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Killers Why Do you Tunnel So much (Q&A/ Investigation)

Skeleton23
Skeleton23 Member Posts: 507
edited December 1 in General Discussions

I am Looking for Killers who are willing to give some info on why Tunneling has Increased in this patch or even in past Patches.

Im trying to help players under on why this is happening so they can have a General understanding.

(Rules: no Fighting, No Judgement:) this is a Judgement free Zone and if you start a fight you will be reported.

Enjoy.

Tagged:

Comments

  • Leon_van_Straken
    Leon_van_Straken Member Posts: 364

    Well in the few cases I play Killer from time to time I have the feeling that I have to tunnel to keep the pressure up right.

    I play Clown, Chucky, Myers and Trapper because I am horrible with speedy Killers and trash without crosshair.

    Normally I get a good chunk of Survivors, some who win and some who lose. So the MMR isn´t that much of a problem.

    The problem accours when the air becomes toxic or sweaty if you want.

    You know those games. You are running at the start of the game to the furthest gen and it´s nearly done. "Okay no problem that means the other gens are most likely at 0%" You go into your first chase. Predrop, tbag, running straight to the next pallet. "3 gens pop in your face when you caught the cocky survivor. But the moment you are looking at the the popped gens you realize well… none of these was the first gen you saw. So they are kinda down to the last gen.

    So my only chance to get a Kill in that round is to tunnel that guy out. Because there is no way to get a 12 hook game.

    Another reason why I tunnel in some games is when survivors body block doors when they are from hook. That is the reason why I was hyped for the ellusive status effect.

  • bazarama
    bazarama Member Posts: 408

    Tunnelling and slugging increased when all gen regression perks were nerfd into oblivion.

  • Zuiphrode
    Zuiphrode Member Posts: 487

    If survs go for an unhook when I'm still in the area, obviously I'm going to go for the weak link. Likewise if I get to a gen with two people and one is injured, I'm gonna go for them first.

    I don't generally specifically try to eliminate someone from the game first, if it happens, it's because they are either unlucky or ######### up in some fashion.

  • Leon_van_Straken
    Leon_van_Straken Member Posts: 364

    I think a main problem is the unknown factor of what will happen in this round.

    You can go into a round as Killer with the attitude of going for a fun game.

    Some will appreciated that you don´t play by your full potential, the others will mock you.

    So you go into the next round and play by your full potentcial and nuke the cute sable which only wanted to pet the dracula doggo. They will hate you for it.

    So many players went "f*** it" and ignored the "Fun part for the other side" of the game and played their best (which is their right to do so.) Survivors are kinda different. Yes if they want to nuke you they will do it. But most of the time they want some funny chases.

    The problem is you can´t say which survivors you verses and if you realize these are the toxic once the exit gate could be already powered.

  • tes
    tes Member Posts: 1,143

    I simply didn’t care. I was like this since starting DBD, and more likely it was some people in my company (specifically: survivor sfw I sometimes ended up with, who built an opinion that you never should do this). But I finding doing it conscious choice. I’m not some victim of circumstance of gen rush or creator bias.

    I mained killers without mobility, so playing around hooks or gens was my usual play. I also main Executioner, so I’m just fitting to the stereotype of that nasty player.

    I don’t hardtunnel every game, or can say no to tunneling by different reasons. For example, I want to practice my M2 and see players are struggling a lot. So, I just play chill if I’m in mood. Or when I got really sweaty team and hardtunnel will trade 4 gens, so I’m more likely gonna lose. I doing it for efficiency, after all.

    I never hardtunnelled cause of ego, but liked doing it with actually strong members of the team, because found it interesting to interact with them. They also more chill about it because expecting it, having second chance perks or having fun. But I don’t do it every time.

    If not trying to find pattern - because patterns doesn’t actually exist, I just do so, because this is meta and that’s all. Or because team allowed me to do so by healing under hook, bodyblocking with BT, or even accidentally ending up in front of my face.

    There are too manny different matches, and I behave too different to find reason. The most rational answer just because it brings me benefits. I’m more likely gonna play meta on both sides, handicapping slightly by tier only

  • Leon_van_Straken
    Leon_van_Straken Member Posts: 364

    Oh the silent downvoters have begone. Took them quiet some time.

