 200% speed and sprint is 150% so yeah you cant sprint away from blight just two to three dashes will destroy your or he will catch up).

  • Reinami
    Reinami Member Posts: 6,586
    edited November 30

    But that is precisely my point.

    At average MMR blight is not a problem because average skill survivors are going against average skill blights who aren't curving around tight corners and bouncing from loop to loop downing people in 10 seconds.

    Likewise, high MMR blights are going against high MMR survivors. Which, if that is the case and blight is a problem there, then BY DEFINITION you must also contend with the fact that high MMR survivors are a problem for 30+ killers who just aren't viable at that level.

    So the point is, you have to pick one.

  • Abbzy
    Abbzy Member Posts: 2,011

    Still he needs some small changes like loosing tokens when he breaks (ghoul got this even the fact blight would need this too, i would give him loosing 2 tokens when doing break action and maybe none if he breaks with his power because he already needs two to do this). I think blight should be strong killer because he is kinda fun and has huge skill floor.

  • Classic_Rando
    Classic_Rando Member Posts: 127

    That’s not at all what I said. I said that the game should be balanced around the 80% players that are not in the top or bottom 10th percentiles. We shouldn’t be balancing the around outliers on either survivor or killer side.

  • Classic_Rando
    Classic_Rando Member Posts: 127

    I don’t think Blight is easy to perform well with. He seems similar to Nurse in that it’s very easy to get juked by good players. So you have to be very good at predicting survivor moves around loops to do well with him.

    Maybe I’m just really bad with him. But I’d like to see the people complaining that he’s too OP show us how “easy” he is.

  • random1543
    random1543 Member Posts: 213

    Bhvr cannot do anything about SFW as they are using third party clients such as discord, Blight on the other hand is internally in the game and BHVR can fiddle with it way more easier. I play solo q and get a fair amount of double speed ad on blights.

    genuinely curious tho what you want done to addresses sfw because they are using comms outside of the game that's hard for bhvr to do anything about.

    only thing I can think of is you could show in lobby who is sfw but that would lead to lobby dodging and would only be fair if survivors could do the same then nobody would get into a match. (perfect exapmle is TCSM the game, you could see who was sfw in that game and so often people would lobby dodge.

  • Reinami
    Reinami Member Posts: 6,586
  • Reinami
    Reinami Member Posts: 6,586
    edited December 1

    Ideally you solve it by bringing solos up to par with SWFs and nerfing survivors as a whole or buffing killers as a whole.

    There are also changes i would do to the game that would nerf survivors at a high level while not hurting the lower mmr survivors.

    But i never said any of that. My point is simple. If one thing is a problem because of what high skill players can do with it, then whats good for the goose is good for the gander and by DEFINITION you must also believe the other is a problem.

    My point is, the same people who complain about blight, which really only matters when going up against a really good blight (or nurse for that matter) also think its fine that high MMR SWFs can dominate the game. You can't want to nerf one without nerfing the other or you are biased.

  • random1543
    random1543 Member Posts: 213

    I agree with overall point as I'm someone who really wants things such as a comm wheel and seeing perks in lobby for better coordination but I think a lot of killer players would dislike the change as survivors would have more coordination overall

    I understand your point but I don't have that view and don't think SFW should dominate the game. no side should dominate the game.

    And if anything the speed ad ons specifically for blight lower the skill floor for him. don't got to be strategic with bumps because you are just so fast.

  • SoGo
    SoGo Member Posts: 4,187

    I was always of the opinion that a strong killer like Blight should not have amazing add-ons.

    Nurse, a killer that is very similar to him in terms of power, has about 6 good add-ons, and the rest are gimmicks.

    Blight should be the same. For that reason I believe that add-ons like old Soul Chemical and Summoning Stone were better design for him than, say the speed add-ons.

  • radiantHero23
    radiantHero23 Member Posts: 5,054
    edited December 1

    So we are doing a BHVR now?

    You know very well why these killers are high in numbers. Because of their gimmicks being hard for beginners. They fall off in higher tier gameplay. Nurse and blight might be a bit more difficult for LITERALLY BEGINNERS (roughly 50hours) but anyone that has basic understanding of the game, perks and maps will play 5 games with them and start destroying.

    I dont need stats to prove that. Its common sense.

    And i think finidng a good blight (one that wins A MAJORITY OF THEIR GAMES) is A LOT more common than a 4man comp swf.

  • Leon_van_Straken
    Leon_van_Straken Member Posts: 364

    From time to time I hate blight but it is rare that I feel a difference in his speed.

    My problems with him is his MS beeing 4.6ms while Killers like Spirit has a 4.4ms because she can catch up quickly. Make that make sense bhvr…

    And another thing I hate about Blight is his ultra long lunge at the end of his charge which feels like 10 times faster than other Killers plus the ability to flick a 180 degree into it.

  • radiantHero23
    radiantHero23 Member Posts: 5,054

    I can only speak from my personal experience. I start playing a bunch of blight / nurse matches. First game I suck at them and get 0k. Second match I start to get a feeling for the mechnics but still perform poorly (0-1k). Third match, I start getting pretty good and accurate. Might miss a few or get stuck on some collisions but overall perform decent (1-2k). 4th match, I start getting pretty good at the mechanics (2-3k). Fifth match onwards, I equip strong perks and addons and start destroying.

    Sure, there are groups i cant beat, but we are not talking about going on 10-50 match win streaks. We are talking about performing well. I dont think its hard to do it with these two at all.

  • azaxydbd
    azaxydbd Member Posts: 18

    Fix to blight is simple, now that maps were made terrible for survivors its even harder to fight blight so i will share my perspective as former blight main, i used to play him often and im over 12k, i quit playing blight due to the fact that the game became way too easy when using him, it was pointless playing him, so i have a solution to make him better for the current patch first fix servers dsync which will not just help against blight but against all killers, and remove his shoulder hit after u spin him, its very important since a higher pinger will always hit u even when u dodge them, and its ridiculous the higher the ping the more ridiculous, thats not all tho, he also needs to lose all of his tokens whenever a survivor get injured by him, and whenever he break a pallet he should have his tokens removed, this will make the killer far more balanced. now make him 4.4 on regular speed, which means his rushes will be slightly slower as well, do all of which i said here and the blight will be solid A tier killer.

  • Reinami
    Reinami Member Posts: 6,586

    That is THE POINT. The point is at average level play, they are fine, but at high level play they are not, but niether are survivors because 30+ killers aren't viable at that level.