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Nerf killers

Simple as the title. This game has a lot more average solo q survivors as per the stats than it does 4 man comps. Therefore I think killer needs a nerf. Specifically the higher tier killers such as twins, dracula, krasue, blight, NOT nurse, and ghoul.

Does it mean that comp swfs will 3-4 escape almost every game? Yes, because their only realistic threats are most of the time just these guys. The other killers do not have as much skill expression in their power and so are weaker and just incapable. Swfs laugh whenever they see these low tier killers and enjoy the freebie. But this is a good trade off because it pleases the most players rather than the top minimal percentage.

I am a killer main and sometimes soloq player, i want a fair chance at winning the game. I dont want to have an automatic loss from the start just because the killer is good and playing an a+ tier killer. Likewise, i dont want to absolutely demolish the majority of my matches on such killers and only have to use my brain occasionally.

This fact is why i think many killer main streamers impose self restrictions such as perkless or whatever. Because they know they're just going to play against a noob team for most thier matches. These types of streaks only measure how many unbalanced matches you get in a row tbh. This is just coinflip gameplay at this point.

Alternatively, you can fix your game's horrible matchmaking and put the higher tier killers where they belong with the sweaty compers. Then i presume that we will see like 50% kill rates and double digit winstreaks max (dont take numbers too seriously, you get the point). Let's see if the blight winstreak goes past 10 even on the best player, if he keeps playing against 4 tryhard comps every game.

Furthermore, one thing to do with this proposed mmr system is to NOT allow these higher tier killers to drop down too far in MMR. It should be almost like a separate queue for them. Killers like blight should NOT be allowed to play against soloq teams period. If the blight player is bad, he can keep losing and losing until he eventually gets good at the killer then starts getting balanced results. He should not obliterate for most games and lose only few when the matchmaking actually functions.

Rant over, tldr game's a coinflip simulator

Comments

  • runningguy
    runningguy Member Posts: 933

    so you want blights to only play v SWF teams? so a player that has never played blight before goes against SWF and loses match after match….instead of dropping to MMR that matches that players skill you want them to remain going against these teams losing match after match until they improve? im wondering how many people would actually give up playing long before they get good enough to start actually winning.

  • Abbzy
    Abbzy Member Posts: 2,247

    Thats dumb idea because not all players that pick blight can go an win 10 games in the row with fully understanding how he works, you are missing point here he is strong, very strong but he has one of hardest mechanical powers to use and understand with billy and master (his turn rate is locked thank god) so flicks are same for everyone (should be).

    Another bad fact you might not like is that bligh is "DBD golden child" and he will get some nerfs after ghoul will be nerfed, nurse reworked and antichanges will come to live game with good numbers and ideas after all of this maybe blight will get some nerfs like ghoul got with loosing token after breaking, blight is very favority killer both by huge part of killer mains and survivor mains so thats another huge thing that keeps him above water compare to merchant or chucky.

  • runningguy
    runningguy Member Posts: 933

    ye that wont work because people will simply not play. i wouldnt play killer if i know that im going to play against sweat lords before i even know how to use the killers power. Although it would be nice to treat SWF the same as top tier killers because SWF is the equivalent of top tier for survivors so if people are in SWF then they should also only play against top tier killers. not sure that will go down well with dbd playerbase

  • cogsturning
    cogsturning Member Posts: 2,218

    Or we could just bring back the rank system and keep the sweats together that way.

  • Classic_Rando
    Classic_Rando Member Posts: 246

    It’s time for people to get better at the game instead of constantly calling for the other side to get nerfed

  • Classic_Rando
    Classic_Rando Member Posts: 246
    edited December 28

    Most of the Blights I have faced have been average to downright bad. I actually really enjoy going against Blight. I’m sure I’ll get downvoted from a bunch of people who have no idea how to play against Blight. It’s honestly not that hard. If you feel that Blight is unfair, please go ahead and share some video of you (not someone else) stomping teams with Blight.

  • karatekit
    karatekit Member Posts: 279

    Actually i will not downvote you but rather agree with you. i also think blight is a very fun killer but only if both teams are evenly skilled. Problem is when he is piloted by a good player, because then you need a 4man swf to have a chance. Your soloq skill doesnt matter at that point because the killer is designed to compete against comp. Which is why i suggested that he should be placed in the matchmaking mostly against these types of survivors.

  • Classic_Rando
    Classic_Rando Member Posts: 246

    Well that’s a problem with matchmaking, not something that requires “killer nerfs”.

    I am glad we can find some common ground here on the matchmaking problem. I think if most people step back and take a very honest assessment of what is wrong with the game, they will see that it is matchmaking and not killer vs survivor balance.

