http://dbd.game/killswitch
chainsaw killers should not be able to be matched onto maps where level geometry doesnt match hitbox
i'm not sure why bhvr makes this design decision for certain maps but it makes chainsaw killers functionally unplayable without memorising the invisible hitboxes by rote. its healthier for the game for the killers to simply not be on these maps
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Learn the collision you noob
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Why would they waste their time programming and updating this system regulary instead of simply fixing the hitboxes?
Except that it's a horrible idea to block out certain maps because they are bad for ether side or a specific character even. That would make the game pretty predictable and boring.
Not to mention you can and will obviously learn to play around those collisions :D
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or they could just fix their map hitboxes…
but hey, adding invisible walls around cliffs seemed to have priority.
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