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A general lack of sympathy from ignorance

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Comments

  • Leon_van_Straken
    Leon_van_Straken Member Posts: 538

    Well another big problem in this forum is that many terms aren´t fix.

    My favorite example for this is one of my few Killer games as Chucky.

    I had three Survivors on death hook so I got 6 hooks total but I couldn´t find the last survivor. So I took some time to find her while the rest of the team was resetting. I found her and hooked her for the first time. She got unhooked, healed and I came back to hook. Taking another chase with her to get to 8 hooks. She gets down, DS me and goes down 10 seconds later. So I got my eight hook. Before she gets unhooked I sacrifice someone else and down another Survivor. She stands under hook pointing at the hook I down her and end the game with 11 hooks.

    Great game for me.

    But the chat after the game was fire.

    The whole team was telling me that I should unalive myself because I dared to tunnel her out of the game as fast as possible and I should really learn to play Killer.

    I was completly buffled.

    So we need a fix term of what tunneling really means. If you go twice for the same Survivor at the end of the game. Is this really toxic tunnleing?

  • Leon_van_Straken
    Leon_van_Straken Member Posts: 538
    edited January 6

    @CrypticGirl

    A 1v1 isn´t a good idea at all.

    First of all it will only spread toxicity, since the Survivor will always lose this mode either it takes 10 seconds or 10 minutes.

    The difference is that this will breed toxicity. "Lol noob easy down" or "Lol you took 1.20 minute to get me what a baby Killer"

    There is no defined Victory there and even if you would say if the Survivor got chased for 2 minutes and it is a victory for the Survivor it still didn´t say anything about skill. Because if you reach that chase time while only throwing 1 or 2 pallets respect. If you reach it my shift W and pre drop. Well… is that skill? I mean… I could write a bot to do this.

  • cogsturning
    cogsturning Member Posts: 2,271

    You seemed bothered by me telling you people like you are why I don't like soloq, yet you have no trouble boasting that you have no empathy for others (like @Ryuhi said, weird flex), use teammates as tools, and run out the moment the gates open. If i'm in a match and someone jets immediately when it was totally unnecessary and the match is still ongoing, they get disdainful scoffs from everyone. Maybe you care, maybe you don't, but you are a part of the soloq problem.

    And if someone brings up how much they follow the rules as much as you do, I'm inclined to think they either don't, or push them to their absolute limits. I wouldn't go around yelling to everyone how I'm a law-abiding citizen unless I was, in fact, not. But it's rather hard to report someone if you can't be sure they used you as bait or brought the killer to you on purpose.

  • runningguy
    runningguy Member Posts: 1,021

    again with your assumption, you do assume an awful lot but thats all they are, assumptions. Like i said, we all have our way playing…. im happy your way works for you. its unfortunate you come across like you are displeased with me actually enjoying the game instead of these doom and gloom players that complain about tunneling, camping, slugging, soloq in general. However, just like you, i wont change my play style because others dont like it or dont approve.

  • Terror_Misu
    Terror_Misu Member Posts: 93
    edited January 6

    Thank you! I appreciate you taking the time for this.

    Can I ask if you have any videos of you doing what you talk about here on the forums? This bubba game isn't what I'd call a game, tbh. He had no idea what he was doing lol. I need good stealth examples to improve, but appreciate the effort anyway.

  • runningguy
    runningguy Member Posts: 1,021

    like i said i havnt gone through all the recordings i have, i dont usually record stealth moments because not much goes on. its one thing to play stealth, thats fun, watching stealth can be a bit boring so i have no reason to record them to playback at a later point. The bubba wasnt that great but the only reason i uploaded it was to prove a point that if you loop well it can make the killer abandon chase which prevents being tunneled. Even when you consider the bubba wasnt that great, even they knew it was time to find someone easier to catch which is something many experienced killers dont seem to learn.

  • cogsturning
    cogsturning Member Posts: 2,271

    I assume a lot? I mostly just repeat what you've said. But the rules thing, you bring rules and laws up constantly, as though pushing them to their absolute limits absolves you of any moral shortcomings because dems da rules. Like, who announces every chance they get that they never break the rules when literally no one asked?

    I told you, I enjoy the game too, I just don't do it at the expense of others. I feel bad for your teammates, who are the same soloqers complaining here. And I do my fair share of campaigning for beneficial survivor changes, just I did my fair share of fighting for the anti tunnel, slug, and camp. What did you do? Say some killlers have to tunnel and people should loop and stealth instead of wanting game improvements.

  • Nazzzak
    Nazzzak Member Posts: 7,385

    Bubba's red glow was on you so much, i don't think that was down to looping so much as him not knowing how to play very well. Everyone has had those sorts of games against mismatched opponents. I think people are curious about your stealth gameplay since you talk so much about it.

