http://dbd.game/killswitch
There are too many pallets, and the win rate of killers on the Asia server has dropped significantly
The worst-ever disadvantageous environment for killers has arrived on the Asian servers.
Too many pallets, generators being repaired too quickly… matches are impossible for anyone except top-tier killers.
Please restore the effects of perks that regress generator repair progress.
Comments
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Survivors on Asian servers prioritize repairing generators above all else. They don’t waste time shining flashlights at the killer or doing other things. In any case, they work on repairing generators at the maximum efficiency. Therefore, if the system is adjusted based on the slower generator repair speeds of North American servers, killers on Asian servers will face significant challenges.
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Indeed, especially the recently added OP god loops on maps like Swamp, where there is only one stone on one side and nothing on the other side. With this loop the survivor can easily make 10 loops within the same time it would take to make 2-3 loops on regular tiles. Survivors can even mindgame there, like switching between going through the pallet or going around the pallet, which wastes even more of the killer's time. I think pallets should be removed altogether, as an outdated mechanic from 2016. After all, a skilled survivor doesn't need pallets to juke the killer: I'm playing nurse and survivors don't even use the pallets to dodge me, they are this excessive!
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i think you didnt get the latest update.
the latest update basically made every pallet into a short, weak, 50/50 filler.
you know the type-writer pallets on rpd?.
yup, thats all we got now (besides shack).12 -
Don't you know that the administration announced they will be readjusting the maps again soon? In the recent update, the number of maps hasn't decreased, so the environment remains tough for walking killers. Please stop speaking as if the North American server, where generators aren't prioritized and people constantly go off on detours, is the standard.
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No idea how people are losing with this update.
A lot of good fillers got obliterated and a lot of maps saw pallet counts plummet.
It has to be a skill issue, at some point. There's just no way.
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This narrative that somehow asian survivors are top gods but they run self care is so annoyingly amusing.
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From what I remember they favor the playstyle we could call "ninja" which means they arent altruistic if they dont have to be but mostly they play safe and hide then jump on gens and do them super efficiently compare to Eu or Na which is something hard to deal with its like those games where you cant find no one for long time and gens you checked like 30-40 seconds ago (they werent even touched) are poping which is terrible feeling tbh and super unfun thats why favored killers in Asia are killers that have build in info or tracking like doctor,wraith arent at bottom to mid level in tier list but they are considered a-tier and above there compare to Eu, Na standarts and these survivors are there super good as soloq compare to Eu sables or megheads that run around doing totems and chests and trying to get save on killer that knows about them and then they go super fast down because they are bad in chase (something that doesnt happen there).
In short even worse team of survivors that are worse than killer can still win if they do gens fast and dont get 3 gened (because they do all gens from one spot to other fast and the last trio they left is mostly 3 gen or killer notices that and starts playing little more deffensive), if survivors do gens fast then killers tools for preasure are fast downs which is something not all killers are capable of due to their powers limitations and map rng, sluging which again is favored by killers power someone like billy,singularity,dracula can slug way betetr than wraith,trapper,slinger and last and most effective resort of killer getting presure back or having chance for 2k atleast is tunneling but its hard when saved survivor just dissapears and is nowhere to be found (like ninja) then even tunneling fails and gates are near and its mostly gg by then maybe one kill if you deffend it in endgame.
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Thats because in asia survivors even in soloq play for 100% efficiency (especialy for gens) and are hard to find and doesnt do altruistic bs that get more than half the team sluged on 4 gens thats why killers had always very hard times there and someone like doctor or wraith are considered top killers there (above wesker and hillbilly) because they can find survivors way easier, there are less safety compare to pallet density update but still there are enough safety for survivors to do gens if they play for time thats why even people that are very good in DBD in Eu or Na someone like Hens or some comp players have hard time against strong teams of Asian survivors more than comp Eu or Na teams they are used to go against.
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Nah, it just seems like the Killers are worse on average
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I have no idea what the eastern players are like other what little I've heard from Hens when he went to Korea. Few things he noticed was that they hardly use any anti tunnel perks cause they found the best way to not go down is just get good at looping.
It's not just DBD pick any game out there and you'll almost always find that the Asians will be more skilled than the western players. They really put in the effort to hone their skills while we don't really try to improve and complain all the time.
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We’re talking about how the game is right now as per your OP. And the comment you are replying to did not mention anything about NA servers as the standard, only how maps are right now.
And right now, maps have less pallets, and almost every filler pallet in the game has been made unsafe. So, from an outside perspective, your complaint that maps have too many pallets seems to be more of a skill issue than a serious complaint.2 -
Even our weakest NA players are 10x better than whatever the East has to offer. Sounds like a skill issue from what I'm gathering in this thread.
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Don't take everything content creators say at face value. They have an incentive to do or say whatever they think will get them more views. The actual stats from BHVR show us that Japan has DH as the second most used perk and DS as the eight most used, meanwhile worldwide has DH at 6th and DS at 8th. No other anti-tunnel perk shows up in the top 10, meaning if you consider DH to be anti-tunnel (I do), then arguably they use anti-tunnel more than the rest of the world. It certainly counts amongst the much maligned "second-chance" perks.
In his video, he showcases a small fraction of his matches and an even smaller number of player loadouts. Its weighted heavily towards matches he has a long chase or ones he can showcase his teammates doing something "interesting" in. Its notable how many of those matches include a killer that is using the default skin, not even the bloody version. His last match is even against an onryo with zero tier three perks.All of that also ignores a few additional confounding factor to his "experiment." The first being that these matches take place with the initial "QOL Pallet Density Update" and the most important Hens, a player with 13000 hours, is in every single one of those matches. He has as of yet not shown himself playing killer in Korea and if he does I doubt he will struggle, he has more experience in the game and is better at both sides than the majority of the playerbase.