  • PetTheDoggo
    PetTheDoggo Member Posts: 1,922

    I almost never tunnel from first hook, even if it should cost me a game. I do it basically if survivors annoyed me…

    I regularly do it at 1/2 gens left, simply because I have to kill someone at that point in order to win, not really difficult concept.
    But my starting goal is always 8 hook and just see if I manage or not. Then I just start playing more seriously based on performance of survivors.

  • tes
    tes Member Posts: 1,143

    You can’t report people who simply silently disagree with you, and there are no rules to be against specific position

    I doubt OP can avoid actual judgement of this post

  • Leon_van_Straken
    Leon_van_Straken Member Posts: 364

    I didn´t ask for report. It is kinda amusing for me. You know me since you are in the most discussion that I am in and you know that I like to actually… discuss things. But it is hard to do this if the other side of discussion just votes you down without saying a single thing of "Why" they disagree with you.

    The point of I disagree with you but I don´t know what I could say against you so I downvote you is funny to me. Because if you disagree you could just say your opinion or not?

  • Leon_van_Straken
    Leon_van_Straken Member Posts: 364

    True that but you could still write a post like:

    If I play Killer I don´t see the reason to tunnel. Because…

    This would be the counter point to the players which stated why they need to tunnel.

  • Zuiphrode
    Zuiphrode Member Posts: 487

    As killer, it's not my job nor my role to make sure survs have fun. It is to hunt and kill them.

  • tes
    tes Member Posts: 1,143
    edited December 1

    I remember the same but “flip flop” post from different person about perspective of quitting game after being tunneled. It was about 6 options for poll related to quit with emotional statements and 1 neutral.

    When I asked why we building such weird polls to support sentiments, I got an answer “I asked specific people, because I interested in their opinion mainly”. Even tho this poll were used in pretty bad argumentation of “look, majority feels different”

    No one cared about that, and suddenly this post becomes an echo chamber? Interesting

  • Terror_Misu
    Terror_Misu Member Posts: 35

    Just about everything on this forum is an echo chamber. I doubt there was anything 'original' posted in the last year.

  • tes
    tes Member Posts: 1,143

    Then maybe it’s time for people stop using echo chamber argument on this forum completely. Looks picky every time

  • Terror_Misu
    Terror_Misu Member Posts: 35

    It is picky. Everything anyone types on here is hand picked and refined to fit their narrative. Its human nature, just a bit more intense in a digital space. If everyone was sitting in the same room, none of this toxicity or talking down to others opinions would happen. Just a different atmosphere.

    Then others will come to parrot it and support that narritive, while others will come to attack it. Dbd forums in a nutshell.

  • Abbzy
    Abbzy Member Posts: 2,011

    You know bigest mental tortue you can give to survivors is to ignore "chase me" types and chase (tunnel sometimes when its needed) the ones that would rather just hide and then hold m1 on gen then get into chase.

    As you mention frustration is one of reasons, you can go for chill game get sweats that mock you then even the fact you could get them some slug or tunnel and had more better results but they are kinda blind to see it tbh (this kind of survivors are just predictible they mostly think you couldnt make it to the hook and they got the hatch by their skill then just see that you gave them hatch but their ego is blinding them).

    Tunneling has many reasons like toxic survivor or some that is getting between you and other survivors often like some flashlight nea then its in your interest to hinder her in doing so (like flash saving,sabbo, constand bodyblocking etc. things that slow you down even if its not needed because you dont play sweaty just chill 12 hook game meaning you doesnt even tunnel just trying to go for chases and hooks), or when survivors do to many gens fast then its very important to kick someone out because even if you had fast chases and hooks if the whole team is alive they will still do all gens and get minimaly 2 escapes if they dont screw this up.

  • Skeleton23
    Skeleton23 Member Posts: 507
    edited December 1

    Im saying no judgment to provent fights from happening before they start. Having a Option and fighting over a Option is two separate things

    Im creating a safe place for players to give feedback and allow them to be heard.

    (I just realized this wasn't at me my bad 🤣🤣🤣🤣)

  • CorvidXCVIII
    CorvidXCVIII Member Posts: 81
    edited December 1

    As for the original topic: it's a comeback mechanic. I play Pig and Legion, sometimes I just get handed a game I can't win through playing nice so I need to build momentum, best way to do that is take out a survivor.

    Post edited by Balrog on
  • TheGoon224
    TheGoon224 Member Posts: 383
    edited December 1

    Honestly, I rarely tunnel but whenever I do it’s normally because I’m at three hooks with two gens remaining, Gens are getting done to quickly so I tunnel for pressure, or pretty much when the game is basically over.

