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The meta is stale and there is a lack of killer variety

I_Love_You
I_Love_You Member Posts: 3
edited January 19 in General Discussions

There are many perks, items, offerings and addons for survivor and killer that need changes. Players have been using the exact same loadout for over a year now.

The weaker killers also need to be buffed so we don't need to face the same 6 killers daily.

Comments

  • TicTac
    TicTac Member Posts: 2,766

    Im always confused when i hear that people face the same 6 killers daily. It would make sense, bc i agree that some killers are vastly stronger than others.

    But thats not the case for me. Yes, the killer i see the most is probably Blight, but like 2 out of 10 matches.

    For example my last matches were: Ghostface, Legion, Skull, Blight, Freddy, Twins, Demo, Nemesis, Kaneki, Bubba, Freddy,... (took me longer than i expected to find a duplicate in my match history)

    Is it really so different for everyone?

  • Vtech
    Vtech Member Posts: 32

    Well I mean Survivor Meta Perks have done that with there Meta Builds.

    Not every Killer can counter the Gen Rush Second Chance Meta.

  • Royval
    Royval Member Posts: 1,149

    no the last 6 games I’ve had a repeat of the same killers nurse, blight, dracula, spirit. The games have been very dull.

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  • TicTac
    TicTac Member Posts: 2,766
    edited January 20

    Its more about lethality combined with mobility. Most built-in-slowdown is nice, but weaker than perks. Pressure from fast downs combined with strong gen perks is far better slowdown.

  • bazarama
    bazarama Member Posts: 435

    Are you playing an older version of the game as gen perks were nerfd into oblivion and are now practically useless?

    Aura builds are stronger imo.

  • karatekit
    karatekit Member Posts: 388

    Even the stronger killers need slowdown. Game seems to be balanced around it.

  • killer_hugs
    killer_hugs Member Posts: 238

    about 30% of my matches are against blight, nurse, and ghoul. that's pretty significant if 1 in 3 matches are predictably going to be 1 of those killers.

  • Vtech
    Vtech Member Posts: 32

    Everyone complaining about running into the same Killer constantly post your top three survivor builds. Let's see if we can identify the problem, and reason WHY you keep running into the same killer. Are you part of the HYPER META problem?

    I'll even post mine.

    My most META Build.

    Fixated, Ghost Notes, Sprint Burst, Vigil

    My Gen Build

    Bardic Inspiration, Deja Vu, Hyperfocus, One Two Three Four

    My Build I actually Enjoy Locker Dweet

    Flash Bang, Head On, Lucky Star, Quick and Quiet.

  • Reinami
    Reinami Member Posts: 6,657

    That's likely an indicator that you are at high mmr, which when at that sort of level you have like 5 viable killers to choose from.

  • Reinami
    Reinami Member Posts: 6,657

    That's not quite correct. The pool for "high mmr" is larger than you think for most games, but it still uses your actual mmr to match games beyond just the tier to create a balanced match.

    For example, there are "tiers" in terms of matchmaking, and generally everyone above 1700 mmr is going to be in the "high tier"

    But if my mmr is say, 2500, its still going to try and match me with people who are around 2500. But, if it can't find people, it will extend its search all the way to the start of that tier at 1700 eventually. But you are still going to be playing with people who are around 2500 most of the time.

  • Reinami
    Reinami Member Posts: 6,657

    Take a look around these forums and you'll see people complain about those low and mid tier killers all the time. Its not quite that simple.

  • Abbzy
    Abbzy Member Posts: 2,525

    There are now probably same or maybe little less complain posts about new mayers than ghoul and even lower killers like bubba or springtrap dont get a break either and blight complaning posts are even less than the ones complaining about lower tier killers so its strange but its true more people like to go against blight than going against trickster even the fact that against blight the chances that you will die all on 2-3 gens left are way more higher.

  • ImWinston
    ImWinston Member Posts: 673
    • No guys, it's not normal to always be up against Blight and Kaneki, at least one game out of three will always be against one of these two killers (I'll be honest, Nurse is present in my MMR, but not that often). There are other strong killers like Billy, Singularity, Dracula, Oni, Spirit but they don't even come close to the usage levels of Blight and Kaneki. I'm starting to miss the days when you saw Wesker everywhere.
  • Rokku_Rorru
    Rokku_Rorru Member Posts: 2,864

    I just want the s-tiers dealt with, we just lost syringe and styptic like what are we actually waiting for at this point.

