Buff Boons and Shattered Hope

Shattered Hope offers a unique interaction for killers and survivors. It is, I think, the only perk that allows the killer to interact with a boon. However, its benefits, combined with the weaknesses of current boons, mean it is rarely used. I think a meaningful buff to both is necessary, as it would be an interesting dynamic that isn't possible with other perks.

Current:

Instead of snuffing Boon Totems, you destroy them.
Destroying a Boon Totem this way reveals the Auras of all Survivors that were within its range at that moment for 6/7/8 seconds.

Proposed Changes:

Instead of snuffing Boon Totems, you destroy them.
Destroying a Boon Totem this way reveals the Auras of and Exposes all Survivors that are affected by the boon for 6/7/8 seconds.

Note

Adding exposed gives more risk/reward for booning/shattering, and for the killer, a slight additional benefit is the change in who is affected. If a killer is snuffing a boon, the survivors are likely to continue running, and this change means those with the lingering effect of the boon are also revealed.

The perk is still limited by the survivors needing to bring a boon perk, then actually bless a totem, and then the killer actually finding that totem, and by chance, the survivor still being under its effects at that same time.

Boon Buffs

In general, Boons could use a buff or some changes. I don't have great ideas for all of them, but below are some from-the-hip ideas. The idea would be to give small additions to their effects that make them at least slightly more viable, with a range increase and a lingering effect for all. This would support chaining together boon auras in the case of a squad with boons, without making the boon effect so strong that it feels unfair or becomes overly meta. The boons need to be good enough that survivors want to bring them, thus also motivating the killer to use shattered hope.

  • All boons have the lingering effect:
    This effect lingers for 2/3/4 seconds after leaving the Boon Totem's range.
  • All boons have a slightly larger area of effect
  • Circle of Healing:
    Increased healing speed and applied to medkits
  • Dark Theory:
    Add: Exhaustion recovery increased by x% while within boon range and not running.
  • Exponential:
    Self-Recovering in the boon range applies Endurance for 1 second
  • Illumination:
    Totems are also revealed. Chest unlock speed increased by x%.
  • Shadow Step:
    Vault locations within boon aura are revealed, and vault noises are reduced by x%

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