  • Brimp
    Brimp Member Posts: 3,544
    edited December 1

    As most killers? You can never truly be sure what progress the gens are at unless you physically went to each one or have a dedicated perk slot for it. If I do have the information that multiple gens are being worked on it would be said best play to tunnel someone as they are doing their objective efficiently so it would be stupid not to do mine efficiently unless I really want to rely on a hope that they make game altering mistakes.

    I'll wait for the silent downvoters that never really have a good argument.

  • MechWarrior3
    MechWarrior3 Member Posts: 5,347

    I rarely tunnel. If 2-3 gens pop in my first chase. Then I hard tunnel to catch back up.

  • Skeleton23
    Skeleton23 Member Posts: 507

    The thing im getting from this is even if your a try hard or even just enjoying the game it seems like its the Gen Speeds themselves that are giving players the need to Tunnel even if they rarely do so.

    Ill investigate further

  • BlackRabies
    BlackRabies Member Posts: 1,294

    I try not to tunnel. But if 3 gens pop before I even get 3 hooks then I'm gonna tunnel the survivors that I already hooked and ignore or slug the ones that haven't been hooked yet just so I can have a chance to win.

  • jmwjmw27
    jmwjmw27 Member Posts: 767

    I play to win by any means necessary. That includes tunneling. If it were up to me, I would willingly only play against people who feel the same. However, it is not up to me, so instead I just play to win in hopes that BHVR’s MMR system will do its job and pair me against people who are trying just as hard as I am.

    Stomps are not fun. Intentionally not punishing survivor mistakes to make an easy game close is also not fun for me. I understand a lot of people feel differently about that.

  • 100PercentBPMain
    100PercentBPMain Member Posts: 2,722

    I love Feng so much I wanna hug her pet her and name her George. Sometimes wires get crossed and instead of doting on her she just...doesn't move anymore. Oops.

    hearing the injured Feng is like a signal to me I just wanna help

  • Zuiphrode
    Zuiphrode Member Posts: 487

    TBH if 3 gens pop before I get 1 hook, I'm liable to just basement myself because you aren't coming back from that as an M1 killer.

  • Skeleton23
    Skeleton23 Member Posts: 507

    Honestly i cant blame you 😆 ur stronger than I am because I would of just DCed and uninstalled

  • ChaosWam
    ChaosWam Member Posts: 2,079

    I try not to, to the best of my ability.

    I'll only apply that kinda pressure if the survivors are applying equal amounts. For example; if 3-4 gens pop within 2-3 minutes, survivors attempting bodyblocks off hook, or it's endgame where all rules go out the window. Otherwise I try to spread hooks and make the match last longer for more BP.

    I also try not to slug unless there's someone attempting a save nearby or I need to chase someone off a close by gen.

  • Classic_Rando
    Classic_Rando Member Posts: 127

    I do think this is at least a contributing factor. With less effective gen pressure tools, killers have to compensate (especially when they are falling behind) by applying pressure via tunneling.

  • Classic_Rando
    Classic_Rando Member Posts: 127

    Agree. Survivors should never be mad if you’re “tunneling” in this type of situation. For anyone downvoting you on this, please tell us how you would try to come back to have a chance of winning (or even getting 2K) in this situation.

  • Classic_Rando
    Classic_Rando Member Posts: 127

    The downvotes are survivor-only players who lob downvote bombs from their hiding places instead of contributing to the discussion and explaining why you’re wrong or why they don’t like your opinion.

  • MoZo
    MoZo Member Posts: 741
    edited December 3

    why Tunneling has Increased in this patch or even in past Patches

    I mainly think the biggest reason/cause as to why tunneling has increased drastically over the past few months was from the August Dev update on August 29th 2025. When that dev update hit and the community seen what the devs og plans were to reduce tunneling and slugging, a lot of killer players panicked and started to mass tunnel since they thought it was their last chances to ever do it.

    what added more fuel to the fire was the original post that announced the devs were postponing the changes due to negative feedback. that post was basically a “you can keep tunneling for now but we’ll be back soon to address this.” the cycle repeated when the 9.3 ptb was announced on the community stream in October.

    now that the tunneling and slugging changes are supposedly cancelled with no mention of if or when they’ll be back for another round of testing, it seems tunneling is at an all time high because there’s no upcoming threat of it being removed/reduced.