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Blight nerfs

I just wanted to voice my opinions on the blight nerf. People are saying his nerf is justified because of his high kill rate but if you go online and check the stats that dbd just released, he isn’t even in the top 5 for highest kill rate in top and broad MMR, I thought he may have been considering his high pick rate.

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If he needs to be nerfed because of a comp player getting an almost 2k winstreak, that same player gets really high winstreaks on other killers like oni and hillbilly so does that mean they need nerfs too?

Sorry, I’m just really frustrated that my main is getting nerfed, I don’t see why he needs a nerf I play him quite fairly and try to spread my hooks as much as possible because of this I do lose at times or I end up with a 2k which is fine I prefer to never tunnel and don’t want to upset other gamers. I do get that people hate him because of the tunnelling 4gen slowdown stereotype that he has.

I play wesker too and they removed and nerfed so many of his techs which really frustrated me and now the blight nerf, I just don’t think I can play this game anymore, everything I enjoy on this game gets removed or nerfed.

Comments

  • mysticecho
    mysticecho Member Posts: 6

    Ghoul is also there and I believe he gets people dcing against him all the time

  • cogsturning
    cogsturning Member Posts: 3,128

    Very true, and to me what that says is that survivors win again Ghoul more than Blight for the numbers to even register. If I look at my own matches, the Ghouls are usually bad players cheesing their way to success in easy mode, which means good players often beat them. I have my far share of wins against Ghouls. Blights, on the other hand, are usually good in my matches, and usually win, and acquire DCs. The babies are the only ones that don't.

    There's also the fact that a lot of people try both Blight and Ghoul because eof their reputations. Which one of these killers would you have immediate success on? And which would you drop after a few losses, which are added to the stats? It's the same reason reson Nurse isn't in the stats. She's the best killer for skilled players but she's also pre-unlocked, so everyone tries her and lowers her numbers. I added to her pool of losses when I was new too.

  • Kitsune_King
    Kitsune_King Member Posts: 22

    A very VERY important case of kill rate not equaling strength is Nurse, who usually has a bellow average kill rate due to her difficulty to play for most people but she's often just as high on the tier list as Blight

  • mysticecho
    mysticecho Member Posts: 6

    I understand your pov but I genuinely think that this nerf is not going to make much of a difference for the really good top tier blight players out there. This nerf is really going to affect casual/decent blights.

  • DavidByDaylight
    DavidByDaylight Member Posts: 34
    edited April 4

    because of a comp player getting an almost 2k winstreak, that same player gets really high winstreaks on other killers like oni and hillbilly so does that mean they need nerfs too?

    If there's anyone can get 2k winstreak on any killer, nerf is 100% needed. Unless the dev team has no idea what they are doing to the game (which is a fact rn)

  • Little_Kitten
    Little_Kitten Member Posts: 934

    So yeah, that would be paradoxical.

    Because in the end, it would mean that expert / very good Blight players won’t really notice a difference, while those who don’t truly master the character will struggle more.

    And yet, from the start, oddly enough, it feels like everyone’s been crying: ‘Help, a scary Blight just went on a nearly 2000-win winstreak.’

    So we nerf a character because he’s ‘too strong’, but in reality, we only penalize average players. Top-tier Blight players will still pull off insane winstreaks, survivors will keep complaining, developers will keep trying to please the majority, and Blight will suffer (again).

    When maybe, instead, we could’ve taken a look at perks rather than desperately trying to nerf a killer. Because let’s be honest, that famous 2k winstreak… it obviously wasn’t done with zero perks… and surprise, the build was made of highly aggressive perks (and for those who’d say that nerfing perks would also weaken lower-tier killers—we can ALSO buff those killers’ basekit, you know...).

    It might’ve been smarter to think: ‘Hey, what if we limited stacking perks of the same type (gen slowdown, anti-heal, etc.)—for killers, but also for survivors?’

    But hey, let’s not forget they changed the visual of the Dead Dawg offering for the most absurd reasons. ‘Oh no, it might disturb players.’ Oh really… remind me, DbD is still a horror game, right? What’s next—replacing blood with butterflies and screams with rubber duck squeaks?

  • azaxydbd
    azaxydbd Member Posts: 272

    well blight nerf is justified, and he shouldve get a bigger nerf than what he got, his rush speed is still the same speed which is a massive problem still, lets say his base rush is like 9.2, making it to 9.0 minimum should be a thing, i would personally suggest 8.8 base speed instead of 9.2. on most loops is impossible to dodge a blight hit once he got the pallet, having that small change can help on some loops if played correctly.

  • AlwaysInAGoodShape
    AlwaysInAGoodShape Member Posts: 1,595
    edited April 5

    The big mistake here is that you trust DBD's "High MMR". The devs don't have real stats on high mmr. Keep in mind that "High MMR" in DBD is the equivalent of any player that's Gold, all the way to Challenger in League of Legends. The difference between Gold and Challenger players is incredibly large. That is why taking the top 18% or so players can hardly be called high mmr.

    The top 0.1% is high mmr. The top 18% can literally be any player that somewhat plays this game consistently, leaving the lower brackets to people who hardly play this game or hyper-casually.

    Hell, an even better statistic for real killer power would just be to look at winstreak world records. With blight being the highest and nurse being second. That itself more accurately reflects general power level* (with some caveats) than any High MMR stats that are currently shared (and consequently also matches expert tier-lists)

  • mysticecho
    mysticecho Member Posts: 6

    to me when I go against blight players, he seems fine to go against but when they’re running a full gen slowdown build and tunnelling the first person out, it is can be very oppressive to go against him. I could be biased but I just didn’t think he needed a nerf, were balancing a killer around the top 1% of blight players which doesn’t make sense to me.