    There are many here who immediately blame their frustrations with the game on the “other side” being “OP”. But they fail to realize that the game is pretty well balanced when it’s similarly-skilled players going against each other. They fail to realize this because many of them only play one side and thus when they keep losing, they just assume the other side is too easy. They have no idea the skill and effort to do well on the side that they don’t play.

  • Rogue11
    Rogue11 Member Posts: 1,966

    Says the killer after 4 years of demanding constant survivor nerfs

  • Classic_Rando
    Classic_Rando Member Posts: 246

    When have I ever demanded survivor nerfs? Please share where I have ever said anything even remotely resembling a demand for survivor nerfs. I play survivor more than I play killer and I will happily share the stats to prove it.

  • Rogue11
    Rogue11 Member Posts: 1,966

    The point is the game is in a state where it highly favors killers after the last several years of survivor nerfs and NOW "It’s time for people to get better at the game instead of constantly calling for the other side to get nerfed".

  • FoxGhoul
    FoxGhoul Member Posts: 15

    japan posted stats a few months ago comparing their stats to the rest of the words and world wide only 40% of survivors are solo que. So I'm not sure where you are getting your stats from when you say the game is majority solo que because that is just wrong.

  • karatekit
    karatekit Member Posts: 279

    That makes the majority of survivors soloq if you consider all swfs separate which i do. 2 3 and 4 are all less than solo individually and a 4man is significantly difsrent in gameplay than all the rest

  • jedimaster505
    jedimaster505 Member Posts: 355
    edited December 28

    Blight still dominates comp SWF's. Best comp killers > best comp SWFs. Matchmaking is a huge part of the issue, but matchmaking and balance are not two separate issues. The overall balance of matches depends on matchmaking. And if there are simply not enough players to find balanced matches with top tier killers for the majority of the player base that are solo Q or casual SWFs, then those top tier killers deserve a nerf. Dead by Daylight is not a comp game like CS GO, so we don't need to balance around the top 1 percent. DBD League changes half the game rules just to achieve what they consider balance.

    The devs said themselves their priority is to make the game fun, which is why MMR score is invisible. Queuing up for unwinnable matches against top tier killers as solo Q or a casual SWF is not fun, nor is it even scary to face these killers, it is just lame when there is little to no counter play. Personally in solo Q, I do pretty well compared to most, because I have 4K hours of learning to cope with unfair balance, and I essentially hard carry average level survivors 90 percent of my matches to get a decent escape rate. I could compete at a high level on DBD League if I wanted to, but I don't like all the rules and restrictions they have. The balance of the game was much better pre 6.1 update. SWFs may have dominated the highest MMR back then, but for the average pub match, both sides could have fun and games were much closer. Nowadays the top tier killers just steam roll the majority of pub matches if they have spent more than 20 hours to learn that killer. Such that you frequently have relatively mediocre killers stomping survivors with several times more experience. I can legit put a tiny fraction of the time I spent mastering survivor into playing any given killer, even the low tier ones, and still have a much higher kill rate because it is so damn easy to play killer nowadays.

  • TicTac
    TicTac Member Posts: 2,722

    Did you play at that time? It only worked for the first days after reset, simply bc sweats play a lot more and rank up quicker. It was really simple to reach rank 1 (even simpler red ranks). I did it in my second month and i didnt even know how to abuse the rank criteria.

  • Classic_Rando
    Classic_Rando Member Posts: 246

    Can you show from the DbD stats page how much time you have playing as killer? Based on some of your other comments, I have always assumed that you don’t actually play killer and that you were simply trolling killer players, but I’m happy to admit that I was wrong if you are willing to share those stats.

  • TicTac
    TicTac Member Posts: 2,722

    Thats just plain wrong. Blight does not dominate comp swf, its pretty even.

    Yes, they are expected to 4k in comp, but survivors are harder limited than blight. No perks repeats, more bans and then items restrictions. Im also no map expert for Blight, but normally killer get good maps in comp.

    And you couldnt compete at a high level. Play 1vs1 ladder if comp is too complicated for you.

  • jedimaster505
    jedimaster505 Member Posts: 355
    edited December 28

    "expected to 4K"…exactly…

    yes I could do comp, I just don't care too, I play for fun and I think the excessive restrictions are boring and don't agree with their balancing philosophy because it's a small group's opinion of what kind of gameplay they consider "fair". I've watched DBD League gameplay and while they are certainly talented players, I can compete with their skill level of even the ones that make it to the finals. They rely heavily on the benefits of SWF call outs to be so efficient, which is their main advantage. I routinely encounter pub survivors and killers that are good enough to compete in comp. I even watched a video by Otz once which showed that some random pub killers performed just as well as some popular comp killers. this is no insult to DBD League players, you just don't have to play in DBD League to get good at DBD. facing an uphill battle in solo Q over the span of a decade will do the trick. in fact, solo Q players encounter more adversity than comp players in DBD League since they don't have a coordinated SWF to cover their mistakes. facing back to back S tier killers in solo Q is far better training than running from a Trapper that isn't even using his traps in a 1 v 1 custom.

