http://dbd.game/killswitch
This Rework Does Not Look Like Nancy Wheeler
The rework does not resemble the original character at all. The facial structure is completely different, the face looks wider and rounder, with softer features that don’t match the sharpness and expressions the character is known for. The eyes, nose, and mouth placement feel off, making her look like an entirely new person rather than an updated version.
Her hairstyle and hair texture also don’t reflect the character’s recognizable look, and the overall proportions feel inconsistent with her original model. Instead of a rework or improvement, this feels like a full redesign that loses the character’s identity.
A rework should modernize and enhance likeness, not erase it. Right now, the model lacks accuracy.
Comments
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I agree. I don't understand sculpting well enough to say why it looks wrong, but there's something in the cheeks and jaw that doesn't match the actor's appearance at all. The old Nancy model may or may not have looked like the actor, but it captured the general sense that you get when you look at her, which is that her face has a lot of angles and strong bone structure. I don't even see a resemblance in the new one.
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I get what you mean. She doesn't look the same anymore, and her face does look a little off now; however, I'd say that's just because it's not what we're used to for that. We also have to remember that it's not bad just because it doesn't resemble the show. Take Quentin Smith, for example.
^ His old model
^ His current model
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Obviously, his new model looks so much better than his old model. His old model was just horrible.
^ This was Quentin in the movie. Looks nothing like either model, right? A character looking different in the show vs the game doesn't mean it's bad or wrong. I mean, Robin Buckley looks vastly different in-game than in the Stranger Things show, but you're not complaining about that. Imo, there's nothing wrong with Nancy's new face in the game, it's just different, and different takes adjusting to.
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maybe it's a console issue but new Nancy looks nothing like Nancy. at least old Nancy had some...slight resemblance.
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At this point just keep the first attempt at a rework, it looks better lol
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You may have noticed a first batch of changes for Nancy's face in-game following the most recent bugfix patch, but you can expect to see the full final model from the actor's face scan in the next bugfix!
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So rework #3 coming soon? Looking forword to it.
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An Actor's face scan wow that cant be for cheap now is it?
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This one from twitter better
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The hair looks very similar to Nancy's, what didn't turn out so well was the face, but that's something they'll change. Something else I don't like right now, and ever since Nancy came out, is Nancy's hairstyles; they're not similar, they look strange.
If you notice, the hairstyles don't look natural; they look more like broom hair, that's what I mean. Also, if you notice, Nancy's face isn't made up, and many of Nancy's faces are made up, like the one from the Winter Ball and the one from Season 3. She even has makeup on some parts of her face, like her lips, but in the game, she looks dry without makeup, that's what I mean.
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We really appreciate you putting in the time and effort to fix the models - but please address Eddie, too. His in-game model looks bulky, the face looks stretched out (guessing because of the cheeks) and he looks more like someone cosplaying him rather than the actual character. Thank you so much!
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