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Survivors in North America don’t even bring Self-Care, so their escape rate is really bad.
If there’s no teammate nearby, all they can do is repair gens and nothing else.
Then they get killed by undetectable killers.
Unless they realize this, Survivors will keep getting buffed.
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Please tell me where the figure of 10 times came from. You’re not just saying it without any basis, are you? In fact, the escape rate for survivors on North American servers is lower than in Asia. According to the theory above, this would mean that survivors in North America are ten times worse than those in Asia. Is that what you mean?
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Shouldn't you be at practice working on gen defense and macro gameplay? Also Dissolution is good for chase, try it out sometime.
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Yeah, here's the thing.
Self-Care only gets value when the Killers are bad.
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That's not evidence, and it's not an answer. What is your basis for claiming that killers on Asian servers are to blame? If your theory is that escape rates are lower on North American servers, then that also means that "survivors on North American servers are worse." If you're going to disparage someone, please provide valid evidence. Or are you just not good at working with numbers?
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In my opinion, the low escape rate in the current environment is due to the low level of training of survivors on the North American server, or to the fact that they are constantly taking detours and not taking the shortest route to escape. It's laughable that they're constantly yelling "I can't escape!" after making the effort to show themselves to the killer and making pointless contact.
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Ironic, since some of you all are saying that NA Survivors must simply be bad because they escape less.
Self-Care is an inefficient perk. If a player is using it, and managing to get value from it, the Killer is not playing the game in an efficient manner. Taking nearly a full minute to heal should be time enough for the Killer to simply win. Instead, we see the opposite on the Asian servers.
Ergo, their Killers are inefficient and not up to standards. The Survivors could very well be better, but their Killers certainly seem to be worse, on average.
As an aside, theres not much difference in escape rates either. 6% at most, that's not a lot.
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I have a lot to say about your unfair insistence that Asian server killers are just bad, but I can see that you're not very good with numbers. 6% of the total player population is not a small number. Survivors on North American servers are 6% less likely to survive than survivors on Asian servers.
I don't know if this 6% difference is due to the lack of skill of the survivors on the North American servers, but I also don't know if it's due to the lack of skill of the killers on the Asian servers. You're assuming one side is at fault, so you're not in a position to debate, and should go to another forum.
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I feel there is truth that its situational, times you can't contest a gen/find another survivor coz you are at risk of running into the killer, self-care to get a heal started can be really useful. In those situations it can be efficient, but at the same time so is a medkit and might as well combo self-care with botany as you can heal others faster too.
Though lets be real, no one is using it like that with macro gameplay in mind lol. Also some killers healing is just a waste of time anyways, so I wonder why those never get played over there if its such a huge issue.
Sometimes it feels like no one is adapting.2 -
Yeah, a medkit is just better SC. But they dont like medkits.
Every situation where SC could get you value, a medkit would get you 3x the value.
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Haha.
I figured you'd push back on that and insist that 6% is a huge difference.
You've been acting like all players on Asian Servers are just so much better than everyone on NA, and that NA Survivors are so inefficient and whiny. But when it comes down to it, there's a paltry six percent difference between the two AT MOST.
If you brought over an Asian Survivor and had them play on NA, they'd get eaten alive. Self-Care is a throw perk, and the only reason it's encouraged on Asian servers is because of the weird community rules and how inefficient the Killers are.
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It's you who's trying to belittle and demean the other player. You were the one who first claimed that players on Asian servers are worse. I'm just saying what you're saying. You're free to preach North American supremacy, but I don't like the way you make it sound like the other player is racist.
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"Survivors on Asian servers prioritize repairing generators above all else. They don’t waste time shining flashlights at the killer or doing other things. In any case, they work on repairing generators at the maximum efficiency."
"Please stop speaking as if the North American server, where generators aren't prioritized and people constantly go off on detours, is the standard."
"this would mean that survivors in North America are ten times worse than those in Asia."
"my opinion, the low escape rate in the current environment is due to the low level of training of survivors on the North American server, or to the fact that they are constantly taking detours and not taking the shortest route to escape. It's laughable that they're constantly yelling "I can't escape!" after making the effort to show themselves to the killer and making pointless contact."
This is what you said. I'm simply proposing a more likely theory.
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I was saying that because players play differently depending on the region, adjusting the game to North American standards would cause problems for players on Asian servers. But you were the one who brought up the issue of low skill level. Because the way players play differs depending on the region, the intention of the discussion was to ask for adjustments to be made so that both sides can enjoy the game. You continue to argue that "they can't adapt because they're not good at it." Do you understand?
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Notably, I did not specify what region in my first comment.
Skill issues are skill issues.
You would have to be unbelievably bad (or new) to think this update made the game more Survivor-sided. There are less pallets, stronger Killers, and worse loops.
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The basic premise is that only a few maps have had the number of pallets reduced, and the number of planks remains the same on most other maps. In addition, most of the perks that prevent killers from repairing generators have been weakened. Regarding this situation, I have said that "killer players are struggling on Asian servers, where there are many survivors who prioritize repairing generators." It's not a matter of skill, but rather a matter of the different environments.
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You said that "an environment where the Self-Care perk is strong just means the killer is bad," but by using Self-Care and Botany Knowledge, the three survivors can focus on other tasks. This eliminates the time delay that occurs when someone goes to help someone else. Survivors on Asian servers generally each play their own role and try to maximize the efficiency of their escape.
What I'm saying is that the environment specific to the Asian servers is not suited to the current changes in DbD's environment.
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