  • TicTac
    TicTac Member Posts: 2,722
    edited December 28

    Yh like i said expected to 4k against survivor with "restrictions".

    Mate, i play solo que for atleast 2-3k hours + 2k for killer and know what im talking about. Most S-tier-killer cant even play their character right.

  • jedimaster505
    jedimaster505 Member Posts: 355

    there are a lot of average killers, yes, but all it takes is 1 weak link to drag a solo Q team down, so as a solo survivor you have to play at a high level to get a high escape rate in pub matches. it is the hardest game mode by far. I've watched some of the "best" DBD League survivors stream solo Q matches, and they die a lot if they don't have their viewers stream sniping them to effectively create a pseudo SWF.

  • FerrousFacade
    FerrousFacade Member Posts: 88
    edited December 28

    I don't think you realize how few limitations there are on survivors in comp when playing against blight. Restrictions for season 10 of DBD league here https://docs.google.com/document/d/1EsmlJ-Ie7c_dFGhosm0W8P6zCmf6aJTRFbbVbj09upk

    Item used when playing against blight, only major restriction is the firecracker, otherwise this looks like a pretty typical lobby.
    1x Purple Medkit + Pink Charges + Brown Charges
    1x Green Toolbox + Brown Addons
    1x Blue Flashlight + Brown Addons
    1x Firecracker

    The only perks outright banned on the survivor side that I regularly hear killers complain about are BGP and Dramaturgy (Edit: forgot vigil on that list), there is some anti-tunnel stuff on there like babysitter and off the record but DS and DH are not banned against tier one. Sure survivors can't double up on perks but that still leaves room for an exhaustion on everyone and overall good builds. Meanwhile tier one killers can't use pain res, grim embrace, or deadlock. DMS was outright banned. A bunch of my least favorite to play against perks and perk combos are on overall killer banned list.

    Blight tends to play on coal tower but I have also seen him play on suffocation pit and blood lodge. I don't know exactly how they decide which map a killer gets and it seems to change match to match but all of the ones I have seen him play on are generally considered fairly balanced or survivor sided. We really only start to see the good maps for the particular killer come out when you get down to the likes of dredge (midwich) and ghostface (lerys).

  • TicTac
    TicTac Member Posts: 2,722

    Yh you need to be good and know some things, but mostly its luck.

    But that doesnt make you good in comp.

    The hard part in solo que is not to loop the killer for a long time, its making the killer chase you. Its to motivate your team, so they dont give up. But the most important part is the luck to get a decent team. (if you dont lobby dodge).

  • jedimaster505
    jedimaster505 Member Posts: 355

    the RNG factors of any given particular match is luck. but maintaining a high average escape rate in solo Q is not, since the survivors that play more skillfully will tend to escape more.

  • TicTac
    TicTac Member Posts: 2,722
    Screenshot_20251228_184652_Samsung Internet.jpg

    There are plenty of things which are banned. And its not about what your random killer complains. A swf with power struggle etc is a menace. But the real thing would still be anti-tunnel-stacking.

  • FerrousFacade
    FerrousFacade Member Posts: 88
    edited December 28

    I literally linked to the document containing that list, you don't need to include it in your post, I clearly looked at it. If you are trying to show something like the survivor side being longer its meaningless when stuff like Alert, Low Profile and THWACK are on them.

    Ya, plenty of things are banned on both sides and in my opinion the overall list hurts killers way more than it hurts survivors. As we go down the tiers more perks get added to the survivor list but that doesn't apply to blight. Power struggle, your random survivor complaint, isn't stopping a comp blight nor would stacking anti-tunnel, they can tunnel through a DH and DS, no additional perks are going to make that more effective. Blight can't use the strongest gen regression perks and isn't allowed to use brutal strength, generally considered his strongest perk. These restrictions hurt blight more than they hurt survivors.

    Post edited by FerrousFacade on
  • PetTheDoggo
    PetTheDoggo Member Posts: 1,995

    I would say balance SWF vs higher tier killers is quite good.

    So instead of nerfing killers to break this balance, just buff soloQ and give them more information…

  • Abbzy
    Abbzy Member Posts: 2,247

    So idk whats your problem then if you think blight doesnt need some nerf???

