Some suggestion for Buffs and Quality of Life for the Knight

Hi! Hope everyone is doing fine.

I've been playing the Knight for some time and i have some suggestions on how to improve his kit to make him more viable in the current state of the game:

The Knight need some form of buffs while the guard is chasing someone, specially now that guards hunt timer deplets 3x times faster when the Knight is near. My suggestion would be to add a 3% increase and 10% lunge distance whenever one guard is hunting someone. This way you could use guards to delay or hurt someone while you go for another survivovr.

The Assassin should have a smaller start-up time, considering he is the guard with the biggest chance of scoring a hit. Maybe 20% less than the other guards.

For the hunt time, i would suggest:

  • 1 to 8 metres: x1
  • 9 to 16: x1.25
  • 16 to 25 metres: x1.5
  • 26+ metres: x2

I also would suggest the same for patrol times: the bigger the patrol path, the longer the guard patrols that area.

A "Quick Order" command would be great, being able to order a guard to kick a gen or break a pallet without going into patrol mode. It also would be an extra tool for the Knight to use in chase.

Addons: make Dried Horsemeat basekit and rework it do something different. Its the only addon that feels "necessary" in the current state of the Knight.

This would be bigger changes for the Knight but it would turn him into a much more viable killer in the current state of DBD, specially after the pallet density update.

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