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The meta is stale and there is a lack of killer variety

I_Love_You
I_Love_You Member Posts: 3
edited January 19 in General Discussions

There are many perks, items, offerings and addons for survivor and killer that need changes. Players have been using the exact same loadout for over a year now.

The weaker killers also need to be buffed so we don't need to face the same 6 killers daily.

Comments

  • TicTac
    TicTac Member Posts: 2,763

    Im always confused when i hear that people face the same 6 killers daily. It would make sense, bc i agree that some killers are vastly stronger than others.

    But thats not the case for me. Yes, the killer i see the most is probably Blight, but like 2 out of 10 matches.

    For example my last matches were: Ghostface, Legion, Skull, Blight, Freddy, Twins, Demo, Nemesis, Kaneki, Bubba, Freddy,... (took me longer than i expected to find a duplicate in my match history)

    Is it really so different for everyone?

  • Vtech
    Vtech Member Posts: 32

    Well I mean Survivor Meta Perks have done that with there Meta Builds.

    Not every Killer can counter the Gen Rush Second Chance Meta.

  • Royval
    Royval Member Posts: 1,149

    no the last 6 games I’ve had a repeat of the same killers nurse, blight, dracula, spirit. The games have been very dull.

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  • TicTac
    TicTac Member Posts: 2,763
    edited January 20

    Its more about lethality combined with mobility. Most built-in-slowdown is nice, but weaker than perks. Pressure from fast downs combined with strong gen perks is far better slowdown.

  • bazarama
    bazarama Member Posts: 435

    Are you playing an older version of the game as gen perks were nerfd into oblivion and are now practically useless?

    Aura builds are stronger imo.

  • karatekit
    karatekit Member Posts: 386

    Even the stronger killers need slowdown. Game seems to be balanced around it.

  • killer_hugs
    killer_hugs Member Posts: 238

    about 30% of my matches are against blight, nurse, and ghoul. that's pretty significant if 1 in 3 matches are predictably going to be 1 of those killers.

  • Vtech
    Vtech Member Posts: 32

    Everyone complaining about running into the same Killer constantly post your top three survivor builds. Let's see if we can identify the problem, and reason WHY you keep running into the same killer. Are you part of the HYPER META problem?

    I'll even post mine.

    My most META Build.

    Fixated, Ghost Notes, Sprint Burst, Vigil

    My Gen Build

    Bardic Inspiration, Deja Vu, Hyperfocus, One Two Three Four

    My Build I actually Enjoy Locker Dweet

    Flash Bang, Head On, Lucky Star, Quick and Quiet.

  • Philscooper
    Philscooper Member Posts: 467

    Absolutely no one would mind low tiers getting a buff if that means that they FINALLY peg down the s-tiers.

    Its not fun facing the same brainless killers over and over

  • Reinami
    Reinami Member Posts: 6,655

    That's likely an indicator that you are at high mmr, which when at that sort of level you have like 5 viable killers to choose from.

  • killer_hugs
    killer_hugs Member Posts: 238

    anyone can find themselves in high mmr. literally just takes going on a winstreak in a handful of games

  • Reinami
    Reinami Member Posts: 6,655

    That's not quite correct. The pool for "high mmr" is larger than you think for most games, but it still uses your actual mmr to match games beyond just the tier to create a balanced match.

    For example, there are "tiers" in terms of matchmaking, and generally everyone above 1700 mmr is going to be in the "high tier"

    But if my mmr is say, 2500, its still going to try and match me with people who are around 2500. But, if it can't find people, it will extend its search all the way to the start of that tier at 1700 eventually. But you are still going to be playing with people who are around 2500 most of the time.

  • Reinami
    Reinami Member Posts: 6,655

    Take a look around these forums and you'll see people complain about those low and mid tier killers all the time. Its not quite that simple.

  • Abbzy
    Abbzy Member Posts: 2,512

    There are now probably same or maybe little less complain posts about new mayers than ghoul and even lower killers like bubba or springtrap dont get a break either and blight complaning posts are even less than the ones complaining about lower tier killers so its strange but its true more people like to go against blight than going against trickster even the fact that against blight the chances that you will die all on 2-3 gens left are way more higher.

  • ImWinston
    ImWinston Member Posts: 672
    • No guys, it's not normal to always be up against Blight and Kaneki, at least one game out of three will always be against one of these two killers (I'll be honest, Nurse is present in my MMR, but not that often). There are other strong killers like Billy, Singularity, Dracula, Oni, Spirit but they don't even come close to the usage levels of Blight and Kaneki. I'm starting to miss the days when you saw Wesker everywhere.
  • Rokku_Rorru
    Rokku_Rorru Member Posts: 2,856

    I just want the s-tiers dealt with, we just lost syringe and styptic like what are we actually waiting for at this point.

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  • Brix
    Brix Member Posts: 153

    The problem is with "ppl play the same 6 killers daily" that most Killers feel clunky. Or for example in krasues case was made clunky because she was too strong. Popular killers are where the gameplay loop is very smooth. Thats why killers like Twins are seen once a year, strong but so clunky most ppl dont bother. Thats imo a very big issue with killer designs and how popular they would become.

  • 100PercentBPMain
    100PercentBPMain Member Posts: 2,896

    same issue with Pyramid Head and Slinger. they used to be smooth and somewhat popular but then the arthritis set in

  • Royval
    Royval Member Posts: 1,149

    I’ve been playing since 2018 same amount of hours on both sides. I do miss the old ranking system 😔

  • Reinami
    Reinami Member Posts: 6,655

    Ironically i think the old emblem system is exactly what we need coupled with MMR and instead of defining wins off kills/escapes you do it off those emblems.

    Was the emblem system perfect? No of course not, but if they had refined it i think we would have ended up with a much more fair system that reflects someone's actual skill

  • ShanoaLegendaryPlz
    ShanoaLegendaryPlz Member Posts: 1,334
    edited 10:56AM

    My guess as to why theres so many of the 3 S tiers, i recently started getting into Krasue and played her back to back for several days, was really enjoying my time even with the occasional loss. Just yesterday however i reached that point in the mmr where you are always against teams working at 80%-90% effeciency and you can barely keep up, even with a strong killer youve started to get used to.

    So once you hit that stage with any killer on the list besides the absolute strongest, you end up kind of miserable as you have to try 3 times harded to win, play dirty more often, and can't seem to enjoy playing that killer the way you used to now that everyone uses your counterplay almost perfectly and ensures constant efficiency with coms. You end up playing every round looking like -_-.... from start to finnish. So most of the people that have reached a high point like that have probably found the only killers that can keep up with hardcore difficulty are the big 3. And they stick to them because they still get results. Its why you dont see anymore xenos as the higher you get in mmr, the more helpless he is because hes either steamrolling people who dont know how to place the turrets, or getting steamrolled by people that know exactly what to do with them. And the higher mmr brings allot more of those people making xeno almost unplayable after a certain point.

  • Philscooper
    Philscooper Member Posts: 467

    Yeah because people just gravitate towards the most easiest yet effective killer.

    Nurse, blight, ghoul.

    Maybe spirit and drac but those are rarely used.