http://dbd.game/killswitch
Why Nurse, Ghoul, and Blight?
People on here constantly come on here and whine about constantly facing ghoul, nurse, and blight and I feel like no one who makes that type of post stops to think about the reason why these three are seen so often at high mmr.
The crux of it is these three ignore the core issue of dbd. The issue is time these three can cross the map quick and get downs fast so even if a gen pops during first chase these three have enough speed to keep up with the break neck speed that this game can reach. Even though they are an outlier 17 second gen builds exist and are very oppressive for most killers except these three.
Tie that in with gen progression is so much stronger than gen regression and the fact that heals are as fast as they are and you have a recipe for an environment where you feel like you have to play whilst making zero mistakes for the entire match. On that front Kaneki, and blight are more forgiving. On other killers a whiff can cost you the match but Kaneki and blight don't have to worry about that.
So yeah the crux of it is these three ignore the design flaws of the game and as such you see them more.
Comments
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They don't actual face them every match, it's just an easy post to make because to dismiss it just gains you ridicule. Out of the three, Ghoul is the one I see more often but not as much as people make out. Think the most killers I've seen are Huntress, Pinhead, Knight, Mastermind, and Ghostface.
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just like survivors don’t face ghoul every game, killers aren’t facing 4 man gen rushing swfs every game. We remember the bad games more because of negativity bias. Killers don’t have it that bad and survivors don’t have it that bad. Are there edge causes that are stupid and unbalanced? Yes. But it goes for both sides.
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Yes, it does. I don't make the claim every match is a depip squad. Certainly many years ago it could feel that way and arguably was. But today's DBD is not like that.
Everyone's perspective starts when they first start playing. My experiece from 9 years ago and all the changes since then will be different than someone with only three months of play time. To someone with a hundred hours, sure some survivors will seem like a bully squads. To me they are nothing more than trying a little too hard to be impressive.
Don't blame a survivor for trying to survive.
Don't blame a killer for killing.
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So now it's 17 second gens?
Wow, the goalposts sure are moving fast. It was 30 seconds at first, then suddenly 20, and now 17?
Lemme guess, you need an entire team's loadouts dedicated to this one thing.
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I've had it happen. Matches typically hit end game round the 5 minute mark though. Its just funny every "busted" thing a killer can do has to be nerfed but the fact that a 3 min escape squads exist can not only be ignored but is fair and balanced lmao.
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