  • CrypticGirl
    CrypticGirl Member Posts: 1,490

    I fail to see how playing 1v1 with a friend would spread toxicity… 😕

  • CrypticGirl
    CrypticGirl Member Posts: 1,490

    I don't just "assume" someone has done nothing all match.  I use the info given to me, whether from the HUD or from Kindred, or when I'm downed/hooked, I can see everyone's aura.  So when I say someone is doing nothing, I'm going by a lot more than five seconds of info.

    Since you were generous to share your Bubba match, I'll share a match of mine, too.  This was probably the last match I've had that I would consider "epic."  We all did our part, we all got a piece of the action, and we almost lost, but our team was saved by No Mither of all perks!  This was Chaos Shuffle, btw, so it's not like she chose that perk.  And I didn't have my precious Kindred, but thankfully the No Mither teammate did, so I used that info to my advantage.  One thing I noted during my chases was that this Wesker loved his mindgames.  Always double-backing, running backwards to hide his red stain, etc.

  • Abbzy
    Abbzy Member Posts: 2,371

    Both sides have sweats, for that killer being more guilty for being more sweaty can be quite subjective but truth is if killer fails he has more chance to get insulted not via versa (there are 5 players in the match and 4 share objective and play against one so its easy to gues when killer is doing something survivors dont like who will get more insulted or has higher chance for getting called by some names).

    In my oppinion everyone can play as they want but if they get burned then they shouldnt just complain, but thats just pinicle of this community complain because killer just chases you one two more times instead of your teammate or other bs like insulting survivors because you went for 4k slug and it didnt worked out.

  • Abbzy
    Abbzy Member Posts: 2,371

    Pretty much its not killers fault that tunneling is just way to beneficial and it even doges strong perks that hooking gives survivors, same with gen rushing or doing gen efficiently its just games desing that didnt changet since 2020 and its been here 9 years.

    Just its hilerious that majority of DBD cummunity just sees tunneling and slugging more as problem than cheaters and their rapid increase (especially subtle ones), any other game would just try to solve cheaters first and than adjusting some games strategies but not this one.

  • Terror_Misu
    Terror_Misu Member Posts: 93

    Its the fact the 'fun' of the 'game' is sucked out with these playstyles. All of them. When did these playstyles become a problem?Why did it suddenly become a problem?

    So with that in mind, who would want to play with this being in the game? I do agree the majority of the dbd community is hilarious, but if we're being honest, you know the cheater problem isn't something bhvr can fix. They already pay Easy, so they can simply say 'We did our part.' The spaghetti code, if I had to guess, is a reason a lot of things don't get 'fixed'.

  • Leon_van_Straken
    Leon_van_Straken Member Posts: 538

    I tell this from time to time and most of the time I get downvoted into oblivion for this but I like you so I will try to tell you why people don´t like certain playstyles in my opinion.

    It is the easy solution that many players Killer and Survivors can´t addapt to a new problem without some content creators telling them what to do.

    Both sides Survivors and Killers have a Meta we all know this.

    Survivor Meta is to finish the Gens as fast as possible while Killers try to hold Gens up as long as possible. We know in an optimal world where all Survivors would stick to gens most of the Killers wouldn´t stand a chance. They would get all gens done before the fourth hook occurs most likely.

    So what can Killers do (they need to addapt) and sadly this goes in two ways. Gen Regression and tunneling someone out. Both options are strong and both archive to slow down gen speed.

    Now… every Killer tunnels and bring Gen regression and it is opressiv as heck. The next step should be by the survivors. You know that the Killer is coming for you and most Gen regression is tied to hooks (pain res, pop, dms and so on) Now we have two ways to stop this from happening or making it hard as hell for the Killer. By bringing strong loop build or taking second chance perks. Imagine every survivor you met as Killer would run the following. A Big toolbox, Lithe, DS, Off the Record, and another perk of your choice.

    Well… you can stay on the same target and eat through layer of layer of second chances they have. Wasting much time but the Gens fly to your left and your right. (We should be at this point btw. but strangely most people don´t want to take this step.) They want to stick to the same build they are running and are suprised that they can´t compete against meta so they want Basekit changes because they are the only way out. But in my honest opinion this isn´t the only way it is the most comforting way. Everything can stay exact at it is now but with extras.

    Just to spin the wheel a bit more. If Survivors would addapt to the tunneling, slugging or hit and run would become meta than unbreakable and strong med kit with healing build would come back because you could drop anti tunnel since every killer thinks you are running them and they won´t tunnel you just because they think you got these perks because everyone got these.

    It is a game of Rock Paper Scissors every time. But you can´t stick to one and demand that your choice wins against both others.