    I not for nerfing him hard because he is like billy not easy to play as but now he is way overbusted in terms of power and even all just see as issue only ghoul and their tunnel vision kinda is missing blight so I dont know whats problem then if s-tiers are ok by you and mmr thing, why would you allow people play against way better players because they picked one character (from what we know mmr droping isnt working much by just loosing multiple games all it does is you get like few matches of normal to little weaker survivors but after few wins you are back at your sweat level, new characters arent safe to I had most op swf and survivors almost always when I played certain killer for few first games after getting them compare to my other killers where I get sweat teams normaly like ghoul or blight).

    Fixing this isnt easy but what can help is buff to other killers the weaker ones (the ones people usualy want to go against and complain they dont see them enough) so they are more playable and fun to play as like springtrap because now there isnt point to play some weaker killers much you are just dependent on addons and meta perks and still you will struggle a lot (we can argue that even with those killers you can do well like epidemy with bubba, well he is mostly snowballing due two thing one is he is using two probably best bubba addons that give him speed and more charges when he gets chainsaw down so he can snowball and second is survivors make greedy mistakes and loose because they missjudge the distance and his bubbas speed even comp players which greed strong loops and then are cursing).

  • Abbzy
    Abbzy Member Posts: 2,247

    Only reason comp blights win against comp swf is becaue they all can run ds,dead hard, shoulder the burden and other meta perks on multiple survivors because if they could than the blights would hardly get 2k even with hardcore tunneling (strategy eveyone is using in comp because its best one) because the normal comp perks and addons are very limited and team has usualy one guy with like two antitunnel perks that is meant for getting tunneled and slowing down killer, than someone with deli who is first saving and getting unhook than and if he stays unhook till endgame than its the one who will trade and secure another escape etc. the thing is if survivors had free hands in comp and could use meta perks like they wanted the chances of comp blights doing anything about it would be very uncertain due to comp swf coordination and ability to pull strategies without mistakes which isnt happening much in normal matches especialy with soloq teams or casual swf.

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  • TicTac
    TicTac Member Posts: 2,722

    Thats your opinion. But i dont want to discuss every perk with you or which one has the longer ban list. I just wanted to make clear that the comp balance is pretty different from casual and you shouldnt rate a killer with comp statistics if we are talking about pubs.

  • FerrousFacade
    FerrousFacade Member Posts: 88

    Thats just plain wrong. Blight does not dominate comp swf, its pretty even.

    Yes, they are expected to 4k in comp, but survivors are harder limited than blight. No perks repeats, more bans and then items restrictions. Im also no map expert for Blight, but normally killer get good maps in comp.

    This is what I am disputing, I am obviously aware comp balance is different. Again, I posted the link to the balance document, we are literally discussing comp balance right now. Its fine you disagree but your not really presenting any arguments as to why. You just posted a list I had clearly already seen and said comp is different. This is a forum and your free to discuss however you want, so I don't actually need you to present anything, but if you want to change anyone's mind you need to give them a reason to consider.

    Blight doesn't get to use his strongest stuff while the survivors do and he is expected to 4k. @Abbzy makes an argument that stacking anti-tunnel would change that result but I disagree and the unrestricted comp matches I have seen still has the blight 4k and that is still the expected result. Your free to complain about these perks all you want but I don't see any real evidence that they slow down a comp blight. Blight does in fact dominate comp swf. You both are free to disagree with that but consider actually taking a look at how well blight actually does in comp and if your opinion stands up to that scrutiny. Or don't its a video game who cares what either of us think.

  • Abbzy
    Abbzy Member Posts: 2,247

    Because blight is strongest killer in comp more stronger than nurse,billy,ghoul and he can still 4k but 4 antitunnel or so called "second chance perks" would give survivors way more power to deal with blight and I know they win games against those but they still loose games, Im not deffending blight here because he is just "golden child" of DBD and his power is just huge and thats why on very top he is even above nurse (that have only more power in the beginning of the game and on larrys and maps where blights rushes work not as on open maps).

    I think top swf with comp experience with full meta perks is on same level as blight and other very strong killers, even in hens experiment video ghoul vs other killers the blight destroyed survivors way faster with less problems than ghoul could and there were restricted perks and addons so top blights are something different (blight is even faster than billy if he doesnt have overdrive).

  • FerrousFacade
    FerrousFacade Member Posts: 88

    I have seen a match from DBDLeague on an unrestricted night against blight (sadly the broadcast is no longer available otherwise I would link to it). No perk or item restrictions on either side. The blight won.

  • TicTac
    TicTac Member Posts: 2,722

    Yes, but which teams were playing? Isnt that more like Community Cups (if we mean the same thing) with weaker/new teams.

    The sad thing with comp is that there are maybe 3-4 teams which effortlessly dominate the rest. Doesnt really matter about Blight stats in Comp, but about which skill level are we talking?

  • Abbzy
    Abbzy Member Posts: 2,247

    I believe you comp blights can beat comp teams on coms even sometimes on 5 or 4 gens but they are pinicle of blight.