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Deity Killer has been created!

BongoBoys
BongoBoys Member Posts: 350
edited December 2025 in General Discussions

The Divine Killer coming in an original, community voted Chapter officially has a POWER!

  • Active Power: Ray of Retribution
  • Secondary Ability: Blasphemous Actions
  • Special Interaction: Pain of Artifacts
  • Special Realm: Hopeless Exile

The Demigod Killer main power is a Beam to increase a Survivors Sin meter and the secondary passive ability is survivor actions (doing gens, dropping pallets, going for save) will increase ones sims over time.

Survivors to counter this will need to find artifacts and interact with them to repent and reduce ones sin. Finally if a Survivor sin meter is filled full they will be teleported to a separate realm where they must undergo obstacles or puzzles to return to the trial.

Will this be a original chapter you'll be excited for?

Comments

  • PetTheDoggo
    PetTheDoggo Member Posts: 1,997

    I would like to see Angel like killer and extra realm as killer power sounds cool, but I really worry how they are going to balance that.

  • LegacySmikey
    LegacySmikey Member Posts: 161

    Thanks for the info,

    Can see this being hated by a lot of survivors very quickly, being actively punished for doing gens or going for saves will inevitably lead to people not doing gens or going for saves leading to frustrating games, & people dead on first / second hook.

    Likewise a survivor being somewhere else meaning they also aren't doing gens or saving team mates.

    Of course we'll see how it all looks in reality once it's in a ptb, but I expect in ptb killer will be "too weak" & on lauch mega buffer & "too strong"

    But that's kind of how it goes these days anyway..

    I'll get the chapter regardless (always do) but can't say I'm interested or enthusiastic about it.

  • 100PercentBPMain
    100PercentBPMain Member Posts: 2,798

    I'm always down for being encouraged to fo other things. I enjoy cenobite boxes, Alien turrets, fnaf cameras, etc.

  • Wezqu
    Wezqu Member Posts: 845

    Its just same as Freddy you just don't gain the sleep over time but when you do something not much of difference in my opinion. People will still do objectives and saves its not going to deter anyone who knows how to play the game.

  • NotJared
    NotJared Member Posts: 709

    I'm honestly worried that having a "Ray" might end up becoming really OP depending on how it's implemented, but generally yeah I'm really really excited!

    As long as we make it so the Artifacts are something the Players HAVE to interact with - the Security Doors on Springtrap are entirely supplemental to both Survivor and Killer gameplay; both roles can perform perfectly fine without interacting with them at all, and I don't think that's a good thing.

  • BongoBoys
    BongoBoys Member Posts: 350

    It's basically a mix of Freddy and Sadako it builds up over time from the stuff you do and the Killer can speed it up. However instead of it being an Insta kill like Sadako it just TPs you to another realm and Stalls you for time who knows maybe if you fail the mini game in the extra realm it can Injure or down you.