    And Yes… this would be an optimal world and I know this. But if not all Survivors work for the same goal they shouldnt win. Because if only 2 are needed to get a 50:50 Winrate the game becomes unbalanced.

  • Abbzy
    Abbzy Member Posts: 2,371

    Why these playstyles became problem???

    Well the game is 9 years old and people will notice some things more than before, the gens are being done faster even they went up from 60,70 to 80 and now 90 seconds through years and some people who want win as musch as they can just noticed some strategies work better with less or same work but with much higher reward comapre to other playstyles like spreading hooks 12 hook game etc. so they tunnel hardcore (like in comp) or slug for 4k or rush gens.

    So with that in mind, who would want to play with this being in the game? I do agree the majority of the dbd community is hilarious, but if we're being honest, you know the cheater problem isn't something bhvr can fix. They already pay Easy, so they can simply say 'We did our part.' The spaghetti code, if I had to guess, is a reason a lot of things don't get 'fixed'.

    I dont mind it that much Im here since early 2017 and I have played when tunneling wasnt even globaly used term especialy in DBD. trapper could palce traps under hooked survivors and trade hooks werent a thing because unhooked one just went down again on one hit untill borrowed time came (bills perks kinda roked the game and created meta that held till this days and antitunnel protection is just still one of his perks effect especialy endurance).

    If they wont fix cheaters than their numers will just went up and then what? DBD 2 will come to save it or what because no other game I ever palyed cheaters had so many options to do as in this, they can just do almost everything from being impossible to beat/kill to just choosing who they will face and with who they will play or hold people hostage as they like until that person dc or just one hour passes and server dies.

    Tunneling and gen rushing has some counters but cheates dont, you either as survivor force abandon or die within first minute because there isnt anything you can do and as killer hope the cheater is bad as 99,9999% of them and he srews up something so you kill him or play just blight who is arguably only killer who has some agency against cheaters untill they start flying.

  • lestatvampire69
    lestatvampire69 Member Posts: 29

    The game should be like F13. You pick a killer with a build and a survivor with a build and let the game decide which role you'll be playing on the match.

  • Terror_Misu
    Terror_Misu Member Posts: 93
    edited January 6

    I appreciate you both responding. But the question wasn't literal, and I apologize for that. That said, both of you have reasons and they are just two of many theories out there. My theory is comp becoming a force in dbd has brought the main pain points of the game. I bet there's a trillion more ideas, and they are all probably right in a small way.

    @Leon_van_Straken : You laid out a very strong path of events. And very strong builds. Meta will always be strong, agreed. The state of the game has become what it is and this is, according to the above post, because of BHVR? I totally agree with this, btw.

    You're quite positive in here. I hope it doesn't get suffocated in these foggy forums. :) (Also, dbd will never be balanced!)

    @Abbzy I'm aware of old dbd. But that is old dbd. Let it continue to be old. Fixing things now does not need the past to rear its head as we all know dbd was hell back then. Game is better compared to then, and I doubt anyone would argue. So!

    It seems you view cheating as the primary dbd problem. Honestly, you may be right. At this point, nothing is getting done.

  • runningguy
    runningguy Member Posts: 1,021

    To clarify, i point out i follow the rules because i see anything within the rules as fair game. cheating is breaking the rules which i dont do. i see many people pointing out they dont tunnel time and time again because they view it as bad behaviour, that doesnt mean they do tunnel because they point it out lol. Thats you reading the words and coming to your own assumptions instead of reading whats actually being said.

    Im aware that you enjoy your games and you feel bad for my opponents (yes opponents not team mates)…i enjoy my games and feel bad for your opponents when they get targeted by you because of your assumptions that they have been ratting the whole match when they have actually been trying to not get tunneled for a change while still doing the objective…so basically playing the game but not in the way you say they should play it. In this regard we are the same….the difference is i am genuinely pleased you enjoy your matches and your not having having a bad time. Something tells me you dont feel the same way about me enjoying my matches lol which is a shame

  • runningguy
    runningguy Member Posts: 1,021

    As previously stated, i dont usually record whole matches of my stealth gameplay because it doesnt make for good watching. its boring to be blunt. Playing it and watching it are very different. i do have a collection of hatch escapes which i intend to put together at some point. But the bubba vid wasnt to showcase looping or how good i am, it was just to show the effect of looping being a counter to tunneling. loop enough and the killer will likely abandon chase. good killer or bad killer, makes no difference, loop them well enough and they are in the same position….keep chasing or drop chase, basic premise remains.

  • UnicornMedal
    UnicornMedal Member Posts: 1,569

    Playing the other role is moot advice, in my opinion. In a game where you're forced to play both sides, that can work. But generally you're asking someone to change their investments/biases and that's easier said than done.

