http://dbd.game/killswitch
just got krasue
she feels clunky and her add-ons are kinda worthless since her infection goes away if you hook someone
Comments
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Yeah but it was just tunneling feature when survivors did not lose it on hooking.
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and now she can't do anything especially with survivors body blocking me and mushrooms being everywhere
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she does feel kinda like unknown at this point. The Harmless Jr
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You will get flamed for this opinion but i agree with you
She was overpowered before her nerfs but the nerfs removed any strategical potential she has and made her more restrictive to play. She's very oppressive at most pallet loops but that's it. Her mobility is too slow with a 40m terror radius to be used like other mobility options in the game.5 -
The body blocking seems to be her main counter.
She was kinda built strong with the anti tunnel (first ptb) in mind where she was strong enough to make up for being forced to spread hooks. Then they took out the anti tunnel change and she was still too strong, so they nerfed her into what she has now and i have no idea anymore if her design was intended to deny people mushrooms by not switching often or not as they nerfed that too and put mushrooms everywhere even if ur not changing forms often. So at most its kindof an unfinnished killer and all i can say is dont worry about the mushrooms as you can easily keep the chased target infected, but anyone coming to body block just switch / spit / switch and keep going i guess.
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This is fair and a real flaw with the design of it
However now that it gets removed from survivors for free, there's practically no way to manage the mushroom economy to your advantage as a Krasue anymore.
Which means that it's just been turned into a prerequisite before you can injure them with your power which is very boring imo and has been done many times with other killers. It also makes her play very unbalanced because the infection is braindead easy, head form is very oppressive but it's restricted to only attacking leeched survivors.
Not weak, possibly still OP, but very uninteresting and frustrating imo.2 -
surprised they didn't make the infection just transfer to the unhooker instead
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I dont think she is so bad as uknown or artist with their issue of "must hit or go home" but she isnt as strong as she was and has many hindering cooldowns, her scamper vault is just slow.
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it's slow to the point where they can just keep vaulting and you have to break. she needs buffs at leasr to her cooldowns so it isn't as painful
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her antiloop gameplay rarely uses the vault
Circle around the loop using the mobility power until the survivor is stuck at the pallet and you are on the halfway point then 50/50 the hit with the special head attack
cut off the survivor from the window/pallet using the speed similar to ghoul or legion but no stun
Use bamboozle or dissolution to increase your outplay potential
Break shack pallet immediately when dropped this one is unplayable even in head form
You should only use vault if you think the survivor is gonna walk back to the pallet because they dont see you vaulting (as a mindgame win basically, but she makes a sound when she vaults so unreliable)
Or to get past a pallet which does not have any other way (think lery’s or crotus main pallet at the front entrance)
Krasue excels in short fillers to very long loops but jungle gyms are the most difficult to outplay because of good window placements and hard pallets to 50/50, since her attack is extremely different than a typical m1
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I get why it had to go but now the problem is there's no infection worry outside of chase, spreading infection to others you ain't going to chase is pointless since cleansing is extremely easy and plentiful and leeched stage 2 99% of the time never happens.
Changes Krause needs is she no longer spawns mushrooms when changing form and Mushroom spawn rate is reduced.
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DBD players whenever they can't grasp something simple: "It's clunky".
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I really wish there were some more interesting management between the leeched status effect and the mushrooms. You much on a mushroom for 2 seconds and you basically cleanse yourself after a short while. You can't even really spread it around because as soon as you spit on someone and leave them alone, if they got a mushroom in their hand they're just gonna eat it. It's like if you gave survivors water bottles to fill up at Plague's fountains so they can cleanse themselves any time they like.
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Yeah I think it should work like singularity if you infected you can spread it to uninfected survivors
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Infecting survivors around you still works to prevent them from body blocking you.
Cleansing is "easy", but it still takes a lot of time and works for her as passive slowdown, because survivors need to travel to get those mushrooms.-1 -
That is actually a really good idea! 👀
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Kinda. I treat it like plague with my resilence. I stay injured and keep going on the gens. Not much slowdown.
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Eh I'd say the travel time is negligble to get mushrooms. As Krasue you'll be switching to your head form quite a lot in high traffic areas and doing that spawns mushrooms so survivors never have to walk more than a few meters to get one due to the sheer abundance of the stuff.
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if survivors dont body block you win though so idk… her power is just ass lmao. killers need some form of counterplay, and krasue has basically none other than body blocking. you can't pre drop, you can't greed, you can't fake pallet drops since her attack is so fast to initiate. it's literally just run and hope you win 50's or get a console krasue - since aiming is harder on sticks. god pallets are a free tag since she has finesse. and good luck making it to another pallet when you're infected and being chased in head form. along with a dash that can curve most pallets !!!! (o m g) her only weakness other than body blocks is filler pallets, and that's IF she doesn't just switch to m1 mode when you make it to said filler and down you because you had to use a filler to try and have a chance at outplaying her dash !!!
i think just play her a bit more maybe? (not being rude lol) you're not exactly gonna think nurse is a good killer after 1 game given how clunky she feels. same with hillbilly and oni. her power is weird though. like i understand why she feels clunky but if she didn't have to switch form to break pallets she would be insanely op. she is 120 in headmode after all and can use it without any cooldowns to catch up whenever she loses distance. (this is why i don't like dracula and his bats either because being able to close distance after being outplayed is cheesy af and never feels fair) idk. there's not much you can do to make her less clunky without making her more miserable to go up against i feel.
especially with auto aim on her infection. just a bad killer all over and sounds ai generated if i'm being honest. bin.
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