strongest 2v8 killer classes in your opinion?

mosley
mosley Member Posts: 26

as title says

Answers

  • chatgiraffe
    chatgiraffe Member Posts: 146

    they're all pretty bad. not like it matters because their passive abilities all get 60 second cooldowns after using them (or not using them, looking at Fearmonger). They don't really matter that much.

  • JohnNemesisMan
    JohnNemesisMan Member Posts: 97

    Yeah, this exactly. They're the weakest they have ever been. Brutal ends up being the best one by elimination because 25% pallet breaking speed in a mode with infinite pallets will always be useful, but the hindered effect applied at survivors for doing gens, or the extended lounge from Enforcer may as well not exist due how hard is to get value out of them.

    Its a joke compared to how effective survivor classes can be in the pace of a match.

  • Rickprado
    Rickprado Member Posts: 990

    This! I really wish the abilities were more useful. Brute got even worse in the current interaction since the 5% hindered most of the times is a big nothing burguer for those who equip it.

    Maybe they could turn the classes into something more useful, like Bamboozle for Wraith, aura for huntress, etc etc.

  • ohheyitsbobcat
    ohheyitsbobcat Member Posts: 1,825
    edited February 15

    I think some of it depends on the killer but I feel Shadow is the most consistent one to get value and can sometimes get you cheeky grabs. Brute is also good if you play a killer that has to break a lot of pallets, otherwise it's pointless.

    Fearmonger feels decent on Chucky since you're getting the 5% haste a lot due to his size but otherwise feels meh. Enforcer feels the weakest unless in you're in coms since I never notice the lunge increase otherwise.

  • Xaerdy
    Xaerdy Member Posts: 40

    I play the Dark Lord and found Fearmonger to be of the most use for me, or better, for my teammate. I traverse the map as a bat, so Shadow doesn't help that much at least as long as there are many survivors left. Also, all the other classes require me to stay near my teammate for the team skills. But as the Dark Lord I can teleport, aswell as chase and pounce (2 long jumps plus in this mode a third, bugged jump), so I am moving very fast around the map. Since other than Nurse and Blight, the others are usually slower, I can hardly make the team skill work.

    When I can't choose Fearmonger I choose Brute.

  • bm33
    bm33 Member Posts: 8,462

    Playing Trapper I feel like Fearmonger is the most useful for me. When I lose that 5% haste I know someone is watching me nearby placing traps. The bonus speed when not being looked at is nice too, especially for getting to my traps if a survivor steps in then and it's a little extra boost to the haste I already have when setting traps at the start.

    If the other killer has Fearmonger equipped I go with Brute or Shadow depending on my mood. Enforcer I don't mind, just compared to the other 3 it doesn't feel as useful on Trapper.