    People can either sympathize or they can't. I used to be able to, but I genuinely think Killer is too far gone at this point. The amount of mental gymnastics we keep having to take to claim Killer is the underdog is not doing anyone any favors. And "balancing" with DBD is so laughably unpredictable that it borders on uselessness so getting too hung up on that is genuinely a total waste of time. We just talk in loops.

    Realistically, It's a much more productive conversation to talk about the psychology behind the game I think.

  • Munky
    Munky Member Posts: 291
    edited January 6

    Survivor side in DBD is the most entitled playerbase in all of gaming history afaiac. They tell you to "git gud", but then you play one match "gud", get a quick down and you instantly get them DC… dbd is truly cooked and its not even the players fault tbh. Its BHVR that has been catering towards that behaviour for years now. I literally cant even get one normal match these days. Either theres a cheater in the lobby, a 4man squad getting to endgame in 4mins cause why not, or you get a solo lobby where at least one person DC in the first minute. Totally cooked.

  • Abbzy
    Abbzy Member Posts: 2,371

    I'm aware of old dbd. But that is old dbd. Let it continue to be old. Fixing things now does not need the past to rear its head as we all know dbd was hell back then. Game is better compared to then, and I doubt anyone would argue. So!

    It seems you view cheating as the primary dbd problem. Honestly, you may be right. At this point, nothing is getting done.

    Cant disagree with that.

  • SunaIIanu
    SunaIIanu Member Posts: 833

    Admittedly I have not played many competitive games and my examples are from games I haven't played in years but I do think what you are describing is not limited to dbd. I got complaints from opponents for using a specific weapon in CS and at the time I played many players viewed using an Autosniper as dishonorable.

    Another example could be the spawn killing in R6S as far as I know many people found it frustrating, but I wasn't very involved with that community so harder to judge.

  • Reinami
    Reinami Member Posts: 6,635

    The point i'm making is not that those players don't exist in those games. They do, but those players are often made fun of by the community at large and told to "git gud". But for some reason the majority of players in DBD are like this.

  • Ryuhi
    Ryuhi Member Posts: 4,533

    If there are more scrubs than players who want to improve, why would the scrubs turn on each other about things like personal improvement or adaptation? Most only care when it impacts their own games, unfortunately.

  • Munky
    Munky Member Posts: 291
    edited January 7

    dude why are you camping pallets when you can hold W? lmao… You are literally waiting for killer to catch up, ON a pallet… You could make every pallet last 1min longer. Bubbas are ez mode… I would be so pissed if I saw a survivor like this in my solo lobby. The worst part is that 4man squads actually do this just to intimidate you from behind the pallet, cause they know their team is rushing gens, and wont run out of pallets before endgame. Absolutely infuriating.

  • Brimp
    Brimp Member Posts: 3,555

    I play to win. I expect the other side to do the same. Also why we talking about sympathy in a PVP game?

  • runningguy
    runningguy Member Posts: 1,021

    indeed i could make every pallet last longer….

    1. dont need to
    2. it can be boring just going in circles so its fun to get a few stuns in quick succession just get their blood boiling lol.
    3. you have missed the point entirely…. its not to show how to loop or to demonstrate "skills", it is to show how to counter tunneling by making the killer give up chase, which i did….twice
    4. im not even a particularly skilled survivor, pretty average really. So the fact i have very little issues with tunneling, camping, slugging while others claim these tactics are unbeatable and happen every match is baffling to me. That bubba could have easily been a tunneling/camping killer that bubba is known for and if someone like me can not go down in 10 sec and keep the killer busy for what would have been 3 gens if they didnt stop chasing me then how bad must other survivors be to have an issue?
  • Deathstroke
    Deathstroke Member Posts: 3,711

    Most what I see play killer as secondary role. Many play survivor in swf and then killer when playing themself so they are unlikely to understand the struggle of solo survivor.

  • Milkymalk
    Milkymalk Member Posts: 269

    Or we just stop caring about these survivors who will complain about anything. You played as fairly as you could and should not let others decide whether you should feel good about the game or not.

  • Munky
    Munky Member Posts: 291

    I stand corrected, this would indeed boil my blood, on both sides. But your attempt to educate ppl on the matter is futile. Average survivor main has alrdy proven not to want to get better, They just want free wins, they just want BHVR to nurf killers into gutter tier :( And then they will return to wondering why everyone goes back to ghoul.

    You'll see it with new vecna. Right now on PTB he is about low A, high B tier… survivors are gonna cry so hard, they will nerf em to low B high C. Probably by putting a longer cooldown on his M2, which is alrdy crazy hard to hit on any survivor that is not a completely potato and paying attention.