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  • Brix
    Brix Member Posts: 153

    The problem is with "ppl play the same 6 killers daily" that most Killers feel clunky. Or for example in krasues case was made clunky because she was too strong. Popular killers are where the gameplay loop is very smooth. Thats why killers like Twins are seen once a year, strong but so clunky most ppl dont bother. Thats imo a very big issue with killer designs and how popular they would become.

  • Royval
    Royval Member Posts: 1,149

    I’ve been playing since 2018 same amount of hours on both sides. I do miss the old ranking system 😔

  • ShanoaLegendaryPlz
    ShanoaLegendaryPlz Member Posts: 1,336
    edited 10:56AM

    My guess as to why theres so many of the 3 S tiers, i recently started getting into Krasue and played her back to back for several days, was really enjoying my time even with the occasional loss. Just yesterday however i reached that point in the mmr where you are always against teams working at 80%-90% effeciency and you can barely keep up, even with a strong killer youve started to get used to.

    So once you hit that stage with any killer on the list besides the absolute strongest, you end up kind of miserable as you have to try 3 times harded to win, play dirty more often, and can't seem to enjoy playing that killer the way you used to now that everyone uses your counterplay almost perfectly and ensures constant efficiency with coms. You end up playing every round looking like -_-.... from start to finnish. So most of the people that have reached a high point like that have probably found the only killers that can keep up with hardcore difficulty are the big 3. And they stick to them because they still get results. Its why you dont see anymore xenos as the higher you get in mmr, the more helpless he is because hes either steamrolling people who dont know how to place the turrets, or getting steamrolled by people that know exactly what to do with them. And the higher mmr brings allot more of those people making xeno almost unplayable after a certain point.

  • Philscooper
    Philscooper Member Posts: 472

    Yeah because people just gravitate towards the most easiest yet effective killer.

    Nurse, blight, ghoul.

    Maybe spirit and drac but those are rarely used.

  • DeFragment
    DeFragment Member Posts: 6

    The meta perk shakeup was something, let me tell you. They changed perks back in the day and yet we're still using DH and, maybe, Iron Will.

    But nowadays Vigil, SB, Ghost Notes, Lithe, StB, WoO, Fixated, or one two three four and hyperfocus with perks that benefit gen progression like Deja Vu, are the meta now.

    Killer perks are probably the worst right now from what I heard. Can't really tell you since I barely play that role.

  • Nazzzak
    Nazzzak Member Posts: 7,417

    If you reached the highest MMR with Krasue over several days, then perhaps the devs need to be reassessing the power creep of recent killers. If people are getting enough wins that within days they can find themselves against opponents that have probably been playing for years, there's something wrong there. IMO MMR should be a slow, bumpy rise over a degree of time. Not a sharp increase over days.

  • BongoBoys
    BongoBoys Member Posts: 517

    I miss when Devs were buffing and reworking the bottom unused perks

  • lestatvampire69
    lestatvampire69 Member Posts: 30

    3 ghouls with the same friends till the end build back to back before i decided to close the game for the day.

  • ShanoaLegendaryPlz
    ShanoaLegendaryPlz Member Posts: 1,336
    edited 4:38PM

    Well, i have been playing since myers came in. Ive got about 8 p100s alredy and finnished all the achievements and challenges ages ago. So im fairly seasoned with the game myself. But highest mmr i wouldnt say ive gotten there per say just theres a very abrupt change in how you will play like 30 matches and its just going your way most of the time, and krasue felt pretty strong at chasing people down quick enough 1 by 1 that id be chasing another and theyd be down before someone reaches the person on hook.

    But then bam! Round after round you will get obvious swf teams and what used to be a very easy to use projectile can now barely hit anybody and chases end up lasting too long even if you switch to someone else.

    So i mustve went through the intro mmr, cut through the middle mmr, and ended up in the higher but not highest mmr and its alredy much more miserable as now im the one getting steamrolled every round lol. Id say my main xeno ended up there pretty quickly too. Tho he occasionally gets a mid mmr group.

    It is surprising how quickly the mmr changes.

  • karatekit
    karatekit Member Posts: 388

    Hinestly the MMR spike after a winstreak is normal. I know league of legends has a similar thing that puts you against harder opponents really quickly and gives you more LP per win if you are winning a lot. It’s a good way to kick the smurfs up. The problem is once you lose just one hard match as killer, at least in my experience, you get noobs as usual before you get a hard match again.