Kill Switch update: The Mastermind has been Kill Switched due to an issue with Virulent Bound. The Mastermind will be re-enabled once this issue is fixed.

The Amanda's Letter add-on for The Pig has been Kill Switched due to an issue with incorrect RBT count.

http://dbd.game/killswitch

9 hooks, 3 kills, 0 pips

SmokePotion
SmokePotion Member Posts: 1,089

I had a game last night where I thought I did pretty decent. I hooked 3 survivors 3 times, killing them all. The last guy hatched out and i never got to hook them, they were a shinobi.

And my reward for this, a black pip. That's ######### dumb. Because i didn't drop chases to go find the guy pushing gens i don't even get 1 pip. Why am I being punished for their being a hatch in the game? The last gen wasn't done, i SHOULD have had the time to hunt that guy down. But no, DBD is all about survivors surviving and killers being dumb.

Comments

  • yeet
    yeet Member Posts: 1,832

    kill them deader :)

  • TheBean
    TheBean Member Posts: 2,320

    You pretty much have to make sure you hook all 4 at least once... since doing that gives you an emblem point directly. Don't do that you are pretty much outta luck.

  • Carpemortum
    Carpemortum Member Posts: 4,506

    So you're saying....you believe that the hatch alone cost you an entire pip?

    SURELY there were other parts of the game where those pips could have been made up. Seeing as you can, ya know, double pip, theres a lotta room.


    Gens in first 9 mins is a big thing. You said yourself you didnt leave chases to stop gens. What did ya expect?

  • SmokePotion
    SmokePotion Member Posts: 1,089

    ok, you.... Nm.

    Look. I'm saying the new system is stupid. 3k, 9 hooks,a nd 0 pips? I should have 1 pipped that game, at least.

    The hatch is even more broken with the current system was a point, but the THE point.

    Also, i was constantly hooking. It is bad to leave a chase to go check a gen where there MIGHT be a person, but you aren't guranteed.

    Also keep in mind that you are trying to tell a guy that has been rank 1 and stayed rank 1 since before this new pip system, that he doesn't know how to be a killer. I know when to drop a chase, and when not to.

  • Chicagopimp2019
    Chicagopimp2019 Member Posts: 458


    Exactly. I had a solid survivor team tear through the gens very quickly in one game (two new parts) and i ended up with a safety pip, even with a 4k. Sometimes you just have to shrug it off and take your black pip. There's only so much you can do.

  • malloymk
    malloymk Member Posts: 1,562

    With this new system, why even worry about pipping?

  • Carpemortum
    Carpemortum Member Posts: 4,506

    I didnt say you didnt know what you were doing. I'm very aware of your presence here, and typically agree with what you say.

    But you admitted yourself you didnt leave them to punish gens. Then said you got a 3k, but didnt pip up. Then posted that the hatch was the issue. I simply stated that with your info, and the hatch being part of it, that there were other areas you could have earned the pip based on their new system.

    Which is all true.

    Why be salty that you didnt 4k/pip up when you didnt lose a pip, admitting you didnt pressure gens.

    Especially with everyone agreeing the ranking is fd up and pointless rn.

  • SmokePotion
    SmokePotion Member Posts: 1,089

    yeah, i know. I just wanted to point out another example of why it's so messed up.

    PLus the hatch now kinda makes anything more then 1 pip a rarity.

  • NoShinyPony
    NoShinyPony Member Posts: 4,570

    When a killer kills 3 survs and gets only a safety pip, then you know that the ranking system doesn't work properly. Simple as that.

    The current pipping system forces killers and survs to play in a certain way. Often enough that means playing in a way that is the opposite of what would be the logical thing to do.

    At the moment, it's not such a big problem since there aren't rewards for reaching rank 1 etc. BUT it does frustrate a lot of players when they play well and the system says after the match "you didn't play well".

  • Swiftblade131
    Swiftblade131 Member Posts: 2,056
    edited April 2019

    Punished for not being good enough clearly!


    Even though the average kills is like 2k, which should net just barely 1 pip. Like 1 more thing wrong and it's not a pip kind of barely.

    3k should be just above 1 pip. And a 4k should guarantee at least 1 pip. You get 2 pips for being more efficient, but 4k should be part of that requirement.


    Dunno, they kind of over complicated their ranking system..

  • NuclearBurrito
    NuclearBurrito Member Posts: 6,807
    edited April 2019

    Why didn't we just use the victory cubes for Killers and an inverse victory cube system for Survivors.

    Victory cubes for Killers are about (if you assume the Killer tunnels for the sake of making the math easy):

    0-1K = -1 pip

    2K = 0 pip

    3K = 1 pip

    4K = 2 pip

    And for survivor it could be based on your last hook state at endgame

    Struggle phase = 0 pip

    Escape phase = 1 pip

    Unbroken = 2 pip

    Dying makes you lose a pip from whatever you were at otherwise.

    Thus: Killers get a victory cube by taking pips from the survivors. Meaning that there is a fixed number of victory cubes that never changes. It also means Mori's and bleedouts don't effect pips as much.

    If you get Moried after the first hook with an ebony then that is a black pip. If they use rancor to Kill you after ignoring you the whole game then you pip once. If they slug you to the same effect then the math is the same. This is consistent with how the VC's worked on the Killer side back in that one patch

  • MegaWaffle
    MegaWaffle Member Posts: 4,172

    While there were other ways the OP could have gotten more points (also at the risk of losing the 9 hooks he managed to achieve with how he did play) the hatch took away 1 potential hook and kill from his emblem ranking. Yes with this new system (if rank is what drives you to play) the hatch is a huge loss on the killers side.

    It is like trying to rank up as survivor but being Moried. I could tell you to play differently to have avoided getting killed but at the end of the day that Mori cost you any potential points you could have had because it bypassed the normal kill requirement.

  • Eninya
    Eninya Member Posts: 1,256

    The old killer ranking system of 2 sacrifices + 1 additional hook = pip was fine and didn't need to be touched. But survivors pipped at just 10k bloodpoints.

    So they revamped both systems and now we have Emblem.

This discussion has been closed.